Closed Thread
Page 1 of 3 1 2 3 LastLast
Results 1 to 20 of 50

Thread: Paradox Interactive & Paradox France

  1. #1
    High Priestess of Paradox Susana's Avatar
    200k clubAchtung PanzerHoI AnthologyArsenal of DemocracyCrusader Kings II
    Commander: Conquest of the AmericasDeus VultDiplomacyDungeonlandEast India Company
    EU3 CompleteDivine WindGalactic AssaultHearts of Iron IIIHeir to the Throne
    ImpireThe Kings CrusadeMagickaMajesty 2EU3 Napoleon's Ambition
    Europa Universalis: RomeRome GoldSemper FiSengokuSword of the Stars II
    The Showdown EffectVictoria 2Mount & Blade: WarbandWarlock: Master of the ArcaneWar of the Roses

    Join Date
    Aug 2004
    Posts
    1,551

    Paradox Interactive & Paradox France

    Hi all,

    After almost 3 years of working together, Paradox France (formerly AGEOD) and Paradox Interactive have reached a mutual conclusion that the interest of both companies would be better served by separating and allowing each entity to focus more on their goals, “core competencies” and skills. It has been a really exciting journey and we have all learnt a lot and been able to utilize each other’s diverse and strong competencies. Perhaps the most important thing to take away from this is that there is a lot of admiration and respect on both sides and that we will all continue working together moving forward, both with already released Paradox France games as well as actively seek opportunities to work together in other areas. We will be taking our time with this so it’s not something that will be rushed but we wanted to let you know what is in the works. All details will work themselves out over the course of the coming months.

    So what does this mean practically?


    • Paradox Development Studio will run and work more heavily with the Clausewitz developed games from Stockholm where the core team PDS is based
    • Paradox France will regain autonomy to develop and design games on the AGE engine, and will keep both commercial and cooperation ties with Paradox Interactive. We already have several plans for the existing Paradox France titles in terms of support and content.
    • AGE engine games will be handled solely by Paradox France/Ageod
    • Napoleons campaigns II, being developed on the Clausewitz engine will move from being partly developed by PDS to being fully developed by PDS. As such it become a stronger “Europa Universalis” product than previously planned.

    Again, the main goal for this shift is to ensure both team can focus on what they do best for the good of gaming and their communities. As soon as we have more to announce in terms of what you can expect to see on the Paradox France games, you’ll find us right here.

    Best Regards
    Paradox Interactive & Paradox France

  2. #2
    Field Marshal James The 1st's Avatar
    Cities in MotionCrusader Kings IIDeus VultEU3 CompleteDivine Wind
    Hearts of Iron III CollectionHeir to the ThroneLead and GoldVictoria: RevolutionsSword of the Stars
    Victoria 2Victoria II: A House DividedVictoria II: Heart of DarknessMount & Blade: Warband500k club
    Europa Universalis IV: Pre-orderEUIV: Call to arms eventEUIV: Wealth of NationsEUIV: Conquest of ParadiseEUIV: Res Publica
    Crusader Kings II: Legacy of RomeCrusader Kings II: Sword of IslamCrusader Kings II: Sunset InvasionCrusader Kings II: The RepublicCrusader Kings II: The Old Gods
    Crusader Kings II: Sons of AbrahamCrusader Kings II: Rajas of India

    Join Date
    May 2009
    Location
    Dallas TX, USA
    Posts
    2,823
    Very interesting. So basically AGEOD will go back to TBS games while Paradox handles the release and distribution?
    Last edited by James The 1st; 04-06-2012 at 20:25.

  3. #3
    Lt. General ashandresash's Avatar
    200k clubHearts of Iron 2: ArmageddonCrusader Kings IIDeus VultEuropa Universalis 3
    Divine WindFor the MotherlandHearts of Iron IIIHOI3: Their Finest HourHeir to the Throne
    Europa Universalis III: In NomineMarch of the EaglesEU3 Napoleon's AmbitionVictoria: RevolutionsRome Gold
    Semper FiSengokuVictoria 2Victoria II: A House DividedVictoria II: Heart of Darkness
    Pride of NationsRise of PrussiaCK2: Holy Knight500k clubEuropa Universalis IV: Pre-order
    EUIV: Wealth of NationsEUIV: Conquest of ParadiseEUIV: Res PublicaCrusader Kings II: Legacy of RomeCrusader Kings II: Sword of Islam
    Crusader Kings II: The RepublicCrusader Kings II: The Old GodsCrusader Kings II: Sons of AbrahamCrusader Kings II: CharlemagneEUIV: Art of War

    Join Date
    Jul 2008
    Location
    Spain
    Posts
    1,511
    I have to say I personally like the idea of AGEOD/Paradox France with total control of their games, and working on TBS... (AGE, and an improved one as soon as possible), and Paradox publishing them. Like Rise of Prussia.

    What I think they need right now is Alea Jacta Est selling well, and people of ageod developing a new American Civil War game. A success is needed, and AACW2 would be what ageod needs to get a better AGE engine.

    My only regret is what does Napoleon Campaigns 2 getting "Europa-Universalized" mean.
    Why do you sound surprised? I love America. Just because I think gay dudes should be allowed to adopt kids and we should all have hybrid cars doesn't mean I don't love America - Liz Lemon

  4. #4
    Quote Originally Posted by ashandresash View Post
    My only regret is what does Napoleon Campaigns 2 getting "Europa-Universalized" mean.
    It will be a grand strategy game.

  5. #5
    Lt. General ashandresash's Avatar
    200k clubHearts of Iron 2: ArmageddonCrusader Kings IIDeus VultEuropa Universalis 3
    Divine WindFor the MotherlandHearts of Iron IIIHOI3: Their Finest HourHeir to the Throne
    Europa Universalis III: In NomineMarch of the EaglesEU3 Napoleon's AmbitionVictoria: RevolutionsRome Gold
    Semper FiSengokuVictoria 2Victoria II: A House DividedVictoria II: Heart of Darkness
    Pride of NationsRise of PrussiaCK2: Holy Knight500k clubEuropa Universalis IV: Pre-order
    EUIV: Wealth of NationsEUIV: Conquest of ParadiseEUIV: Res PublicaCrusader Kings II: Legacy of RomeCrusader Kings II: Sword of Islam
    Crusader Kings II: The RepublicCrusader Kings II: The Old GodsCrusader Kings II: Sons of AbrahamCrusader Kings II: CharlemagneEUIV: Art of War

    Join Date
    Jul 2008
    Location
    Spain
    Posts
    1,511
    Quote Originally Posted by raw View Post
    It will be a grand strategy game.
    Yes, I now. And I love Paradox, I'll be preordering it. My point is that if the 'wargame' focus the people of Paradox France was giving has changed, what is the path the developers are taking? I mean, Paradox have 4 ways of playing: like characters (CK, Sengoku), armies (HoI), societies (Vicky) or countries (EU, Rome).

    I don't think NCPII is suitable to EUIII features, and I'd like more to see something like a HoI game (complex armies, maybe changing technologies advances by tactical and strategical approaches, as well as different nations...), maybe something more related to training your officer corps (like in CKII with children). I mean, there's a lot of space of making things different and better, and I'd like to know more about the way Paradox has chosen.
    Why do you sound surprised? I love America. Just because I think gay dudes should be allowed to adopt kids and we should all have hybrid cars doesn't mean I don't love America - Liz Lemon

  6. #6
    Johan's Home Account Paradox Dev Team Balor's Avatar
    Europa Universalis 3Divine WindEU3 Napoleon's Ambition

    Join Date
    Mar 2001
    Posts
    3,946
    I can't comment on what PI would publish from Ageod, as I am not involved in those matters.

    Quote Originally Posted by ashandresash View Post
    My only regret is what does Napoleon Campaigns 2 getting "Europa-Universalized" mean.
    It will feel like a PDS game in play. Deep historical flavour with a relatively intuitive interface. The team was 50% PDS before, and now its 100% PDS and I have personally taken charge of the project to make it into a succesful game.

    My goal, as was the original goal for the game, has not changed. A unique strategy game set in Europe in the Napoleonic era, focusing on diplomacy and warfare to become the dominating power.

    I'd say it takes a fair bit of HoI (armies), some eu3(diplomacy) and adds in a pinch of Sengoku (goals) with a fair amount of unique features.

  7. #7
    Field Marshal Cybvep's Avatar

    Join Date
    May 2009
    Location
    Poland
    Posts
    8,342
    Deep historical flavour with a relatively intuitive interface.
    Wasn't that the goal right from the start?

    I'd say it takes a fair bit of HoI (armies), some eu3(diplomacy) and adds in a pinch of Sengoku (goals) with a fair amount of unique features.
    Sounds good.

  8. #8
    Lt. General ashandresash's Avatar
    200k clubHearts of Iron 2: ArmageddonCrusader Kings IIDeus VultEuropa Universalis 3
    Divine WindFor the MotherlandHearts of Iron IIIHOI3: Their Finest HourHeir to the Throne
    Europa Universalis III: In NomineMarch of the EaglesEU3 Napoleon's AmbitionVictoria: RevolutionsRome Gold
    Semper FiSengokuVictoria 2Victoria II: A House DividedVictoria II: Heart of Darkness
    Pride of NationsRise of PrussiaCK2: Holy Knight500k clubEuropa Universalis IV: Pre-order
    EUIV: Wealth of NationsEUIV: Conquest of ParadiseEUIV: Res PublicaCrusader Kings II: Legacy of RomeCrusader Kings II: Sword of Islam
    Crusader Kings II: The RepublicCrusader Kings II: The Old GodsCrusader Kings II: Sons of AbrahamCrusader Kings II: CharlemagneEUIV: Art of War

    Join Date
    Jul 2008
    Location
    Spain
    Posts
    1,511
    Quote Originally Posted by Balor View Post
    I can't comment on what PI would publish from Ageod, as I am not involved in those matters.



    It will feel like a PDS game in play. Deep historical flavour with a relatively intuitive interface. The team was 50% PDS before, and now its 100% PDS and I have personally taken charge of the project to make it into a succesful game.

    My goal, as was the original goal for the game, has not changed. A unique strategy game set in Europe in the Napoleonic era, focusing on diplomacy and warfare to become the dominating power.

    I'd say it takes a fair bit of HoI (armies), some eu3(diplomacy) and adds in a pinch of Sengoku (goals) with a fair amount of unique features.
    Very promising, Johan. I'm in
    Why do you sound surprised? I love America. Just because I think gay dudes should be allowed to adopt kids and we should all have hybrid cars doesn't mean I don't love America - Liz Lemon

  9. #9
    I read this this morning and I thought by now there would be 100 or so posts on this important topic.

    I will be watching this hoping others smarter than me (which is about 99.8% of the forum) start posting some interesting questions, etc.., on this.

    I was wondering if this will delay the release of Napolean? I am thinking it will which sucks because I have been following this one for a while now. But, heck, you do what you have to do.

    I also was wondering where did that comment about an AGEOD CW 2 come from? Did someone make that up or is that really a project? Wow, that would be crazy good.

  10. #10
    Josephinist Andrelvis's Avatar
    Hearts of Iron 2: ArmageddonCrusader Kings IIDarkest HourDeus VultEU3 Complete
    Divine WindFor The GloryFor the MotherlandHearts of Iron IIIHOI3: Their Finest Hour
    Heir to the ThroneMajesty II CollectionVictoria: RevolutionsRome GoldSemper Fi
    SengokuVictoria 2Victoria II: A House DividedVictoria II: Heart of DarknessRise of Prussia
    500k clubEuropa Universalis IVEUIV: Wealth of NationsEUIV: Conquest of Paradise

    Join Date
    Apr 2006
    Location
    Vienna, Austria
    Posts
    4,062
    A pity. I looked forward to seeing what Paradox France could do with the Clausewitz engine.
    Imperium 1.4 (Mod for Victoria II)

    Austria: efficient like the Germans, musical like the Italians and refined like the French.

  11. #11
    I wish both companies all the best. Focusing on core competencies is always a positive way to move forward.

    I will keep buying games from both Paradox and AGEOD as usual, and will be just as excited to see what they come up with next.

  12. #12
    Looking at the map that was going to be used I thought this cannot work but then again who knows what people can do.

    I do think though that you need a new approach to the map design, moving from province to province is OK but its limiting when it comes to warfare especially if you want to make that an important part of the game play.

    You could imagine a hex type layout superimposed over a province layout and brigades (whatever level of detail you choose) having to manoeuvre\ combine to fight battles and take control of provinces. The hex map would be closely linked to the terrain and its effect on movement and battle with the province (made up of a number of Hexes) linked to the economy and diplomacy.

    Knowing what I do of Paradox I suspect this could become a stop on the road towards a EU4 but I think that trying to have a 3D world with trees and mountains does not allow the detail that you need to get down to the level that you should for Napoleonic warfare or for that matter a HOI4.

    It would be interesting to imagine a Napoleonic game on a HOI3 map with intermittent fronts lines and needing to manoeuvre units into areas of tactical advantage for movement attack or defence (hex map) and also for political and economic control (province map).
    Re-textured Map for HOI3. http://forum.paradoxplaza.com/forum/...d.php?t=429738
    Re-textured Map For EU3\Cities. http://forum.paradoxplaza.com/forum/...d.php?t=283243
    Re-textured map for Victoria II. http://forum.paradoxplaza.com/forum/...d.php?t=498811
    Re-textured map for Divine Wind. http://forum.paradoxplaza.com/forum/...or-Divine-Wind.

    Working for a better world in another dimension.

  13. #13
    Quote Originally Posted by Andrelvis View Post
    A pity. I looked forward to seeing what Paradox France could do with the Clausewitz engine.
    Indeed. I'm a bit disappointed.
    PF/AGEOD games are great, but I find Clausewitz games more "fluid" by miles and was highly interested to see if they could bring their wargame quality to real-time.

  14. #14
    General ashbery76's Avatar
    Crusader Kings IIHearts of Iron IIIVictoria: RevolutionsSword of the StarsSword of the Stars II
    Victoria 2Warlock: Master of the ArcaneEU Rome Collectors EditionEU3 Collectors Edition500k club
    Europa Universalis IV: Pre-order

    Join Date
    Oct 2000
    Location
    Rugby,England
    Posts
    1,756
    I thought Phillipe would make the game unique to fit the setting..I am scared that it could become a bit bland now to people who know the history.We shall see.

  15. #15
    My concerns with moving to Clausewitz were
    It would change from PBEM to simultaneous online for multiplayer which has a massive difference on how player diplomacy works and makes organising large games a challenge - I am currently playing PoN with 24 nations being played by players, with time zones ranging from +8 to -8.
    That is would loose the detail and complexity of the units and combat. I have always found the combat side of things on Clausewitz games to be a weakness - Rome was so bad that I simply can't face playing it, HoI 3 was OK apart from the leaders.

    Without PF I fear it will end up as a war and diplomacy game with very little interest in the war and diplomacy side of things.
    PoN Beta

  16. #16
    Studio Manager Paradox Dev Team Johan's Avatar
    Crusader Kings II

    Join Date
    Dec 1999
    Location
    I iskall kyla...
    Posts
    16,194
    Blog Entries
    2
    Quote Originally Posted by sagji View Post
    My concerns with moving to Clausewitz were
    It would change from PBEM to simultaneous online for multiplayer which has a massive difference on how player diplomacy works and makes organising large games a challenge - I am currently playing PoN with 24 nations being played by players, with time zones ranging from +8 to -8.
    That is would loose the detail and complexity of the units and combat. I have always found the combat side of things on Clausewitz games to be a weakness - Rome was so bad that I simply can't face playing it, HoI 3 was OK apart from the leaders.

    Without PF I fear it will end up as a war and diplomacy game with very little interest in the war and diplomacy side of things.
    PBEM and turnbased games are simply not something we'll ever invest money in. It is too niche and unprofitable to justify professional development.

    Johan Andersson
    Studio Manager at Paradox Development Studio AB - Follow me at Twitter!

    "A patch is never late! Nor is it ever early. It arrives precisely when I mean it to do!"

    For our Patching and Expansion Policy, read here...

    Read here why EU4 requires steam!

  17. #17
    Field Marshal Cybvep's Avatar

    Join Date
    May 2009
    Location
    Poland
    Posts
    8,342
    Quote Originally Posted by Johan View Post
    PBEM and turnbased games are simply not something we'll ever invest money in. It is too niche and unprofitable to justify professional development.
    ... like the Civilization series?

  18. #18
    Studio Manager Paradox Dev Team Johan's Avatar
    Crusader Kings II

    Join Date
    Dec 1999
    Location
    I iskall kyla...
    Posts
    16,194
    Blog Entries
    2
    Quote Originally Posted by Cybvep View Post
    ... like the Civilization series?
    I meant as an aspect of MP.

    Civ doesn't really use PBEM.

    Johan Andersson
    Studio Manager at Paradox Development Studio AB - Follow me at Twitter!

    "A patch is never late! Nor is it ever early. It arrives precisely when I mean it to do!"

    For our Patching and Expansion Policy, read here...

    Read here why EU4 requires steam!

  19. #19
    Field Marshal Cybvep's Avatar

    Join Date
    May 2009
    Location
    Poland
    Posts
    8,342
    Quote Originally Posted by Johan View Post
    I meant as an aspect of MP.

    Civ doesn't really use PBEM.
    Ah, ok. I thought that you were referring to turn-based games in general, too.

  20. #20
    Studio Manager Paradox Dev Team Johan's Avatar
    Crusader Kings II

    Join Date
    Dec 1999
    Location
    I iskall kyla...
    Posts
    16,194
    Blog Entries
    2
    Quote Originally Posted by Cybvep View Post
    Ah, ok. I thought that you were referring to turn-based games in general, too.
    They usually sell less than real-time counter-parts.

    Johan Andersson
    Studio Manager at Paradox Development Studio AB - Follow me at Twitter!

    "A patch is never late! Nor is it ever early. It arrives precisely when I mean it to do!"

    For our Patching and Expansion Policy, read here...

    Read here why EU4 requires steam!

Closed Thread
Page 1 of 3 1 2 3 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts