... not you, but us, that is. Code Gnome and I have had a few days off, hence the lack of updates, but we're back now, so all is well. Here's some small changes while we work on more important things.
Stuff
Metal Axe: Chop trees faster!
Flint & Steel: Dem drills. Not using them anymore.
Labouring (Skill): Allows you to carry more dirt, and reduces the phlegm cost for digging.
Game Changes
Smelters are now lit with lighting items and not by a silly "Light" button.
Build costs for Boundry Stone & Cross of S:t George now conform to standards of simple sanity.
Upon first learning Survival skills, you will be given a temporary buff that allows you one free wilderness spawn. Said buff can also be used to spawn by another player's claim, provided you know that player's Homestead Secret. Further Wilderness spawns can be purchased at 30s a pop. Homestead Spawns cannot be purchased. Learning "The Rights of Englishmen" will entirely remove your ability to use the Wilderness Guides.
Braziers can no longer be built indoors, and are no longer carryable under any circumstance. Previously ill placed braziers should be removed automagically.
The various cereal ears should now be possible to drop to the ground.
Company Changes
Company no longer buys Indian Arrowheads or Feathers.
Company buys Savage Charms @ 35s a pop.
Company sells Town Charters @ 2.5ks a pop.
Company sells "Crown Manure", a steaming bag of finest english import manure for your fields, @ 250s a pop. Ten uses per unit.
More important things that we are currently working on
Combat
Item Purity
Support for multiple servers and other administrative doohickey.
Enjoy!







