seems like picking my poison so far is only resulted in, well, getting poisoned.
i finally got my second generation in good shape, have all of Ireland, everyone in line for the most part, and a decent son to inherit. So King 2 comes in, of course there's trouble, but this time, I say, I'm ready.
So the only problem is, as always, the vassals of the few counties I can't rule directly. I begin emptying out coffers to bribe 'em up. Not great, but everyone's pretty much positive with at least 35+.
My heir, however, didn't marry *his* son. I guess I could've arranged that? If I could have, I should have. So when King 2 starts, he has to marry his goofy ass kid, and the pickings are slim indeed. I pick some SPanish chick--always a risk, as they're even more intrinsically diabolical than the Irish--and things look okay. Until a vassal invites her to *his* court, and the stupid son follows.
Wtf? And I can't get them back, and the stats look like they don't hate me at all, but apparently I guess this is bidness.
So of course there's a vassal uprising with *every* vassal trying to get King 2 off and the next kid up to bat. They succeed by killing the king in battle. Grandson's on the throne, everyone in my old counties hates him--including, incidentally, me as a player--and then the counter revolt to get *him* off the throne with no heirs.
He dies quickly, and that's the end of the dynasty and pretty much the game, as I'm disugusted at this point.
What the heck happened there? Did spymaster miss a plot or seven? His like stat is 98, skill level 19. Everything triggered obviously by the invite to the grandson's wife, whom I couldn't get to return.
All of this, mind you, happened in mere minutes from beginning to end.
I'm about to give up in frustration with this thing. Seems every preparation the AI intentionally counters with an even more powerful screw of its own.