Hi,
I thought i might as well take a shot at making a guide for new people who start with a new character that just arived in Boston.
I will try to guide them up to the point they will be able to cross deep waters only, which will enable them to roam around the world to find a suitable spot where they want to settle.
Table of Contents:
- Character creation
- Learning new Technologies
- Gathering/Foraging/Gaining stuff
- The sequence of Technology you should learn for the purpose of this guide
- Disclaimer
1 - Character creation:
Will try to fill-in this space with info to guide from character creation screen to arrival in Boston, as seemingly requested by people in this thread.
2 - Learning new Technologies:
The Technologies your character knows, can learn, or is currently learning are listed in a window that you can open using CTRL+T or themenu button on bottom of screen.
To learn a new technology you need to have enough points in the Skills that it requires, which are shown on left side of the above images under the "Proficiencies" heading.
Clicking on the name of any Technology will provide info on what skills and how many points in them, that a particular Technology requires, among other general info about it, on the right side in the window as shown in above image.
- Skills:
- To increase the amount of points any single skill holds, you need to "Study" inspirationals by clicking the [Right-Mouse-Button] on them in your inventory.
- Each inspirational provides different amounts of points in different Skills at the same time.
- While trying to fill the current amount of points that a Skill holds, the background of the points will function as a visual horizontal-bar-graph.
- When the current amount of points in a Skill has reached its maximum, the bar's color will change, indicating you could increase that Skill's level, which you can do by clicking [Left-Mouse-Button] on the bar.
- Each time you increase ANY Skill's level, all the points accumulated in all the Skill's bars will be emptied and reset to 0 points.
- After you have increased a Skill's level, the maximum amount of points it can hold will be increased by 100 points.
- Technologies:
- When you meet all of the required Skill's levels, the name of the Tech will change into an orange like color in your list, just like "Nuts & Seeds" in the above image just above the "Buy" button.
- When you actually have the required amount of points in all the required Skills, the Technology's color will become White, indicating you are ready to click "Buy" to actually learn the Tech.
The Technology's color will become Yellow, while the points are being filled in this case...- When you successfully "Buy" a new Tech, all the points accumulated in all the Skill's bars will be emptied and reset to 0 points, just like when increasing a Skill's level.
- After a successful purchase of a new Tech, new Technologies may become available. so always check your list afterwards.
3 - Gathering/Foraging/Gaining stuff:
There are many ways to gain various stuff in Salem, which all work different from how you (maybe) are used to in other mmorpg's...
I will try to explain them by category.
- Picking up stuff from the ground, that anyone has dropped:
You can simply use [Right-mouse-Button] on the item and your avatar will walk to the item and put it in your inventory.
It will stick to your mouse if there is no space left in your inventory, clicking anywhere will just drop it again on the ground.- Obtaining materials from objects:
- static objects:
You need to use [Right-mouse-Button] and select the appropriate choice from the menu that appears.
A Tree might give you an option to cut it down, gather branches from it and/or pick leaves from it.- non-static objects:
You need to use [Right-mouse-Button] and select the appropriate choice from the menu that appears.
A Rock might give you the option to cut pieces of stone from it.
Grass, berries etc will give you the option to just pick it up...(You need to aim very precisely on the item to activate the menu on these)- solid objects:
These kind of objects are things that can not be put in your inventory, but which your character is able to carry above its head.
To "carry" such items use the "Lift" command from your actions (Adventure sub-menu).
Examples of these objects are Rocks, Logs, etc...
Exception is the ground you walk on, where you need to use the "Dig" commandto obtain "Dirt", "Lime boulder" or "Rocks" depending on the type of ground you dig in.
- Obtaining items by crafting them self:
- Select the appropriate icon in your crafting menu to open the crafting window for the respective item, which will show you the "Recipe" for it.
- While a Recipe is open the possible ingredients it needs in your inventory will be highlighted so you can see which ones it would use when you attempt to craft the recipe, you can pickup items and drop in your inventory again, to have the game choose another item of the same kind if you want to select specific ones.
- When you have the correct items and needed amounts of them, you can click the "Craft" button to create it.
- The final produce will be put in your inventory, while consuming the ingredients.
- The items you can produce this way are depended on the Technologies your character has learned so-far.
- Some recipes require you to be using certain structures to craft.
To use fire's fe. use [Right-mouse-button] on the structure, to walk to it and that way "use it for crafting" before attempting to craft your recipe.



menu button on bottom of screen.
).
to obtain "Dirt", "Lime boulder" or "Rocks" depending on the type of ground you dig in.




