Atlantis Est Imperio Optime Unita
Atlantis is the Empire Best United
Hey, wanted to get this up here because I've run into a recent snag getting this mod up and running. I've been working on this for about a month/month and a half and the point is to create a neutral and interesting nation to host an interactive AAR. I wanted to show-case MEIOU but after a round of playing a round of Occultus Orbis Terrestre I decided I wanted to play as a divided Atlantis. So I've been working and like I said I've recently hit a snag and need some help from the community at large.
What is done:
- New map, with 35 new provinces covering the lost continent and 5 sea provs
- New government types, play as the Atlantean Merchants, Rebels, Empires or the remnants of the Atlantean Republic
- New branch on the technology tree
- New religions; most Atlantean cities contain followers of several Gods - can you lead your God to supremacy?
- New cultures; Atlantis was once a continent united, 11,000 years have changed much - now Atlantis is divided into several bickering states.
- Religious icons
- Localization is up to date (3rd, June 2012)
- Positions (map will not load in position editor)
What need to be done:
- Decisions to unite the continent under the banner of a reunited Atlantis
- Atlantean missions
- Events aimed at Atlantis or Europeans who wish to travel there
What you can do to help:
- Help me get it running, I can honestly take over from there
- Help me program stuff or get me some icons.
- Encourage me to keep going
- Come up with event/decision ideas
- Download the mod!
- When I start it, sign up for the interactive AAR!
SirkTheMonkey - For debugging a killer error
AEIOU is now in beta. Download it and find bugs/issues. It isn't perfectly balanced but it is better than when it started. The mod has been upgraded to work with MEIOU 5.3.3. Certain provinces were lost to the AEIOU mod. Hope they weren't important.
Here is a bit of a teaser:
Atlantis divided at the 1356 start.
Starting soon I'll post DDs in my blog, stay tuned.