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Thread: Crusader Kings II - 1.05g PATCH RELEASED - Checksum GUHH - NOT for problem reports!

  1. #21
    People's Commissar of the Navy Demi Moderator Avindian's Avatar
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    Kudos on the quick fixes for most of these bugs; can you also send me a patch for my life so I can have more time to play?
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  2. #22
    Second Lieutenant DerKrieger92's Avatar
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    Quote Originally Posted by Avindian View Post
    Kudos on the quick fixes for most of these bugs; can you also send me a patch for my life so I can have more time to play?
    Just adjust your life speed to 1, a lot of older people leave it at 4 or 5 and forget about it.
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  3. #23
    Colonel olvirki's Avatar
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    Do females now get an inheritable claim on their landed parent's titles when the die ? If not I will start modding my game.
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  4. #24
    Second Lieutenant O CoRVo's Avatar
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    Quote Originally Posted by Il Moro View Post
    This patch can be installed by Windows users or cause problems? Thanks
    Yes it can be installed by windows users. It adds\improves mac compability but still have fixes for the other OS.

  5. #25
    I think i am going to roll back to 1.03. The current education system simply does not work. I find that after a couple of generations whichever trait line (martial, intrigue etc) had starting characters with the lowest stats no one will send their kids to those characters for education.

    Thus, after a couple of generations there will be virtually no characters of 1 or 2 skill paths.

  6. #26
    Rat King Ran Miller's Avatar
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    Is random_traits = no working now?
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  7. #27
    Quote Originally Posted by Habraka View Post
    Thank you for the new patch and the fixes. However, does this mean the succession law bug has not been fixed yet?
    - Fixed a rare de jure assimilation issue when one character holds multiple kingdoms/empires
    I think it might be this one. It seems closely enough to what has been reported in the Bugs subforum, so perhaps there still is hope.

  8. #28
    First Lieutenant BalroG_'s Avatar
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    Quote Originally Posted by Baneslave View Post
    Wait, you seriously played with the slowest speed?
    Well, I have to agree with trias10. I used speed 1 also for different things while I was away from keyboard and don't want the game runs too fast. It was perfectly fine for such things.

    I can't find any reason why they removed speed 1, since people can still use faster speed if they want.

    Any statement on that?

  9. #29
    Quote Originally Posted by BalroG_ View Post
    Well, I have to agree with trias10. I used speed 1 also for different things while I was away from keyboard and don't want the game runs too fast. It was perfectly fine for such things.

    I can't find any reason why they removed speed 1, since people can still use faster speed if they want.

    Any statement on that?
    Agreed. Speed 1 was fine for managing your kingdom, looking up courtiers, deciding on building projects, etc. I sped up for army movements and such, but yes, default speed 1 was great. I see no reason why it needed to be removed, as the other speeds were there for people who wanted it to run faster.

  10. #30
    On Probation apg's Avatar
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    yes i often use speed 1 aswell. just good for when your thinking of what to build, searching through courtiers etc.

  11. #31
    While I don't use speed 1, I see how it could be useful. Seems silly to remove it completely rather than add a 6th (or 0th) speed.
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  12. #32
    Paradox QA Paradox Dev Team ForzaA's Avatar
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    Quote Originally Posted by Spruce View Post
    What about the "crash at certain date bug"?
    Unless there's a crash at certain date bug that I'm unaware of, this should now be fixed.

    Quote Originally Posted by ajluvsu View Post
    Does this fix the tournament bugs?
    there's been a number of fixes to tournament events, and the whole sequence should now be a lot more robust. Haven't had any trouble with them for a while.
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  13. #33
    Captain Javaslinger's Avatar
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    Quote Originally Posted by Meneth View Post
    While I don't use speed 1, I see how it could be useful. Seems silly to remove it completely rather than add a 6th (or 0th) speed.
    There is a 0th speed... It's called pause... Really there's not a whole of difference between pausing and running at the old speed 1....
    Last edited by AndrewT; 20-05-2012 at 13:26.

  14. #34
    Straight Templar Monk Spruce's Avatar
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    Quote Originally Posted by Spruce View Post
    What about the "crash at certain date bug"?
    after giving it a try, seems to work now so I can continue my Navarra game ! great
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  15. #35
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    Haven't played yet but approve in theory of increasing game speeds. I ran it on either pause, for making any decisions at all, 4 for general gameplay and 5 for running on the clock. Speed 4 was noticably slower than speed 5, making it a bit quicker would be appreciated.
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  16. #36
    Well I was just curious about the tournament issue since in my last game (1.05e) I held a tournament many years prior, and even won the tournament only for my king to suddenly 'die' in the tournament. Ex post facto fun, eh. lol

  17. #37
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    The most important fix in my eyes is the attachement bug. It is more radical than my proposed solution to let the highest ranked land lead the dogpile, but splitting off all higher ranked armies than the main war leader is a decent solution too.

    A duke can not command a king.

  18. #38
    Paradox Unofficial Poker Brat Drakken's Avatar
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    When will it be available for owners of the GG version? It's still 1.05e for us.
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  19. #39
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    Quote Originally Posted by Drakken View Post
    When will it be available for owners of the GG version? It's still 1.05e for us.
    GG version is already working for me, but you can go to the website and download it manually.
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  20. #40
    Paradox Unofficial Poker Brat Drakken's Avatar
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    Quote Originally Posted by Graspiloot View Post
    GG version is already working for me, but you can go to the website and download it manually.
    I still see only the 1.05e patch on the GG website. No 1.05f patch.
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