Darkest Hour VS Arsenal of Democracy

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Bah, then post-1945 stuff is just for show. However, if your MP is so limited, then focusing on WWI and WWII is the most rational decision.

Yes, it is just for show. 1945+ and Cold War events/tech were just another marketing gimmick bolted onto a WWII game. But they were never fully implemented or incorporated into the gameplay. Because if a player is somewhat successful during the WWII time frame there would of course never be a cold war.

(Unless the start of WWII is delayed..., have your CW first and then WWII... would be neat to have events for an extended Allied and Axis arms race)

However, it's a waste of time for the DH team to worry about post WWII events, people playing minor countries, or ahistorical play. Yes, these are included as bullet points to sell the game, but the game is really only designed to be played as a major power. Even then, some countries are still goofy or not a challenge.
 
But there could be written the "surrender" events for USSR, USA for WW3 (i mean the "historical" one).
 
Yes, it is just for show. 1945+ and Cold War events/tech were just another marketing gimmick bolted onto a WWII game. But they were never fully implemented or incorporated into the gameplay. Because if a player is somewhat successful during the WWII time frame there would of course never be a cold war.

(Unless the start of WWII is delayed..., have your CW first and then WWII... would be neat to have events for an extended Allied and Axis arms race)

However, it's a waste of time for the DH team to worry about post WWII events, people playing minor countries, or ahistorical play. Yes, these are included as bullet points to sell the game, but the game is really only designed to be played as a major power. Even then, some countries are still goofy or not a challenge.

I use the techs all the time. What do you mean? They are useful for mods like KR as well. They are useful for minors who may need to postpone war until they are ready to challenge a major.