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Thread: Not impressed

  1. #21
    the "star box" is simply a big ball of burning cheese. it would be simpler to simply click on the planet
    to see it on the system box and have the planet appear and click again to have it go back to system
    view. the star box provides no useful purpose but to take up space onscreen.

  2. #22
    Just fought the purple pumkins of Von Neuman. Noticed that the dark side of my planets
    are DARK! Hard to pin down targets and enemies in the dark there except on the large map
    which kinda goes contrary to a tactical combat. On Von Neuman I do like the new look (really!)
    Tron is alive and well! LOL!

    Also the opposite in that many of the planets are so close to the sun (without
    burning up somehow) you cannot see attacking ships except by using the long
    range scanner screen and targeting the red diamonds (which can be bad as you
    cannot tell what size target or type your targeting)

    PS: what happened to defensive sats? I see them mentioned but never to be
    found as buildible except as drone carriers. whats to defend planets with
    other than missles. asteroids destroy them now even with fleet support.
    Found the drone platforms tho. They do help alot.
    Last edited by plasticpanzers; 18-05-2012 at 06:49.

  3. #23
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    Quote Originally Posted by plasticpanzers View Post
    Just fought the purple pumkins of Von Neuman. Noticed that the dark side of my planets
    are DARK! Hard to pin down targets and enemies in the dark there except on the large map
    which kinda goes contrary to a tactical combat. On Von Neuman I do like the new look (really!)
    Tron is alive and well! LOL!

    PS: what happened to defensive sats? I see them mentioned but never to be
    found as buildible except as drone carriers. whats to defend planets with
    other than missles. asteroids destroy them now even with fleet support.
    It is only my second game but each of my colonies has a defensive fleet of about 3-4 cruisers. It doesn't cost much once you have trade and the system is fully colonized.

  4. #24
    I am sure this was mentioned but designing or even looking at stations is bizzare and
    difficult. many clicks and little info. no PD if you research it? just big weapon turrets
    (1 per combat module)? Really tho, an orbital station is simply a ship without main
    engines but with station keeping engines to maintain orbit. how hard is that to model
    properly? they should be designable like ships.

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