Alright, so I've been thinking. Latin is everywhere in the game of Europa Universalis. It's even in the title.
People constantly make alt-history mods showing the re-birth or Rome. Doesn't it get tired after awhile? For me it did. And then it got me thinking- Who influenced the Romans the most?
Yes, the Greeks. The Romans derived all their culture and religion from the Greeks, adding new things in all the time, depending on who they conquered. Early on, even their architecture reflected their friendly Greek neighbors to the South and East.
What I'm focusing on is (Partly because I'm too lazy to modify the calendar to put it to B.C, and partly since I simply do not have enough time), An alternate history mod, where, after the death of Alexander, the splinter kingdoms survived, and stemmed the tide of other historical events (i.e the rise of Islam throughout the weakened Byzantine Empire), Many historical things didn't happen. This will, eventually (emphasize eventually), become a total conversion mod of Europa Universalis III: Divine Wind.
I plan to work into effect all of the events that occurred after and during the existence of Alexander's Empire and after. So far I can only give a rough picture of what it would be- I hope to use a map mod, to make it look better as well.
My proposed conversions are as follows:
Under The Hood:
- Most European states are still of barbarian technology, slowly beginning to pull themselves together. They have a 90% Tech Efficiency, and will have their own tech group
- The Greco-Romano Pantheon religions will still exist, in the Mediterranean, and will be especially present in in Selucia and Greece. Places in Rome will be under its influence, but Rome itself will be Catholic
- I will be selecting a map-display mod to use for the map. Any suggestions will be greatly appreciated
- Due to a strong Greek and Carthaginian presence in the area of Asia Minor, Palestine, Egypt, and North Africa, Rome never over-extended itself into the Mediterranean, and survived centuries of Barbarian invasion, albeit at the cost of much of it's empire
- Although losing to the Romans initially, the Moors and Carthaginians survived through the harshest of conditions, and the Moors took advantage of the weakened Roman empire, and struck right in North Africa.
- Carthage was never truly defeated. hey handed all of their Spanish and Mediterranean territory over to Rome after the Third Punic War, but Carthage itself survived as a City state, and remains to this day, 1st of January, 1399
- Losing much of their empire to barbarian invasions, Rome had weakened, and tried to negotiate with their Germanic adversaries. Some negotiations were successful, others weren't. However, Rome made a powerful ally when a Roman princess married into the Germanic tribe of the Hathrads- and created a Germanic state with Roman administration in Trans-Italia/Germania (A Germanic Cultured nation without Barbarian penalties)
- The spread of Islam is limited, however still prominent in Arabia, where a small Caliphate exists. Islam is also prominent in Palestine, Southern Egypt, and is present in Asia Minor and North Africa.
- Catholicism is the premier religion across Europe, with the exception of Britannia, which will be predominantly Druidic.
I've drafted a preliminary list of nations I will add into the game. This list will, obviously expand over time.
The Seleucid Empire
Turanids (Arabian Caliphate)
Any contributions would be greatly appreciated in accordance to both modding the game, and actual ideas for the mod. Please keep in mind that
REMEMBER THAT THIS IS, AND UNTIL MENTIONED OTHERWISE, IS A WORK IN PROGRESS. I CANNOT DO THIS ALONE. ANYONE WHO WOULD OFFER THEIR HELP WOULD BE GREATLY APPRECIATED.