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Thread: Quick questions/Quick answers

  1. #21
    Second Lieutenant Papaman's Avatar
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    Is there a way to attack and avoid occupying the defeated unit's hex?

  2. #22
    What does +x% Power mean?

    As an example, I had a Hunter (archer) unit. Early on he acquired +20% Missile. LAter he had the option for +20% Power. What is the difference between those two?

    Power seems to refer to combat power ... which in the case of this archer is of type Missile. Unless, Missile is only usable on attack when making a ranged attack?

  3. #23
    Un Canadien Errant Featauril's Avatar
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    Missile is a type of damage. A unit can have a whole bunch of different ones (though not missile + melee, usually one of the two).

    For instance, with enough buffs you can have melee+life+elemental damage.

    Power presumably increases the power of the unit regardless of his damage type.

    Quote Originally Posted by Papaman View Post
    Is there a way to attack and avoid occupying the defeated unit's hex?
    Not with melee, no.

  4. #24
    Quote Originally Posted by Fillmore View Post
    if you have a bonus giving building in any city then you can buy the bonus for units built outside the city (the Smithy bonus for example costs 30 gold per unit).
    How do you equip a specific unit with a bonus, when you have the proper building ? For example : How do you equip a unit with a better armour ?

  5. #25
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    Quote Originally Posted by CyberMage View Post
    How do you equip a specific unit with a bonus, when you have the proper building ? For example : How do you equip a unit with a better armour ?
    There is a little golden arrow next to the unit portrait.

    Note that upgrades only apply to certain classes of units. Note also that units built in the city that has the building get those upgrades for free.

  6. #26
    Is there a "keep playing after winning" option (I haven't finished a match yet) / will this be added in the future?

  7. #27
    Murteas - Every time the population increases you can build a building. When you look at the current population number there is a circle which shows progress to next level; dark green is portion already filled, light green is the portion added this turn and the white gap is what remains after. So if you see nothing but dark green in the circle with a wedge of light green then you will get a new building next turn. The size of the light green wedge gives you a visual sign as to how many more turns you will need to get next population level.

    Movement costs and combat effects of different terrain types are not listed anywhere to my knowledge.

  8. #28

  9. #29
    Kimarous - no. It may be added in a patch; there is a lot of talk of adding options for how the game ends when multiplayer is added.

  10. #30
    First Lieutenant Gqarz's Avatar
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    + x% power refers to all the attack types that unit is capable of making. + power is just a way of improving the unit overall.

  11. #31
    Quote Originally Posted by Fillmore View Post
    Murteas - Every time the population increases you can build a building. When you look at the current population number there is a circle which shows progress to next level; dark green is portion already filled, light green is the portion added this turn and the white gap is what remains after. So if you see nothing but dark green in the circle with a wedge of light green then you will get a new building next turn. The size of the light green wedge gives you a visual sign as to how many more turns you will need to get next population level.
    I dont understand the system of growth: What are the factors of city grow? How can you raise the growing? Any difference with undeads?
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  12. #32
    Does anyone know what the max city radius is? I am assuming 2 like a civ game but am not sure. Also when do the cities go from radius 1 to 2? I have a bunch of 1 radius cities that just will not grow.

  13. #33
    Quote Originally Posted by ranma100 View Post
    Does anyone know what the max city radius is? I am assuming 2 like a civ game but am not sure. Also when do the cities go from radius 1 to 2? I have a bunch of 1 radius cities that just will not grow.
    Population of 5 gives radius of 2. That's also a prerequisite of building the settlers.

    Population of 10 gives radius of 3. That's maximum radius in this game.

  14. #34
    Motorcycle Rebel ArschGranate's Avatar
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    Quote Originally Posted by Zghuk View Post
    I dont understand the system of growth: What are the factors of city grow? How can you raise the growing? Any difference with undeads?
    As far as I can tell, it's fixed. But I researched a +35 pop growth city spell yesterday, so that's one way of raising it. I am not aware of any buildings that can do the same.
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  15. #35
    I did noticed that citiy growth decreases steadily after it's being built, by maybe 1-2 people each turn.

  16. #36
    Quote Originally Posted by murteas View Post
    How do I tell what population I need for a new building to be built? I keep getting not enough population to build this messages.
    Other posters already answered, but I'll add that you don't actually have to keep checking your production queue, like you would do on other similar games. When a population unit is available, you'll have an alert (the icons on the right of the screen) that will prompt you to choose a new building.

  17. #37
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  18. #38
    how i can cast more spells per round (i know there is a one perk)? is there some special buildings? now its usually 2 lesser spells, or 1 major+1lesser if i chose casting (+20%) perk... even if im in mid game... its annoing last time i have about 800mana but can cast only this crap per round.
    i have a feeling im not building something..

  19. #39
    Only that one perk that I know of, never seen a building that allows it, would be nice though - I have over 1000 mana; been going on a ghost wolf casting spree I will have to spam those things the rest of the game to get my mana down.

  20. #40
    Thank you for the help. Makes sense. I guess i need to be way more careful in what I build, as I can only build a limited amount of stuff. Good to know.

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