The 2nd Seminole War, which I'm working on representing now, is turning out hard to figure in. It's hard to find any definent figures on how many Seminole's actually fought the Americans (and so, how many rebels I need). Also, I'm finding that in V2 the USA starts with a very ahistorical number of troops - which makes things harder.
My ideas are to either A): Make a Seminole nation on the Florida peninsula, and have it be in a war with the USA, or B): Give a Seminole nation cores on the USA's territory and have Seminole nationalist rebels be fighting the Americans.
Thanks for the help. I guess I will have to up that number considerably so that the war is slightly more realistic - The USA didn't win it easily IRL, which they will if the enemy only has 1400 men in game.
Yeah, I've currently got that first republic one and I'm using it for Tuvan. And I'll certainly add those ones for the Welsh monarchy and communism, and all the ones for Aotorea into the next edition of the mod.
I'm currently working on the Dutch vassal Sultanate's in Indonesia, the event chain for the Roman Republic and various other small changes - Namely, new flags for various nations from earlier updates and several small changes to vanilla nations. 0.5 complete is going to be the biggest update yet, I think.