
Originally Posted by
Astasia
TBH this sounds like a nonsense PR answer to me. There really isn't any realistic reason why an engine wouldn't support modding. The devs have to be able to create content for the game, and the same tools or methods they use to create content could be used by modders, period. It's more likely as I said in my first reply on the subject in the other thread that Ino-Co simply doesn't want to share their secrets. It's their engine and they've been apparently using it for a while, and they probably just don't want to risk putting any of their stuff in player's (and competitor's) hands, and don't have the time or money to make new applications that handle it in a way that protects themselves. The quote from me earlier in this thread was taken a bit out of context, it was simply another way to look at the issue (dis/allowing modding), from a perspective of making money. Just saying "the engine doesn't support it" is silly though and why I didn't even acknowledge it as a real response before now (it's essentially what was said in the interview that sparked the discussion).