I'm not sure what this means. Has the way time compression in multiplayer been changed? It seems like it. After the patch, it seems to be more confusing then before. Maybe someone could describe how it works at the moment? I know that it should be whoever sets the slowest time compression sets the game time compression. But something seems strange with the way its working right now. Has anyone else noticed this?- Fixed: Unable to change preferred time compression to same as set by other player (if lower than what already requested) in multiplayer game.