Unfortunately, changes in economy only pushed the worldwide crisis towards ~1890; after that, again, we have massive overflow of goods, mass unemployment of craftsmen and as effect of the latter, crazy migration issues (in my Korea game i had, without many reforms and WITH mass unemployment (~80% of crafs/clerks), emigration around 2k and immigration around 8k per month. I am almost scared to look into Americas)
There is also strange issue with canned food; when in worldwide production is around 150% of demand, and my CF factories are extremely unprofitable (lvl 1 bakery gives around 300-400$ losses per day), most of my pops are UNABLE to attain/afford it. Lowering taxes helps a bit, but it also ruins my budget.







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