The whole "bingo fuel percent" concept puzzles me much. I just can't get my brain over it.
Few questions:
1. Why bingo fuel jumps to 100% when I order aircraft to return to base? Is it safe to redirect aircraft to another mission after I ordred him to return to base? Assuming it has much of a fuel left, of course.
2. Once I had a flight with 100% of bingo fuel going home and passing over another airfield. I thought it was good idea to land them on that airfield.
But I failed to issue that order: game said that fight didn't have enought fuel to go to that airfield! It was crazy because flight was right over that airfield and far from their home base. As far as I can see it's a clear bug. Or not? :wacko:
3. Does game under the hood model actual liters of fuel, or "bingo percentage" is true value modelled by game?
Feature request: instead of "bingo percentage" I would like to seed "bingo time".
Few questions:
1. Why bingo fuel jumps to 100% when I order aircraft to return to base? Is it safe to redirect aircraft to another mission after I ordred him to return to base? Assuming it has much of a fuel left, of course.
2. Once I had a flight with 100% of bingo fuel going home and passing over another airfield. I thought it was good idea to land them on that airfield.
But I failed to issue that order: game said that fight didn't have enought fuel to go to that airfield! It was crazy because flight was right over that airfield and far from their home base. As far as I can see it's a clear bug. Or not? :wacko:
3. Does game under the hood model actual liters of fuel, or "bingo percentage" is true value modelled by game?
Feature request: instead of "bingo percentage" I would like to seed "bingo time".