edit: The thread developed later to a discuss about modding to make this game better.
edit2: thanks to the forum mods, they are faster than a flash
Hi Folks,
After playing serveral runs with the demo. I relaised, that it is really important to rush town at the start. The advantage from many town empire are to big.
plus points of a small town (5 people)
- 1 farm
- 1 market
- 1 manaspring
- 1 ressource building (temple/special unti/armory/income)
- 1 libary
- higher movement rate for troops thanks to own culture area
later you can some of them specc into money/food/mana, but a small town give you all you need,
negative points of a small town...
- nothing
Please look to civilization 5 at the way they made a solution, at the moment the games plays city wise like Civilization 1/2/3 city spamming.
edit2: thanks to the forum mods, they are faster than a flash
Hi Folks,
After playing serveral runs with the demo. I relaised, that it is really important to rush town at the start. The advantage from many town empire are to big.
plus points of a small town (5 people)
- 1 farm
- 1 market
- 1 manaspring
- 1 ressource building (temple/special unti/armory/income)
- 1 libary
- higher movement rate for troops thanks to own culture area
later you can some of them specc into money/food/mana, but a small town give you all you need,
negative points of a small town...
- nothing
Please look to civilization 5 at the way they made a solution, at the moment the games plays city wise like Civilization 1/2/3 city spamming.
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