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unmerged(323395)

Second Lieutenant
Jun 1, 2011
194
0
Hi again!

I'm back to share some joy from inside the Starvoid team. This time, I'll be going into the details about one of our droid manufacturers – MOX.

MOX is a manufacturer renown for its heavy armored units and consistent quality. They bring devastating fire power to the battlefield, especially in the form of mortars, grenade launchers and other area of effect weapons. They also bring a sub-theme of stealth detection and defensive support units, but most of all do they focus on the heavy armor part. This does however make all their units overall pretty slow - but hey, let 'em run if they want. MOX beats 'em in a fair fight.

“You could ask the Lord to protect you... but he’s usually busy.
I’d rather put my faith into 12 inches of steel.”

MOX started off as a manufacturer of colonization equipment for dangerous and hostile planets, back in the days when the Rim was first colonized. They made a large selling point out of their superior safety and protection against whatever was thrown at the colonists on newly discovered planets. MOX quickly saw their potential in bringing the same motto onto the battlefield after the colonization era had peaked and the corporation conflicts began.

Now let's reveal a few of MOX's units.

Destroyers
These fellas are really heavy. It’s the heaviest droid squad available in the game at this point. They come in small squads, but their massive armor still makes them able to soak up more damage than any other squad. Their standard issue weapon is their trusty Blockbusters - a short range but powerful grenade launcher to rip enemy squads apart with ease. These droids also come with a set of flare launchers which allow them to detect nearby stealthed enemies.


Waymaker
Since MOX have the heaviest droids, they do of course also have the heaviest tank. The Waymaker is able to take a heavy beating before going down and is equipped with a short range Leveler Cannon that has a huge area of effect to clear out enemy droids, tanks and commanders alike. To make best use of its short range cannon, despite its slow speed, it has the ability to rev its engine above its maximum for a short duration, to fearlessly smash into the enemy front line.

Protectors
The Protectors are MOX's heavy weapon team. A small squad equipped with heavy armor, by standard equipped with the fearsome Cleavehammer Cannon – a low rate of fire heavy machine gun that fires bullets almost as large as small cannon shells. The Protectors can also fire special issue Cleaver rounds when needed that are effective against enemy heavy vehicles.

And that's it for MOX for this time. Next week we'll be providing you with more information about Arachron Industries – a manufacturer that focuses on angry, insectoid droids.

Have fun, play safe!
-
Rasmus Davidsson, Game Director at Starvoid
 
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When one of these (or any) units are deployed are their action completely controlled by the player or are they more on a autopilot mode?
In other words, what would determine if the Destroyer shoots his grenade launcher or his flare?
 
Anything that would be more automatic? Example an enemy target comes within range and one of your unit fires on it automatically without you having to “command” it to or activate it.
 
There are a few different stealth units available in the game which utilize on stealth in different ways. All units can also be upgraded to fill various roles.

Arachron provides the Creeper Swarms which are specialists at ambushing enemies by becoming stealthed while stationary. They can be upgraded with anti-tank weapons that deal much more damage when attacking vehicles and very heavy units from behind, and their default weapons are very effective against heavy units using energy damage making them something to fear for the destroyers. The Destroyers Scan Flares can be used to scan an area to avoid such ambushes, but it can also be used to search for mines and demolition charges and other nasty traps. It is also very effective against Infiltration Commanders who rely a lot on their ability to stealth to escape from combat when needed.

Hunter's Arms also have the stealth assault specialists, the Commandos. They aren't very effective against the Destroyers though but it's always good to be able to reveal them to protect your other units that might else wise be surprise attacked by them.