Thank you very much for your participation! The competition is closed, and we'll soon announce the winner.

Thank you very much for your participation! The competition is closed, and we'll soon announce the winner.
The winner is finally announced!
Congratulations to AntEater who created a fantastic scenario. The devs will get started working on implementing the scenario into the game within short so stay tuned!
Check out the winning scenario here:
http://forum.paradoxplaza.com/forum/...1#post13763927
Congratulations AntEater!![]()
When I speak in regal, manly grey I do so as a moderator.
Never publicly comment or answer to a moderation post. Please write a PM (see Rule #2 of the Forum Rules).
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How to give a proper man-to-man hug
Ireland's Teardrop -- EU3 DW Munster/Ireland AAR. Follow the story of Munster, taking over the entire North American continent!
Rule Helvetia! Helvetia Rule the Waves... -- Victoria 2 beta AAR. Watch Switzerland defeat the British Royal Navy... or die trying!
What if the Pope had 200,000 men? -- A Papal States EU3 1.3 aar (abandoned/finished after owning 70% of the world)
I had one question - is there possibility to put into scenario neutral units i.e. merchant ships or passenger aircrafts? I would like to put some of such units to make battle harder and force player to be 100% sure what he is trying to destroy.
The contest is over already, I believe, sorry![]()
When I speak in regal, manly grey I do so as a moderator.
Never publicly comment or answer to a moderation post. Please write a PM (see Rule #2 of the Forum Rules).
--
How to give a proper man-to-man hug
Ireland's Teardrop -- EU3 DW Munster/Ireland AAR. Follow the story of Munster, taking over the entire North American continent!
Rule Helvetia! Helvetia Rule the Waves... -- Victoria 2 beta AAR. Watch Switzerland defeat the British Royal Navy... or die trying!
What if the Pope had 200,000 men? -- A Papal States EU3 1.3 aar (abandoned/finished after owning 70% of the world)
I know, I just curious about such possibilityI'm trying on my own to do scenario located in 2025 with hipotetical suprisal Russian attack. I've already placed for NATO forces practically all possible airplanes: ~100 fighters (F-16's C&D, F-35 A&B, Eurofighters), few flying tankers (KC-767, A-330), ~40 helicopters (SH-60, NH-90, S-100, AW-101, AW-159) and 8 P3 Orion. Today I will try to make Tornado ILS for Luftwaffe. Yesterday I did some new units: F-16C, F-16D, Knut Rasmussen class patrol vessel.
In suprisal attack I want to include some civilian units to make some chaos![]()

Yes, you can have neutrals, like C02S01 in the Russian campaign. The mission editor itself doesn't support it yet, but you can add a neutral third alliance and have victory conditions requiring you to not destroy neutral units. You can also tag units as civilian, and have victory conditions accordingly.
So if I tag unit like this:
There will be no problems and in scenario it will be as neutral? Or I misunderstand sth?
And some preview of scenario:

No, there is no support for this in the mission editor currently. Sorry for using the confusing word "tag".
You will have to do it in the xml itself, setting IsCivilianUnit = true on the relevant GameScenarioUnit. You will also, for this to have any effect on gameplay, have a victory condition for both combatants of types CountEnemyDestroyedCivilianUnits and/or CountEnemyDestroyedNeutralUnits.
Search up the file Scenario_c01s01.nwscenario on your system for an example of how this is done.
Thanks a lot, I checked how it looks like into scenario file and now I know how to use thatIt gonna help me with mine scenario.

AntEater's winning scenario "Estonian Dawn" is being added to the game's missions. A patch with be issued later today.
Playtesting revealed that air battles in such a small region has its definite challenges, so some changes to forces and simplification of victory conditions was necessary.
It's a tough and compact scenario, challenging to play from both sides (try "hard" if you don't agree). Preserving your air force is particularly hard when your aircraft take off within detection range from enemy land-based radar! The scenario also supports multiplayer, but it may not be well-balanced.
Have fun!
I would like to thank my producer etc
![]()
"ei sink ei si not reit? All män sit hier and luck in se son and no män work? Sis give it not!"
"does General Pownall really pwn all?"
i think it's awesome.. well done anteater and ttg.. you've kept me busy all day..![]()
Nigel Powers: All right Goldmember. Don't play the laughing boy. There's only two things I hate in this world. People who are intolerant of other people's cultures and the Dutch.
Crabtree: I thonk that the air fierce should send in several squadrons of farters. These should be followed by bummers. Then we should send in paratrippers to capture all the London dicks.
Rene: (to Von Klinkerhoffen) He means docks.