+ Reply to Thread
Page 2 of 2 FirstFirst 1 2
Results 21 to 31 of 31

Thread: For the Glory 1337 - Game of Thrones I

  1. #21
    If you guys play on FTG then unfortunetly don't count me in (and if it's not patched it's bugged in mp)
    ICQ - 642333687

  2. #22
    Captain delian's Avatar
    For The GloryEU3: Chronicles

    Join Date
    Jan 2008
    Location
    Sweden
    Posts
    407
    I canšt play on sundays. apperently i'll be working 2weekends every sixth week.
    I can play every wednesday for sure. but i'll be working 1 evning every sixth week on monday, tuesday.
    Just giving you guys a headsup

  3. #23
    Field Marshal TC Pilot's Avatar
    EU3 OwnerDeus Vult!For The GloryDarkest HourCrusader Kings II

    Join Date
    Aug 2003
    Location
    Somewhere
    Posts
    2,732
    Last time I tried FTG, the game instantly dropped us upon loading the save.

    I won't be able to play May 13 or 27, so I think it will be best for me to bow out of the campaign, though I would be used as a sub as needed.

  4. #24
    Captain delian's Avatar
    For The GloryEU3: Chronicles

    Join Date
    Jan 2008
    Location
    Sweden
    Posts
    407
    So... what do we do?

  5. #25
    Field Marshal TC Pilot's Avatar
    EU3 OwnerDeus Vult!For The GloryDarkest HourCrusader Kings II

    Join Date
    Aug 2003
    Location
    Somewhere
    Posts
    2,732
    Yeah, I was kinda wondering that too.

    If nothing ends up coming of this, I'll probably start a campaign of my own...

  6. #26
    Cogito ergo sum admiral drake's Avatar
    Diplomacy PlayerEU3 Collectors Edition OwnerNapoleonic MarshalDeus Vult!Europa Universalis III: In Nomine
    For The GloryEU3: ChroniclesCrusader Kings IICrusader Kings II Holy Knight

    Join Date
    Jun 2003
    Location
    Flandren
    Posts
    6,812
    Quote Originally Posted by TC Pilot View Post
    Yeah, I was kinda wondering that too.

    If nothing ends up coming of this, I'll probably start a campaign of my own...
    or you could join that ck2 game im starting sunday
    Is God willing to prevent evil but not able? Then is he impotent.
    Is God able but not willing? Then is He malevolent.
    Is God both able and willing? Whence then is evil?
    It pretty much boils down to: god likes evil, god is unable to prevent evil, or god does not exist. Take your pick

    Only two things are infinite, the universe and human stupidity, and I'm not sure about the former.
    Albert Einstein

    birthday wishes
    High cholesterol
    funny birthday wishes

  7. #27
    Field Marshal TC Pilot's Avatar
    EU3 OwnerDeus Vult!For The GloryDarkest HourCrusader Kings II

    Join Date
    Aug 2003
    Location
    Somewhere
    Posts
    2,732
    Owning CK2 would likely be a neccesary prerequisite of that.

    Edit - plus, Sundays don't work for me.

  8. #28
    Cogito ergo sum admiral drake's Avatar
    Diplomacy PlayerEU3 Collectors Edition OwnerNapoleonic MarshalDeus Vult!Europa Universalis III: In Nomine
    For The GloryEU3: ChroniclesCrusader Kings IICrusader Kings II Holy Knight

    Join Date
    Jun 2003
    Location
    Flandren
    Posts
    6,812
    Quote Originally Posted by TC Pilot View Post
    Owning CK2 would likely be a neccesary prerequisite of that.

    Edit - plus, Sundays don't work for me.
    its a shame that i cant do weekdays for eu2 and nobody is starting a saterday game
    Is God willing to prevent evil but not able? Then is he impotent.
    Is God able but not willing? Then is He malevolent.
    Is God both able and willing? Whence then is evil?
    It pretty much boils down to: god likes evil, god is unable to prevent evil, or god does not exist. Take your pick

    Only two things are infinite, the universe and human stupidity, and I'm not sure about the former.
    Albert Einstein

    birthday wishes
    High cholesterol
    funny birthday wishes

  9. #29
    Private Adrianer's Avatar
    EU3 OwnerNapoleonic MarshalEuropa Universalis III: In NomineFor The Glory

    Join Date
    Feb 2005
    Location
    Dresden/Saxony
    Posts
    13
    I have played one successful Napoleon FtG MP with 5 players. So yeah, it is possible, but you still have to expect a few CTDs on start... Another MP with more than 5 players failed - there was a CTD on *each* start... See more here: http://forum.paradoxplaza.com/forum/...1#post13533720

  10. #30
    Captain delian's Avatar
    For The GloryEU3: Chronicles

    Join Date
    Jan 2008
    Location
    Sweden
    Posts
    407
    Adrianer, your link doesn't work. At least not for me..

  11. #31
    For the Glory lead MichaelM's Avatar
    EU3 CompleteFor The GloryHeir to the ThroneDivine Wind

    Join Date
    Jun 2004
    Location
    Norman, Oklahoma
    Posts
    3,239
    It's a link to the FTG bug forum, which requires registration.

    Here's a copy:
    Quote Originally Posted by Adrianer View Post
    Quote Originally Posted by MichaelM View Post
    Have you tried the recommendations in this post? It's at least a starting point.
    Quote Originally Posted by adfs View Post
    Yes, tried in first time, no use.
    The post from Stoertebecker that MichaelM linked here, was after the first try we did in the German forum: we played with 5 people the Napoleon's Ambitions campaign till 1819 and had just 1 CTD at startup.
    The Windows compatibility settings described there really make the game much more stable - but in-game. They do not seem to help much about the start-CTD...

    The second try, with up to 13 people, was frustrating - and at the end we gave up and started playing EU2 again.

    But what we found out, I described in my post in the 1.3 thread:

    Regarding the CTD on a start of a Multiplayer game in 1.2: in the German forum http://www.si-games.com/forums/forumdisplay.php?f=22 we did some testing with 5 to 13 players and had some interesting findings, like that if we started the game just with people having up-to-speed hardware and really fast Internet connections - so the game would load and connect for all people at the same time - it would CTD much less. It did make us fell, like there would be a timeout of about 1-2 seconds happening, which causes the CTD.
    My best guess is really, that there is a timeout happening, which brings the CTD... It would be much easier to debug this, if I'd have access to the source code

    Clausewitz Tools: Clausewitz Save Game and History Editor ||| Clausewitz Map Positions Editor (beta)
    EU2: EU2 Map Positions Editor (alpha) ||| EU2 Event Generator
    Made with EugFile: an open-source Java library for reading and writing files in the Paradox format.


    Whatever you do, do it all for the glory of God. — I Corinthians 10:31b (NIV)

+ Reply to Thread
Page 2 of 2 FirstFirst 1 2

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts