+ Reply to Thread
Results 1 to 5 of 5

Thread: africa "news from colonies"

  1. #1
    Second Lieutenant
    EU3 CompleteHeir to the ThroneVictoria 2Divine Wind

    Join Date
    Jul 2009
    Location
    Germany
    Posts
    165

    africa "news from colonies"

    Code:
    province_event = {
    
    	id = 905023
    
    	trigger = {
    		owner = { NOT = { has_country_modifier = the_abolish_slavery_act } }
    		NOT = { trade_goods = slaves }
    		NOT = { trade_goods = gold }
    		NOT = { has_province_flag = event905023 }
    		NOT = { base_tax = 3 }
    		#manpower = 2
    		OR = {
    			region = central_africa
    			region = east_africa
    			region = south_africa
    			region = west_africa
    		}
    		citysize = 200
    	}
    
    	mean_time_to_happen = {
    		months = 2400		#FB was: 600
    
    		modifier = {
    			factor = 2
    			NOT = { owner = { capital_scope = { continent = europe } } }
    		}
    		modifier = {
    			factor = 0.9
    			citysize = 400
    		}
    		modifier = {
    			factor = 0.9
    			citysize = 600
    		}
    		modifier = {
    			factor = 0.9
    			citysize = 800
    		}
    		modifier = {
    			factor = 0.9
    			citysize = 1000
    		}
    		modifier = {
    			factor = 0.9
    			citysize = 1500
    		}
    	}
    
    	title = "NEWS_FROM_COL"
    	desc = "EVTDESC905023"
    
    	option = {
    		name = "EVTOPTA905023"
    		trade_goods = slaves
    		set_variable = { which = tax_level_countdown value = 4 }
    		set_province_flag = event905023
    	}
    }
    this event pops also up in provinces, that already produce something good (in my case mainly pepper). as pepper is more worthy than slaves and slaves perhaps evolve to pepper, that doesn't seem to be logical.
    the thing, why this is happening, is the tax. to avoid this happening, i would change the trigger to production value (if possible) although that may be hard because of the efficiency, or, and that's what i just did in my game, change the trigger so that only poor goods develope (millet, wool, fish, wheat)


    E: i forgot the subsistence ^^ hate that poor shit :P
    Last edited by grayfox92; 24-04-2012 at 14:59.

  2. #2
    Dagneau, the Ultimate Diplomat gigau's Avatar
    Diplomacy PlayerEU3 OwnerEU3 Collectors Edition OwnerHoI AnthologyGalactic Assaulter
    Napoleonic MarshalDeus Vult!Europa Universalis: RomeEuropa Universalis: Rome (Collectors Edition)Finder of the Lost Empire
    Penumbra -  Black PlagueHearts of Iron 2: ArmageddonVictoria: RevolutionsEuropa Universalis III: In NomineEU3 Complete
    Rome: Vae VictisSupreme Ruler 2020Rome GoldEast India CompanyHearts of Iron III
    Majesty 2Supreme Ruler 2020 GoldFor The GloryArsenal of DemocracyHeir to the Throne
    East India Company CollectionRise of PrussiaAchtung PanzerLead and GoldMount & Blade: Warband
    200k ClubLegioSemper FiElven Legacy CollectionVictoria 2
    Commander: Conquest of the AmericasLionheartDivine WindShip Simulator ExtremesIron Cross
    MagickaCities in MotionEU3: ChroniclesSword of the StarsDarkest Hour
    Majesty II CollectionCrusader Kings IIPirates of Black CoveMount & Blade: With Fire and SwordPride of Nations
    For the MotherlandSupreme Ruler: Cold WarSengokuHearts of Iron: The Card GameSword of the Stars II
    Hearts of Iron III CollectionVictoria II: A House DividedKing Arthur IICrusader Kings II Holy KnightGettysburg: Armored Warfare
    Naval War: Arctic CircleWarlock: Master of the ArcaneStarvoidHOI3: Their Finest HourWar of the Roses
    A Game of DwarvesDungeonlandThe Showdown EffectMarch of the EaglesImpire
    Cities in Motion 2Victoria 2: Heart of DarknessLeviathan: Warships

    Join Date
    May 2005
    Location
    Hunting wolves and/or villagers... depends...
    Posts
    18,039
    Blog Entries
    9
    That and/or make the event with two options, so that one can refuse to switch.
    Auretus Ornithorhynchus anatinus, in hoc signo vinces. In honorem Paradox!Awarded the SAS Award for Forum Dedication<:3 )~~~ Mice over Rabbits
    • Crusader Kings II --- Planning a map mod, the name of which remains to be determined
    • Europa Universalis III : Divine Wind --- The EUIII Master Mod List (last update 7-March-2013)
    MEIOU:Tokgawa's Destiny, a mod giving you a new map, a new experience,... - Quezako ?
    If you have zero infamy, then you're wasting everybody's forgiveness. - Zzzzz... •
    MEIOU Subforum in english --- Enfillade MEIOU en Français --- MEIOU auf Deutsch
    My AAR : Aragón and its Place in European History
    • Mount & Blade Warband : Draper in the Noble Order of the Platypus - Impatient archer, reckless infantry and ridiculous cavalier
    • Werewolf, come join the hunt here --- Wins : as seer 1/1, as villager 2/10, as wolf 1/5 - Hosted 2 WWLite,

  3. #3
    Quote Originally Posted by gigau View Post
    That and/or make the event with two options, so that one can refuse to switch.
    Through in a merchantilist slider move maybe if someone tries to resist the change of the free market.

  4. #4
    Quote Originally Posted by Blxz View Post
    Through in a merchantilist slider move maybe if someone tries to resist the change of the free market.
    But it's not the change of the free market. Why would the free market stop producing highly profitable goods in order to produce less profitable goods?

  5. #5
    Dagneau, the Ultimate Diplomat gigau's Avatar
    Diplomacy PlayerEU3 OwnerEU3 Collectors Edition OwnerHoI AnthologyGalactic Assaulter
    Napoleonic MarshalDeus Vult!Europa Universalis: RomeEuropa Universalis: Rome (Collectors Edition)Finder of the Lost Empire
    Penumbra -  Black PlagueHearts of Iron 2: ArmageddonVictoria: RevolutionsEuropa Universalis III: In NomineEU3 Complete
    Rome: Vae VictisSupreme Ruler 2020Rome GoldEast India CompanyHearts of Iron III
    Majesty 2Supreme Ruler 2020 GoldFor The GloryArsenal of DemocracyHeir to the Throne
    East India Company CollectionRise of PrussiaAchtung PanzerLead and GoldMount & Blade: Warband
    200k ClubLegioSemper FiElven Legacy CollectionVictoria 2
    Commander: Conquest of the AmericasLionheartDivine WindShip Simulator ExtremesIron Cross
    MagickaCities in MotionEU3: ChroniclesSword of the StarsDarkest Hour
    Majesty II CollectionCrusader Kings IIPirates of Black CoveMount & Blade: With Fire and SwordPride of Nations
    For the MotherlandSupreme Ruler: Cold WarSengokuHearts of Iron: The Card GameSword of the Stars II
    Hearts of Iron III CollectionVictoria II: A House DividedKing Arthur IICrusader Kings II Holy KnightGettysburg: Armored Warfare
    Naval War: Arctic CircleWarlock: Master of the ArcaneStarvoidHOI3: Their Finest HourWar of the Roses
    A Game of DwarvesDungeonlandThe Showdown EffectMarch of the EaglesImpire
    Cities in Motion 2Victoria 2: Heart of DarknessLeviathan: Warships

    Join Date
    May 2005
    Location
    Hunting wolves and/or villagers... depends...
    Posts
    18,039
    Blog Entries
    9
    Quote Originally Posted by Mizzle View Post
    But it's not the change of the free market. Why would the free market stop producing highly profitable goods in order to produce less profitable goods?
    I think he means that, by not enforcing the trade of slaves and letting local merchants decide what to trade, the ruler favours free trade.
    Auretus Ornithorhynchus anatinus, in hoc signo vinces. In honorem Paradox!Awarded the SAS Award for Forum Dedication<:3 )~~~ Mice over Rabbits
    • Crusader Kings II --- Planning a map mod, the name of which remains to be determined
    • Europa Universalis III : Divine Wind --- The EUIII Master Mod List (last update 7-March-2013)
    MEIOU:Tokgawa's Destiny, a mod giving you a new map, a new experience,... - Quezako ?
    If you have zero infamy, then you're wasting everybody's forgiveness. - Zzzzz... •
    MEIOU Subforum in english --- Enfillade MEIOU en Français --- MEIOU auf Deutsch
    My AAR : Aragón and its Place in European History
    • Mount & Blade Warband : Draper in the Noble Order of the Platypus - Impatient archer, reckless infantry and ridiculous cavalier
    • Werewolf, come join the hunt here --- Wins : as seer 1/1, as villager 2/10, as wolf 1/5 - Hosted 2 WWLite,

+ Reply to Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts