Check back in around mid may, Game launched unfinished and is still being cleaned up but its running pretty awesome now. Right now devs are saying 1 to 2 patches (2 week cylces) to feature complete then polish.
Singular ships aren't able to be sent on trips alone anymore, the game has shifted to a much more fleet oriented approach. It makes for a bit more busy work at the beginning but way easier during late game.In prime I usually ended up with a hand full of large fleets I ferried around, In LoW I can pretty easily juggle 2 dozen full fleets.
Its a hard call on how easier info is to manage right now, as they the gui has been low on the devs list. A lot is place holder at the moment. The mission interface is pretty sweet though, select a location, it lists available mission types. select one and it give s listing of available fleets by system. It also give travel time, mission time and mission length info. Each fleet is based from a system so once its supplies are exhausted or a mission is completed/cancelled they return home for fresh troops and supplies. They will be able to be sent on subsequent mission without return and be rebased at the end of a mission as well., though that functionality isn't in yet.
I'd wait for the devs to call all clear before putting this on your buy list.