+ Reply to Thread
Page 1 of 3 1 2 3 LastLast
Results 1 to 20 of 43

Thread: Resurgence of the Ottoman East - A HoI3 FTM 3.05 AAR

  1. #1
    Hellgate to the Netherworld Portal's Avatar
    Crusader Kings IIFor the MotherlandHearts of Iron IIISemper Fi500k club
    Europa Universalis IV

    Join Date
    Oct 2011
    Location
    A Land Down Under
    Posts
    1,229

    Resurgence of the Ottoman East - A HoI3 FTM 3.05 AAR

    This is the introduction to the events that will take place, one defining the political reasons and motivations for Turkey to go to war. Now this is my first AAR - go easy, guys.

    -------------------------------------------------------------------------------------

    A Resurgence in the Ottoman East



    Prologue - Motivations and Politics

    In the Treaty of Versailles, the former Ottoman Empire was deconstructed and dismantled, forming the modern Middle East, including Persia, Iraq, Afghanistan, Saudi Arabia, among others. Territories were claimed by the Entente, including Syria by the French. There were other territorial disputes aside from those created in the aftermath of WWI. The Dodecanese islands were a source of dispute between Italy, Greece and Turkey, and Turk minorities existed in the Balkans and the Caucasus. All this is territory that must be reclaimed.

    In the late 20's and the 30's, an extreme nationalist movement was born from the resentment forged from the deconstruction of the Ottoman Empire. That Imperialist movement demanded territory of the former Ottoman Empire and sympathized with the National Socialists in Germany under Adolf Hitler.

    In secret, the Axis countries of Europe divided up the Middle East, the Balkans and the Caucasus, with Turkey aggressively negotiating for it's territorial claims. It demanded the annexation of the countries borne of Versailles and restoration of it's former territories, and in addition to that, lands in the Caucasus in the circumstance of the eventual war of ideology against the USSR, and lands in the Balkans. However, this conflicted with the lands claimed by Hungary which also wanted restoration of it's former lands. Tensions mounted within the Axis.

    Historically, Romania was part of the anti-Comintern pact. Originally it was actually an Allied sympathizer and an ally to the Poles, but sadly it found itself increasingly isolated as WWII progressed. Only when the USSR pressed claims to Besserabia and the fascist movement grew strength did Romania become an Axis member. But what presents a dilemma is that if Romania is annexed there will be a war on two fronts with Russia, one Turkey can simply not win. It can barely hope for a victory in the Caucasus, relying on shockingly poor infrastructure and terrain to help it. So, in regards to Romania, things must simply go it's historical course in regards to Besserabia (and the Romanian land claimed by Hungary).
    Last edited by Portal; 20-04-2012 at 05:10.

  2. #2
    Field Marshal loki100's Avatar
    Crusader Kings IIDeus VultDivine WindFor the MotherlandVictoria: Revolutions
    Rome GoldSword of the StarsVictoria II: A House DividedMount & Blade: WarbandWarlock: Master of the Arcane
    Pride of NationsRise of PrussiaCK2: Holy Knight500k club

    Join Date
    Jul 2008
    Location
    Scotland
    Posts
    7,557
    fascinating opening ... do find Turkey an interesting set of options in HOI3

  3. #3
    Turkey has a low manpower. Remember this when considering how you want to play the game.

    If you take 'Old Ottoma' in the Balkens it will cost you nearly all your manpower in combat, and then later guarding it. If you plan to fight the Allies or Soviets (or both) you will find it near impossible to hold onto the Balkens as well.

    In the two turkish games I've played with vanilla it irked me both times that it was difficult to put together an army that didn't run out of men somewhere about 1942/43 then screw me over because of the Soviet warmachine gobbling your men, because Turkey appears to have nobody living there by HoI3 standards...just a little warning.


    EDIT: Having said that, playing a naval focus game with the Ottomans might make up for that fact. But then you have to consent to at least fairly gamey tactics if you want to go conquering.

  4. #4
    General feye1's Avatar
    For the MotherlandHearts of Iron IIIHOI3: Their Finest HourSemper Fi

    Join Date
    Nov 2010
    Location
    Netherlands
    Posts
    2,095
    Quote Originally Posted by Gensui Yamamoto View Post
    Turkey has a low manpower. Remember this when considering how you want to play the game.

    If you take 'Old Ottoma' in the Balkens it will cost you nearly all your manpower in combat, and then later guarding it. If you plan to fight the Allies or Soviets (or both) you will find it near impossible to hold onto the Balkens as well.

    In the two turkish games I've played with vanilla it irked me both times that it was difficult to put together an army that didn't run out of men somewhere about 1942/43 then screw me over because of the Soviet warmachine gobbling your men, because Turkey appears to have nobody living there by HoI3 standards...just a little warning.


    EDIT: Having said that, playing a naval focus game with the Ottomans might make up for that fact. But then you have to consent to at least fairly gamey tactics if you want to go conquering.
    Well he has to take over the Balkans anyway. It gives him a boost in resources, IC, LS and also MP. If he just does a VP rush he wont lose that much soldiers.

  5. #5
    Occupation policy reduces avalible MP though doesn't it? The Soviet Union and guarding all the ports (since the Soviets do build a f***tonne of transports and are aggressive as hell on the Black Sea because their ships can't get out) eats up a supprising amount of manpower, so too will the Causcuses, Saudi, Iraq, Oman, Yeman, Egypt and even if you've been able to rebuild all that you've still kinda got Iran/Persia to go and the Indian front.

    If your not careful you'll be fine for IC, but MP will hit you and everyone else appears to be able to get more than you overtime. But anyway, I just wanted to give a cautionary word of advice.

  6. #6
    Hellgate to the Netherworld Portal's Avatar
    Crusader Kings IIFor the MotherlandHearts of Iron IIISemper Fi500k club
    Europa Universalis IV

    Join Date
    Oct 2011
    Location
    A Land Down Under
    Posts
    1,229
    I've played before mate. I'm going to use a war with Albania in 37 to get the best laws, and use my cav to VP rush. I won't go to war in Iraq until about 42 and will only help out in Russia when that campaign is complete. So it all hangs on how Germany performs in Russia.

    Opinions, should my army be 2x INF 2x ART or just MTN? Seeing there's atrocious terrain all over where I'm fighting, and I'll have chronic manpower problems, I'm leaning toward MTN divisions with cav for exploitation, seeing as any form of armour is beyond me and infra won't supply it anyway. I'm unsure about navy, considering that I'll just get owned by the Royal Navy. And I'll be sure to put binary garrison divisions on all my ports, because I know the UK will land in southern turkey as soon as war is declared.

  7. #7
    Hellgate to the Netherworld Portal's Avatar
    Crusader Kings IIFor the MotherlandHearts of Iron IIISemper Fi500k club
    Europa Universalis IV

    Join Date
    Oct 2011
    Location
    A Land Down Under
    Posts
    1,229
    CHAPTER ONE: 1936, Rearmament.

    The first steps for the reunification of the Ottoman Empire were taken on the dawn of 1936. German sympathizers and nationalistic elements of the Government caused Turkey to drift further toward the Axis camp.



    Turkey drifts toward the Axis
    In order to reunify the Ottoman Empire, steps must be taken to reorganize our order of battle and overhaul our military units.



    Turkey's outdated OOB. Only two corps, and with scattered divisions attached to Theater Command.
    First, divisions were attached to the existing Corps HQ units, and then a third Corps (II. Toplukuk) was formed with the remaining divisions. At this point it is to decide how to re-equip our outdated units. Artillery brigades could be attached for support, but the terrain all over where the war will be waged is atrocious, mostly hilly and mountainous, coupled with horrible infrastructure. Divisions that rely heavily on heavy artillery for firepower would simply be slow and not able to be supplied. So, all existing divisions will be reformed into Mountain divisions.



    Turkey's reformed OOB.


    Upgrading existing brigades to Mountain units
    But the civilian population is not to be ignored. They must be prepared for the great war that will come in their time, and realize the eventuality of such a crusade.



    Scaremongering, eh?
    And the subtleties of war must not be ignored either. The Intelligence force is an important asset, one that must be utilized. The populace will be geared for war in the Balkans by propaganda, and our own Unity and patriotism must be raised in the face of adversity.



    Albania. The greatest enemy of us all.
    Last but certainly least, politics. There was a minor shakeup of the cabinet, with Ali Orlungat appointed to position of Chief of Staff, and Kazim Olzap as foreign minister.

    Foreign matters have been progressing as the preparations on the home front continued. France enacted the diplomatic event 'The Popular Front' and the Spanish Civil War began in late March.



    I barrack for Franco.
    And so ends another year, with Christmas just around the corner. Wait, what's this? A present! Ohhhh, the Guanxi Clique is offering a trade agreement. How cute.

  8. #8
    Hellgate to the Netherworld Portal's Avatar
    Crusader Kings IIFor the MotherlandHearts of Iron IIISemper Fi500k club
    Europa Universalis IV

    Join Date
    Oct 2011
    Location
    A Land Down Under
    Posts
    1,229
    CHAPTER TWO: 1937, The Great Albanian War

    The year of 1937 was generally a quiet one. Research was conducted into expanding industry and improving the training and weapons of our special forces.



    Expanding our industry will allow us to support more troops
    In 23 March, the Nationalists won the Spanish Civil War, as per history. If we're lucky, we might have an Axis Spain, but I believe that it's hardcoded that Spain won't join the Axis unless the UK falls. The best we can hope for is that additional Spanish influence in Portugal will result in Axis Portugal, which happens far more often.



    Excellent. Soon all the world will be Axis.
    Sadly, certain parties printed shameless leaflets that demeaned the government and the great Anti-Comintern Pact. Such dissent must be dealt with.

    On 22 August, further weakening our great country and giving the shameless anti-government movement credibility, there was a Parliamentary Scandal, causing a re-organization of the Party.

    The very next day, on the 23, Turkey joined the Axis, causing her neutrality to drop enough to declare war on the great Enemy: Albania. This gives an excuse to introduce COMPULSORY CONSCRIPTION, so we may CRUSH the little Albanian BASTARDS who dare demean our country! We also can mobilize our economy, giving twice the effective industrial capacity, and pulling away factories from making plush dolls to building TANKS! Well, we don't have tanks, but we are making cheap weapons for our soldiers so they don't just have to take one from their dead comrades.



    fluffing Albania...
    Meanwhile, joining the Axis allows me to see how the Japs are going. They seem to be making progress and have conquered the Shanxi warlords of China.



    Aiiieeee!
    And finally, our neighbor Persia, which is also leaning toward the Axis, offered us Transit Rights. Excellent.



    Maybe I should just backstab them and annex them.
    HUSSIE HUSSIE HUSSIE, OI OI OI!

    You've won this round, Darkgamma.


    Nothing here...

  9. #9
    Sergeant McCann1991's Avatar
    Achtung PanzerCrusader Kings IIEuropa Universalis: ChroniclesFor the MotherlandHearts of Iron III
    HOI3: Their Finest HourSemper FiVictoria 2Victoria II: A House DividedVictoria II: Heart of Darkness
    Mount & Blade: WarbandMount & Blade: With Fire and Sword500k club

    Join Date
    Aug 2010
    Location
    Australia
    Posts
    88
    Quite an interesting prospect. I'll be watching this one. Good luck!

  10. #10
    Hellgate to the Netherworld Portal's Avatar
    Crusader Kings IIFor the MotherlandHearts of Iron IIISemper Fi500k club
    Europa Universalis IV

    Join Date
    Oct 2011
    Location
    A Land Down Under
    Posts
    1,229
    CHAPTER THREE & FOUR: 1938 & 1939, The Balkan Expansion

    Last chapter we passingly mentioned the success of the Sino-Japanese war, and how the Japanese seemed to be routing the Chinese warlords. Skip to 1938, and indeed, Communist China has already been crushed. Indeed, in May, the war was over and Japan annexed China.



    If they take Vladivostok when Barbarossa starts, hopefully the USSR will surrender early, rather than fighting until German troops are past the Urals.
    Sadly, I've realized I cannot continue constructing my Garrison units right now if I want to actually fully reinforce my units. So, I cancel construction. So, instead, I start constructing Coastal Forts and airfields to boost my Construction practicals.

    On the 10 of March the Anschluss of Austria event fired, and Germany occupied Austria.

    In April, Italy joins the Axis, giving the Strategic Modifier 'Pact of Steel' giving a bonus to Research Efficiency and Supplies Production. This is handy because my Leadership levels are absolutely atrocious.

    On the 16 of July, war is declared on Bulgaria.





    This should be easy
    And it was. It took a single month to defeat and annex Bulgaria.



    Hardly any casualties were sustained.
    And for some ridiculous reason, I kept getting bombarded with Parliamentary Scandals. Both removed ministers were from the Foreign Ministry, sadly (First scandal removed Ismet Ionu from office, and he was replaced by Refet Bele. Then Bele was removed from office, oddly). What the hell are they doing in there?



    Goddamn inept foreign ministry.
    War was declared on the 22 of September on Yugoslavia, and on the 3rd of November Yugoslavia was annexed and Albania defeated. War in South Africa to boost laws.

    On the 28 September of 1938, the Treaty of Munich was decided and the Sudentenland was ceded to Germany. Neville Chamberlain returned to London declaring Peace in Our Time.

    On 19 March, war in Greece. A pocket quickly closed around 6 divisions, each numbering roughly 9000 men. 6 x 9000 = 54, 000 troops trapped inside that pocket.

    6 April - Hungary accepted into the Axis after tensions about core territories possessed by Turkey in Yugoslavia.

    26 April - The 54,000 troops surrounded in the pocket surrender.

    18 May - Greece is annexed. All forces are transferred to the Soviet Front to prepare for
    Barbarossa. Sadly, this means that Partisan uprising roam free for days until the Militia partisan hunting units I've been training are deployed to take care of them and guard the ports.

    Then, it's relative peace until operation Barbarossa. My plans are to develop Light Armour divisions for exploitation (rather than slower Cav divisions), and to train more Mountain brigades. Soon, war with Russia.

    Oh god.

    (I might declare war on Iraq, considering I have around a year. But if I DOW the Allies I am automatically in any other war Germany declares, meaning I could by surprised by the USSR. I might just allocate my Light Armour and Cav when it's completed, maybe another Mountain corps until Iraq is taken care of, then the cav can roam free and take Suez. Mainly my plan is just to build up until late 41 when Barbarossa fires. I have a decent manpower income and the industry to burn it.

    EDIT: And if you're wondering why it took so long to conquer those places, the answer is that my units are slow as hell and attack delay is painful).
    HUSSIE HUSSIE HUSSIE, OI OI OI!

    You've won this round, Darkgamma.


    Nothing here...

  11. #11
    Field Marshal Baltasar's Avatar
    Crusader Kings IIDarkest HourEU3 CompleteFor the MotherlandHearts of Iron III
    Heir to the ThroneKing Arthur IIMagickaMarch of the EaglesSemper Fi
    SengokuSword of the StarsSword of the Stars IIStarvoidMount & Blade: Warband
    Mount & Blade: With Fire and Sword

    Join Date
    Mar 2004
    Posts
    3,574
    Blog Entries
    1
    Wouldn't a Turkish attack on Bulgaria have resulted in yet another Balkan war back then? Those countries got a sort of tradition of going for each other.

  12. #12
    You'd think so, but I don't think that FTM represents all the various Balkan alliances.

  13. #13
    General nimrod123's Avatar
    Arsenal of DemocracyCities in MotionCities in Motion 2Crusader Kings IICommander: Conquest of the Americas
    Darkest HourEU3 CompleteFor the MotherlandHearts of Iron IIIHearts of Iron III Collection
    HOI3: Their Finest HourHeir to the ThroneImpireIron CrossVictoria: Revolutions
    Semper FiSengokuSword of the Stars IISupreme Ruler 2020 GoldSupreme Ruler: Cold War
    StarvoidVictoria 2Victoria II: A House DividedVictoria II: Heart of DarknessMount & Blade: Warband
    Warlock: Master of the ArcaneWar of the RosesPride of NationsCK2: Holy Knight500k club

    Join Date
    Nov 2010
    Location
    1500km from anywhere better then here
    Posts
    2,429
    Blog Entries
    3
    subbed, i did some work with pannzero for BLK ICE 6, and looked into making a ottoman resurgence mod (more LS, MAN, also making vichy check to see if turkey is axis etc.)

    it would screw my exams but is doable, and is probally needed
    In the future there will only be two workers, a human and a dog. The human's job will be feeding the dog. The dog's job will be making sure the human doesn't touch the computers.

  14. #14
    Hellgate to the Netherworld Portal's Avatar
    Crusader Kings IIFor the MotherlandHearts of Iron IIISemper Fi500k club
    Europa Universalis IV

    Join Date
    Oct 2011
    Location
    A Land Down Under
    Posts
    1,229
    Quote Originally Posted by nimrod123 View Post
    subbed, i did some work with pannzero for BLK ICE 6, and looked into making a ottoman resurgence mod (more LS, MAN, also making vichy check to see if turkey is axis etc.)

    it would screw my exams but is doable, and is probally needed
    I would be incredibly happy if there was a 'Return Hungary's Cores' event if both Turkey and Hungary are in the Axis and Turkey owns Yugoslavia, and a 'Press Claims on the Dodecanese' if both Turkey and Italy are in the Axis.

  15. #15
    Captain TrueCoppa's Avatar
    Arsenal of DemocracyHearts of Iron 2: ArmageddonCities in MotionCrusader Kings IIDarkest Hour
    EU3 CompleteDivine WindHearts of Iron III CollectionHOI3: Their Finest HourHeir to the Throne
    March of the EaglesVictoria 2Victoria II: A House DividedVictoria II: Heart of DarknessMount & Blade: Warband
    500k clubEuropa Universalis IV

    Join Date
    Mar 2012
    Location
    United Kingdom
    Posts
    374
    I made the first decision for you, it will give Hungary its cores back if you control Yugoslavia and both of you are in the axis. Just put it in /Hearts of Iron III/decisions

    It will appear in the decisions section in the diplomacy tab.
    Attached Files

  16. #16
    First Lieutenant Wunderlicht's Avatar
    200k clubAchtung PanzerArsenal of DemocracyHearts of Iron 2: ArmageddonCities in Motion
    Crusader Kings IICommander: Conquest of the AmericasDarkest HourDeus VultEast India Company
    Europa Universalis 3Divine WindFor The GloryFor the MotherlandHearts of Iron III
    HOI3: Their Finest HourHeir to the ThroneEuropa Universalis III: In NomineIron CrossThe Kings Crusade
    MagickaMajesty 2March of the EaglesEU3 Napoleon's AmbitionVictoria: Revolutions
    Rome GoldSemper FiSupreme Ruler 2020 GoldSupreme Ruler: Cold WarVictoria 2
    Victoria II: A House DividedMount & Blade: WarbandPride of NationsRise of PrussiaCK2: Holy Knight
    500k clubEuropa Universalis IV: Pre-order

    Join Date
    Feb 2007
    Location
    New Zealand
    Posts
    293
    Please continue... Sub'd

  17. #17
    Hellgate to the Netherworld Portal's Avatar
    Crusader Kings IIFor the MotherlandHearts of Iron IIISemper Fi500k club
    Europa Universalis IV

    Join Date
    Oct 2011
    Location
    A Land Down Under
    Posts
    1,229
    Thanks guys. I may or may not have an update up today. Mostly I've been experimenting, and found that declaring war on the Allies at the moment is undesirable, and so it's gonna be boring for you until Barbarossa. Thanks for the 'Return Hungary's Cores' event, TrueCoppa! Now all I need is that Syria one, because that's a pain in the backside. Time to figure out how to code so I can put cores on all the Middle East, too...
    HUSSIE HUSSIE HUSSIE, OI OI OI!

    You've won this round, Darkgamma.


    Nothing here...

  18. #18
    Captain TrueCoppa's Avatar
    Arsenal of DemocracyHearts of Iron 2: ArmageddonCities in MotionCrusader Kings IIDarkest Hour
    EU3 CompleteDivine WindHearts of Iron III CollectionHOI3: Their Finest HourHeir to the Throne
    March of the EaglesVictoria 2Victoria II: A House DividedVictoria II: Heart of DarknessMount & Blade: Warband
    500k clubEuropa Universalis IV

    Join Date
    Mar 2012
    Location
    United Kingdom
    Posts
    374
    Quote Originally Posted by Portal View Post
    Thanks guys. I may or may not have an update up today. Mostly I've been experimenting, and found that declaring war on the Allies at the moment is undesirable, and so it's gonna be boring for you until Barbarossa. Thanks for the 'Return Hungary's Cores' event, TrueCoppa! Now all I need is that Syria one, because that's a pain in the backside. Time to figure out how to code so I can put cores on all the Middle East, too...
    Can you explain what you want to happen with the Syria one?

  19. #19
    Hellgate to the Netherworld Portal's Avatar
    Crusader Kings IIFor the MotherlandHearts of Iron IIISemper Fi500k club
    Europa Universalis IV

    Join Date
    Oct 2011
    Location
    A Land Down Under
    Posts
    1,229
    Quote Originally Posted by TrueCoppa View Post
    Can you explain what you want to happen with the Syria one?
    An event where you can claim Syria (and I think Lebanon or whatever is there too, but you know what I mean) from Vichy France.

  20. #20
    Captain TrueCoppa's Avatar
    Arsenal of DemocracyHearts of Iron 2: ArmageddonCities in MotionCrusader Kings IIDarkest Hour
    EU3 CompleteDivine WindHearts of Iron III CollectionHOI3: Their Finest HourHeir to the Throne
    March of the EaglesVictoria 2Victoria II: A House DividedVictoria II: Heart of DarknessMount & Blade: Warband
    500k clubEuropa Universalis IV

    Join Date
    Mar 2012
    Location
    United Kingdom
    Posts
    374
    Quote Originally Posted by Portal View Post
    An event where you can claim Syria (and I think Lebanon or whatever is there too, but you know what I mean) from Vichy France.
    Done.

    The "Claim Syria" decision just adds cores for you in Syria. This is useful for if vichy isn't in the axis, you can add your cores and declare war on them to gain those cores.
    The "Demand Syria" decision adds cores for you in Syria and forces Vichy to give that region to you. This one can only be triggered if both of you are in the axis, however.
    The event file (Vichy France.txt) needs to be placed in /Hearts of Iron III/events. It's just the event that is triggered for Vichy when you do the Demand Syria decision.

    The other files just need to be placed in /Hearts of Iron III/decisions
    Attached Files

+ Reply to Thread
Page 1 of 3 1 2 3 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts