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có che un pòpoło no 'l defende pi ła só łéngua el xe prónto par èser s'ciavo
when a people no longer dares to defend its language it is ripe for slavery.
Classification of a dialect is that it is a language without an army!
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có che un pòpoło no 'l defende pi ła só łéngua el xe prónto par èser s'ciavo
when a people no longer dares to defend its language it is ripe for slavery.
Classification of a dialect is that it is a language without an army!
Indeed, it might be a better idea to focus on updating AGCEEP first and improving upon it afterward. At any rate, I've already undertaken most of the important non-AGCEEP corrections that I had planned to do, so I'll probably move to porting the rest of AGCEEP 1.59 shortly. I'll begin updating AGCEEP in eastern and central Asia, since I don't think that has any chance of conflicting with Kelvin's work.Originally Posted by Blaster
As for a name, in lieu of anything more imaginative, in order to be able to refer to this mod as something other than "this mod", perhaps it could be labeled the MyMap Expansion Project (MEP) or something similar. If there are no other suggestions, I shall rename the folder correspondingly.
That simplifies my part too. I'll just start with porting 1.59 to MEP (yay... or whatever it becomes in the end) for those areas that I've made changes myself and after that I can start with whatever we decide should be done next.
So, I'll begin with updating the BYZ-TUR area. If nobody objects, that'll include fantasy BYZ events too.
One thing about knives, swords & axes - they don't run out of ammo, and they don't misfire.
Nikola Zrinski in Military campaigns of some of the finest warriors in the world - the multiplayer EU2 AAR
Excellent. If you want to have the most recent version to work with (corrected AIs, added flags/shields, a few more events), I've uploaded it to web.mit.edu/sciric/www/MEP/MEP.zip, and I will modify the first post accordingly.
The same way as it is now in 1.39, i.e. with the option to turn it on or off.
There's just one thing that I'd made a change on global level, and that's Constantine XI Palaiologos' date of death. He was 48 when Constantinople fell, so I'd given him a few more years of life, as he was hale and strong enough to fight in the siege. Why should he die the day he historically died if the Ottomans are not in control of Constantinople? The same goes for (Giovanni) Giustiniani (Longo), but he presents a different problem, as I haven't been able to find the year of his birth (although some sources place it around 1418).
For now, I'll retain it for my own setup, as I think the decision on the global change should not be mine alone.
Last edited by Kelvin; 22-04-2012 at 12:23.
One thing about knives, swords & axes - they don't run out of ammo, and they don't misfire.
Nikola Zrinski in Military campaigns of some of the finest warriors in the world - the multiplayer EU2 AAR
One thing about knives, swords & axes - they don't run out of ammo, and they don't misfire.
Nikola Zrinski in Military campaigns of some of the finest warriors in the world - the multiplayer EU2 AAR
Last CTD (but not the only one) and last events before it:
1427-06-23 : July 24, 1427: Rebel Scum won a battle against Portugal in Tangier.
1427-06-24 : July 25, 1427: Cephallonia accepted our generous peace offer.
mod_file.cpp:46 Opened moddir file "mods\MyMAP\config.ftg" with mode "wb".
mod_file.cpp:46 Opened moddir file "mods\MyMAP\config.ftg" with mode "wb".
Speaking of Byzantium, I noticed they don't have the latest sprites reserved for them. Instead they got the same ones os the Russians. And Wallachia and Moldavia also have the Russian city gfx rather than the byzantine ones.
Last edited by Blaster; 22-04-2012 at 15:40.
Which one? The old EEP events or that rather interesting 100-event-mod a user (can´t remember the nick) released a long time ago?So, I'll begin with updating the BYZ-TUR area. If nobody objects, that'll include fantasy BYZ events too.
Ceterum censeo Carthaginem esse delendam
Whatever is, or was, in 1.39, and now in 1.59. Once we manage to adapt the new version of AGCEEP to Mymap we can think of expanding things.
Although, I think I saw that set of events, maybe even thought of using some of them, but IIRC decided not to as they go a bit overboard with all the revolts, stabhits, civil wars and so on. IIRC it was too much geard towards the struggle to survive (and included some dubious event-chains such as the transfer of the imperial seat to Alexandria...) to be much appealing.
Now that I think of it, there were TWO sets, Byzantine Annex and Byzantium Triumphant![]()
One thing about knives, swords & axes - they don't run out of ammo, and they don't misfire.
Nikola Zrinski in Military campaigns of some of the finest warriors in the world - the multiplayer EU2 AAR
Yes, I thought so as well with the latest release, so I labelled it as MEP 0.01, and I'll continue numbering releases thenceforth. I should also probably start keeping more detailed changelogs for the future.Originally Posted by Blaster
Yes, I'll turn them on for the next release. (Unless more people prefer to have them off by default? Either way, it's very easy to change.)Originally Posted by Blaster
I think it would certainly be a good idea to change these deathdates as you propose, so long as there are events that can sleep the monarchs and wake the next ones early given the appropriate trigger conditions.Originally Posted by Kelvin
That seems very odd, to say the least. Did you rename the MEP mod folder to MyMap? If not, I don't see why FTG would be referencing the original validated MyMap's config files at all while MEP is the selected mod. Maybe the cause of the CTD just wasn't logged.1427-06-23 : July 24, 1427: Rebel Scum won a battle against Portugal in Tangier.
1427-06-24 : July 25, 1427: Cephallonia accepted our generous peace offer.
mod_file.cpp:46 Opened moddir file "mods\MyMAP\config.ftg" with mode "wb".
mod_file.cpp:46 Opened moddir file "mods\MyMAP\config.ftg" with mode "wb".
And now, back to work...!
If you can get AGCEEP 1.59 onto MyMAP you will have made my day! I would be happy to test...
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có che un pòpoło no 'l defende pi ła só łéngua el xe prónto par èser s'ciavo
when a people no longer dares to defend its language it is ripe for slavery.
Classification of a dialect is that it is a language without an army!
That is indeed the plan! Nonetheless, it will probably be a few months before it can go up for testing, considering our manpower for the project is currently only 2.Originally Posted by pgroves
The next upload is not yet ready, but as an update, here is the current changelog since v0.01:
Originally Posted by changelog 0.01.1
Last edited by Zakarag; 26-04-2012 at 10:59.
Version 0.02 has been released. The download and changelog are accessible through the download thread: http://forum.paradoxplaza.com/forum/...ownload-thread, or directly here: http://web.mit.edu/sciric/www/MEP/MEP.zip.
Last edited by Zakarag; 28-04-2012 at 03:35.
As I see you modified some sprites I must remind you that the Romanian principalities should surely also have BYZ rather than the Russian ones.
As of version 0.02, I only modified the sprites recommended by Kelvin. Since then, I've gone through all the sprites and corrected them as well as I could, including your suggestion. All the new sprites developed for FTG are now used. The problem involving navies not appearing for Indochinese and American nations has also been fixed. Unless I've made some errors, spritework should be entirely finished by the next release.