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Thread: Colony Growth - Tip says %, but seems to be absolute

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    Colony Growth - Tip says %, but seems to be absolute

    This is confusing me. I've colonised the Gold Coast (my first "tropical" colony) and I'm only getting 8 colonists/year growth.

    Now the growth tooltip says:
    Base: +50
    Innovative vs Narrowminded: +10%
    Tropical: -25%
    No Adjacent Controlled: -5%
    Native Aggressiveness: -22.5%

    Now if those figures were really percentages, I make it a total of -42.5%, meaning growth should be just about 27/year , i.e. 57.5% of 50.

    But it looks like in actual fact, the figures are not percentages, but absolute numbers, because 8 = 50-42. Is this "works as intended" and simply a display error? Or am I missing something?

  2. #2
    Field Marshal jdrou's Avatar
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    Fairly certain it's just a display error. There are several values in the game which display as % but really aren't.
    "The trouble with fighting for human freedom is that one spends most of one's time defending scoundrels. For it is against scoundrels that oppressive laws are first aimed, and oppression must be stopped at the beginning if it is to be stopped at all." --H. L. Mencken

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  3. #3
    Could it be that your colonial maintenance is low?

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    Second Lieutenant KarlMonster's Avatar
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    Move your cursor/gauntlet from the word "Growth" to the growth percentage number and read that tooltip; it will provide different information that may explain the situation better.

    For example, this should show you the effects of National Focus, presence of CoT, intolerance, neighbor modifiers....

  5. #5
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    No the issue is that all those % values are simply not actually % values. If you have a base colony growth of 50 with a +10% modifier it means an extra +10 people, not +5 (10% of 50).
    "The trouble with fighting for human freedom is that one spends most of one's time defending scoundrels. For it is against scoundrels that oppressive laws are first aimed, and oppression must be stopped at the beginning if it is to be stopped at all." --H. L. Mencken

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    One "little thing" that needs to be fixed with the (final) 5.2 patch

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    Quote Originally Posted by Atlanteax View Post
    One "little thing" that needs to be fixed with the (final) 5.2 patch
    If that patch is final (from what I have seen of notes). I will burn down the world.

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    Thanks for confirming my suspicions.

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    Quote Originally Posted by Chronicler View Post
    If that patch is final (from what I have seen of notes). I will burn down the world.
    If you burn down the world, how am I going to play EU3?

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    Quote Originally Posted by Kurblius View Post
    If you burn down the world, how am I going to play EU3?
    If Heaven exists there will be EU3, and no bugs!

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    Quote Originally Posted by Chronicler View Post
    If that patch is final (from what I have seen of notes). I will burn down the world.
    Might be an epic patch

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    A 'final' 5.2 patch does not necessarily mean there will not be a 5.3 or a later Expansion.

    5.1 was said to be 'final' too...

  13. #13
    Field Marshal jdrou's Avatar
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    Quote Originally Posted by Atlanteax View Post
    5.1 was said to be 'final' too...
    Only in the sense that it was not 'beta' which I assume was how you were referring to the (final) 5.2 as well which was probably misunderstood. I don't think anyone official (or anyone experienced with Paradox patching) would have ever said that 5.1 would be the last patch. In fact I always said that it was almost certainly NOT the last patch unless they did another expansion soon instead as they did after 4.1. As for 5.2, while there are still some issues to resolve the current beta is already a major improvement over 5.1.
    "The trouble with fighting for human freedom is that one spends most of one's time defending scoundrels. For it is against scoundrels that oppressive laws are first aimed, and oppression must be stopped at the beginning if it is to be stopped at all." --H. L. Mencken

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