Warning - 4:35:46 PM.357 ** GameData->CreateUnit: Unit [FMP] (NATO Airport) spawned on low ground and is moved up. Height 276m
Warning - 4:35:46 PM.456 ** GameData->CreateUnit: Unit [GIH] (NATO Airport) spawned on low ground and is moved up. Height 131m
Warning - 4:35:59 PM.444 ** ExecuteEventTriggers: Trigger EventTrigger PlayerDetectsEnemy Role:IsAircraft 1Inner Triggers
Warning - 4:36:08 PM.665 ** ExecuteEventTriggers: Trigger EventTrigger OrderReceivedFromPlayer OrderType: LaunchAircraft
Warning - 4:36:28 PM.872 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing KC-767 GNG Distance:0M, Speed:851KPH
Warning - 4:36:32 PM.58 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing KC-767 GNG Distance:0M, Speed:851KPH
Warning - 4:37:06 PM.421 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing KC-767 GNG Distance:0M, Speed:200KPH
Warning - 4:38:00 PM.86 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing KC-767 GNG Distance:0M, Speed:200KPH
Warning - 4:38:15 PM.616 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:NH90 NFH GOJ Distance:0M, Speed:260KPH
Warning - 4:38:39 PM.375 ** ExecuteEventTriggers: Trigger PlayerObjective EventTrigger CountEnemyRoleDestroyedEqualsOrHigher TUT_TUTORIAL3_P1_VICCON_PLAYER_AIR Role:IsAircraft Victory Condition
Warning - 4:39:15 PM.804 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing KC-767 GNG Distance:0M, Speed:200KPH
Warning - 4:39:20 PM.508 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:AIM-120D AMRAAM Missile Distance:0M, Speed:4900KPH
Warning - 4:39:20 PM.522 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:AIM-120D AMRAAM Missile Distance:0M, Speed:4900KPH
Warning - 4:39:20 PM.538 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:AIM-120D AMRAAM Missile Distance:0M, Speed:4900KPH
Warning - 4:39:49 PM.521 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FRM Distance:0M, Speed:850KPH
Warning - 4:40:03 PM.43 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Eurofighter Typhoon GLI Distance:0M, Speed:850KPH
Warning - 4:40:09 PM.833 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FSO Distance:0M, Speed:850KPH
Warning - 4:40:22 PM.322 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FRM Distance:0M, Speed:850KPH
Warning - 4:40:32 PM.385 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FSO Distance:0M, Speed:850KPH
Warning - 4:40:39 PM.770 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FRM Distance:0M, Speed:850KPH
Warning - 4:40:58 PM.255 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:NH90 NFH GOJ Distance:0M, Speed:260KPH
Warning - 4:41:41 PM.733 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing KC-767 GNN Distance:0M, Speed:851KPH
Warning - 4:41:54 PM.473 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:NH90 NFH GOJ Distance:0M, Speed:260KPH
Warning - 4:41:59 PM.729 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FWW Distance:0M, Speed:1200KPH
Warning - 4:42:03 PM.260 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing KC-767 GNN Distance:0M, Speed:851KPH
Warning - 4:42:03 PM.661 ** ExecuteEventTriggers: Trigger PlayerObjective EventTrigger CountEnemyRoleDestroyedEqualsOrHigher TUT_TUTORIAL3_P1_VICCON_PLAYER_SURFACE Role:IsSurfaceCombattant Victory Condition