Playing Germany 1933 start, v 1.02
Got the Green light for the Anschluss, and when I select it, I get the messages for all the new leaders I get, but Austria remains independent.
Frustrating. What can I do to fix this?


Playing Germany 1933 start, v 1.02
Got the Green light for the Anschluss, and when I select it, I get the messages for all the new leaders I get, but Austria remains independent.
Frustrating. What can I do to fix this?
The courage push the bravery. ~Iron Cross
My latest AAR : Das Ende, 1945


That worked. Thanks!
Seems odd though that I had to build relations to 200 and ally with them, then turn around and demand territory. But whatever works.
The courage push the bravery. ~Iron Cross
My latest AAR : Das Ende, 1945
Indeed, I like to go to limited mobilization after demanding territory but BEFORE taking the Anschluss decision.. you get a net +2.0 Dissent hit for the mobilization, and you get to take advantage of all those new provinces' manpower too. Win-win. If you demand territory the day of the coup, and you have good relations with Austria (I always do due to trade), you should see a 100% demand territory chance.
How do you get Austria to ally with Germany? I can get the 200 relationships easily but then there is a 0% chance for an allegiance. Why put the option in is you are not allowed to use it?
Garmorn
If only it was always this simple...
Ok, I went back and started a new game. I occured to me that the requirements are messed up. You have three options.
1) War
2) Wait for the coup
3) Get the pack of Steel, Ally with Austria and Wait for the Coup.
Why even have the third option?
Garmorn
You missed one of the requirements. The coup has to happen first, no matter what, for any option, it's a universal requirement. It's a bit redundant, and I do agree with you that it takes too long, it usually fires past june, which is way past historical date and you lose lots of nice IC time.
This is the event. This boils down to:Code:decision_trigger = { event = 2003009 OR = { owned = { province = 195 data = GER } AND = { control = { province = 195 data = GER } war = { country = GER country = AUS } } AND = { OR = { alliance = { country = GER country = AUS } relation = { which = AUS value = 200 } } event = 2003008 } } }
Austria MUST be couped (via event; 2003009 is informing GER of 2003008, the coup in Austria).
And then either:
1. Germany owns Vienna (i.e. Austria has already been annexed)
2. Germany controls Vienna and is at war with Austria (i.e. Germany went to war to annex Austria)
3. Germany is allied with Vienna or has 200 relations (i.e. Germany allied Austria for annexation ...the sort of 'historical' option)
(...and the coup event fired (2003008) ...which is redundant, since it triggers the event (2003009), which all three of these require anyway. The only purpose 2003009 serves is switching the Germany AI for the Anschluss)
The most difficult part is getting the coup event to go off in the first place. And for that you need the Pact of Steel with Italy, which causes them to end their guarantee of Austria. Italy has a chance of signing the pact early, but after the historical date they have a 90% chance. This means if they do sign it on the historical date you may still need to wait up to 30 days for Austria to be couped (and it only has a 55% chance of occuring each time until 1939, so you may be waiting longer).
[edit]Maybe the confusion is why you would bother using the decision if you've already annexed Austria? Because that is easy to answer: you get bonus manpower, -10% dissent and all sorts of other fancy bonuses aside from just the IC and latent manpower of the provinces.
Last edited by UltimaGecko; 07-05-2012 at 00:54.
No, the question is why do we have 2 choices that both require the coup that both get you the same effect with one having more requirements.
Garmorn
...Because there's not?
If you're looking at it that way there's only one option, because there's no Anschluss event/decision if you kill off Austria before it get's couped. Then it's a matter of annexing Austria for the cores' resources/ic/latent manpower alone or annexing Austria via the Anschluss for the bonus manpower/teams/leaders and the natural bonuses from the cores.