+ Reply to Thread
Page 2 of 2 FirstFirst 1 2
Results 21 to 35 of 35

Thread: Tips and Basic Naval Tactics

  1. #21
    Captain Cromelex's Avatar
    200k clubHoI AnthologyCrusader Kings IICommander: Conquest of the AmericasDeus Vult
    EU3 CompleteDivine WindFor the MotherlandGettysburgHearts of Iron III
    HOI3: Their Finest HourHeir to the ThroneMagickaNaval War: Arctic CircleVictoria: Revolutions
    Rome GoldSemper FiSword of the StarsVictoria 2Mount & Blade: Warband
    War of the RosesCK2: Holy Knight500k club

    Join Date
    Jan 2006
    Location
    Lisbon, Portugal
    Posts
    426
    Quote Originally Posted by JanH View Post
    MaxRiga,

    If I understand the question correctly: a plane will fly as far at slow speed as cruise speed (but it will take longer, obviously).
    So fuel usage is the same at cruise speed than it is at half or slow speed? I didn't know that, thank you.
    (Admittedly, i haven't read the manual, but I usually only do that when I'm having trouble, and so far I've found the game to be extremely intuitive).

  2. #22
    Captain MaxRiga's Avatar

    Join Date
    Jun 2004
    Location
    Montreal
    Posts
    339
    Quote Originally Posted by Cromelex View Post
    So fuel usage is the same at cruise speed than it is at half or slow speed? I didn't know that, thank you.
    (Admittedly, i haven't read the manual, but I usually only do that when I'm having trouble, and so far I've found the game to be extremely intuitive).
    I still a bit confused. I thought that if it flies on low speed it can go, for example, 1000km, on cruise speed 700km and on boosters 300km.
    As good Lock On pilot I used boosters to escape from missiles and I fly very slow speed if I have low fuel level. Also, the altitude has the big impact on fuel consumption. Does altitude matter on fuel consumption in the game?

  3. #23
    Turbo Tape Games Dev JanH's Avatar
    Naval War: Arctic Circle

    Join Date
    Jan 2011
    Location
    Bergen, Hordaland, Norway, 106562399381316, Bergen, Hordaland
    Posts
    2,408
    Currently altitude has no influence on fuel consumption (yes, we know).

    A plane cannot go slower to increase range. Cruise is optimal speed for maximizing both speed and range. Above cruise speed drastically reduces range. Slow speed will increase time the plane can be in the air, which is good for patrolling fighters, but the max range is the max range.

  4. #24
    Captain MaxRiga's Avatar

    Join Date
    Jun 2004
    Location
    Montreal
    Posts
    339
    Quote Originally Posted by JanH View Post
    Currently altitude has no influence on fuel consumption (yes, we know).

    A plane cannot go slower to increase range. Cruise is optimal speed for maximizing both speed and range. Above cruise speed drastically reduces range. Slow speed will increase time the plane can be in the air, which is good for patrolling fighters, but the max range is the max range.
    I see, thank you for clear answer.

  5. #25
    How do you refuel?

  6. #26
    Lord High Admiral General Baker's Avatar
    Cities in MotionCities in Motion 2Crusader Kings IICommander: Conquest of the AmericasEuropa Universalis 3
    EU3 CompleteDivine WindFor the MotherlandHearts of Iron IIIHOI3: Their Finest Hour
    Heir to the ThroneMagickaMarch of the EaglesNaval War: Arctic CircleSemper Fi
    SengokuVictoria 2Victoria II: A House DividedVictoria II: Heart of DarknessMount & Blade: Warband
    Mount & Blade: With Fire and Sword500k clubEuropa Universalis IV: Pre-orderEUIV: Call to arms event

    Join Date
    Jun 2010
    Location
    UK
    Posts
    1,620
    Refuelling happens automatically, or you can click the big return-to-base button in the movement panel, or right-click on a tanker plane (as long as it has enough fuel!)

  7. #27
    Sergeant Sakai007's Avatar
    Darkest HourEU3 CompleteDivine WindHearts of Iron III CollectionHeir to the Throne
    Naval War: Arctic CircleVictoria: RevolutionsSword of the StarsPride of Nations500k club

    Join Date
    Apr 2011
    Location
    Bath, Maine, USA
    Posts
    74

    Submarines and t heir uses in NWAC

    Figured since I've been at NWAC for all of six months or so, I should share a little of the knowledge I've gained while testing/playing.

    My favorite type of unit in NWAC is the submarine. There are three basic types of submarine in NWAC.

    Diesel/Electric Attack Subs - Using the tried and true method of diesel engines powering batteries for silent running, but modernized with things like AIP (Air Independent Propulsion) the D/E boat is one of the most dangerous in the shallow littoral waters off of northern Europe. They don't need to surface like the U-Boats of old, and modern sensors and weapons make them powerful if used correctly. They don't have the loiter capability of newer nuclear powered boats, but in shallow waters they are king.

    Nuclear Attack Subs - These subs exist for one purpose, find and kill enemy ballistic missile submarines before they can launch. Examples are the US Navy's Los Angeles class, Virginia Class, and the Russian Akula. Many are now out fitted to support special operations teams ashore. They have the newest and most modern sensors to find and kill just about any thing that is in the water with them.

    Nuclear Ballistic Missile Subs - "I am Death, the destroyer of worlds" pretty much sums them up. They are the quietest, and can dive very deep. They are the major deterrent of nuclear war now and in the past. It is said the no US Navy Ohio class SSBN has ever been tracked by a hostile unit, and their location at any given moment is the highest national secret. I am proud to say the USS Maine is counted among their number. Some are now being modified to carry a huge number of conventional UGM-109 Tomahawk missiles to saturate ground targets or slice the head off of an enemy C3 center.

    The submarine can be used for any number of missions, and perform them well. My personal favorite, however, is the role of scout/forward observer. Their ability to stay undetected allows them to shadow enemy surface groups and report their position. This allows strike aircraft and surface ships to launch AShM (Anti-Ship Missiles) from their maximum range without alerting the enemy with active sensors. Russian subs also carry long range AShM's to effect the attack on their own, but this will reveal the subs position and my be more harm then good. If helicopters are present, break off and go deep. The loss of the platform is not worth any temporary advantage you might gain from a missile or two hitting home. Not when you can no longer track and engage the target, the loss will certainly be felt then.

    The stealthy torpedo attack is my preferred method of direct attack with subs. Most likely, by the time the enemy knows they've been attacked, it's too late. Modern torpedoes are VERY lethal to surface ships. One or two hits will normally do the trick, and you will be long gone when they impact. It's important to remember, do not attack the first target you see. Wait for them to get close, very close. Engage every target at once, 2 - 4 torps per ship to make sure. Do NOT move before the attack. Stealth is your main defense, and movement and/or active sensors will alert an enemy to your location.

    Hope this helps someone somewhere. My next write up will be on the care and feeding of Arleigh Burke class DDGs and Ticonderoga class CGs.
    When in doubt, Charlie Out!!!

    If you wish for peace, be prepared for war!!!

  8. #28
    Thanks guys. Good stuff. Much appreciated.

  9. #29
    so how close do you have to be to refuel? I can not seem to get them together....do you join groups? how about multi player? is there a basic server or find people and their IPs???

  10. #30
    Lord High Admiral General Baker's Avatar
    Cities in MotionCities in Motion 2Crusader Kings IICommander: Conquest of the AmericasEuropa Universalis 3
    EU3 CompleteDivine WindFor the MotherlandHearts of Iron IIIHOI3: Their Finest Hour
    Heir to the ThroneMagickaMarch of the EaglesNaval War: Arctic CircleSemper Fi
    SengokuVictoria 2Victoria II: A House DividedVictoria II: Heart of DarknessMount & Blade: Warband
    Mount & Blade: With Fire and Sword500k clubEuropa Universalis IV: Pre-orderEUIV: Call to arms event

    Join Date
    Jun 2010
    Location
    UK
    Posts
    1,620
    There's a list of matches that are unfilled. You select one, enter a kind of lobby with the opponent, and click 'go' or whatever. Very simple

  11. #31
    Captain Ekyman's Avatar
    Cities in MotionCities in Motion 2Crusader Kings IICommander: Conquest of the AmericasEU3 Complete
    Divine WindHearts of Iron IIIHeir to the ThroneThe Kings CrusadeMagicka
    Naval War: Arctic CircleRome GoldSword of the Stars IIVictoria 2Victoria II: A House Divided
    Victoria II: Heart of DarknessRome: Vae VictisMount & Blade: WarbandMount & Blade: With Fire and SwordCK2: Holy Knight
    500k clubEuropa Universalis IV: Pre-orderEUIV: Conquest of ParadiseCrusader Kings II: Legacy of RomeCrusader Kings II: Sword of Islam
    Crusader Kings II: The RepublicCrusader Kings II: The Old GodsCrusader Kings II: Sons of AbrahamCrusader Kings II: Rajas of India

    Join Date
    Jan 2011
    Location
    Seattle, WA, USA
    Posts
    438
    Quote Originally Posted by TexasThunder View Post
    so how close do you have to be to refuel? I can not seem to get them together....do you join groups? how about multi player? is there a basic server or find people and their IPs???
    I'm assuming you are talking about the tankers? Right click on the tankers with the fighters selected. There's no special animation or inicator that they're refueling, the fighters will just fly alongside the tankers for a while and then they will be refeuled.

  12. #32
    Thank you .....

    I will do that and am halfway through the NATO scenarios.....Anyone up for a game?

  13. #33
    Can you transfer planes to different airports?

  14. #34
    Turbo Tape Games Dev JanH's Avatar
    Naval War: Arctic Circle

    Join Date
    Jan 2011
    Location
    Bergen, Hordaland, Norway, 106562399381316, Bergen, Hordaland
    Posts
    2,408
    Quote Originally Posted by Oddbin View Post
    Can you transfer planes to different airports?
    Yes. Launch the aircraft, select it, right click on the target airport/carrier, and that will be its new homebase. A limitation now is that you need to do this for every unit in a group individually; will be fixed.

  15. #35

    Rebasing aircraft?

    I have tried selecting individual aircraft and right-clicking the newly designated CV or airbase but it doesn't work. How do I rebase or ferry aircraft?

+ Reply to Thread
Page 2 of 2 FirstFirst 1 2

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts