What kind of sorcery adding new trade goods to the game requires?
Currently I have:
icon_tradegood_dyes.tga in gfx/mapitems folder where all other tradegood pictures are
in common/tradegoods.txt file (effects are just for testing)Code:dyes = { trade_transit_capacity = 1 local_tax_modifier = 0.1 color = { 0.1 0.6 0.6 } }
and
line in Phoenicia's province history file.Code:trade_goods = dyes
The game crashes when loading "map properly initialized"
Thanks for the help in advance
- Wave





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