EDIT : It is not like this statement was true so I edited it, to not make some people take it as truth for a mistake.
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Use the #CODE tags to prevent this.Do you know that in this forum, it does not matter how many times you hit the space, it always count as one space, if between the words?
This text should consinst many free space between words, but forum change it so it does not.
Well then, then i am wrong i suppose. But i am not quite certain about it... and it is 30 regiments in battle for sure. Well best way to check how maneuver value change the battle, is to note the damage done, and make calculations, to check how much forces do damage.
Well then, then i am wrong i suppose. But i am not quite certain about it... and it is 30 regiments in battle for sure. Well best way to check how maneuver value change the battle, is to note the damage done, and make calculations, to check how much forces do damage.
Or we could just trust that the calculations done previously and the comments made by devs are correct?
We already know maneuver doesn't affect anything during battles.
Well then, i wonder why maneuver is not meaningfull in battle... it should be IMHO...
It would make sense. But the way EU3 represents battles I don't know if there's a good way for maneuver to do anything during an actual battle. As it is it's fairly important anyway, because it makes it a lot easier to defeat armies after they retreat.
Actually, the maximum number of units you can have participating in battle against an enemy with N units is N*2 +8; N units infront facing the enemy army, N units behind them to either give half their pip's to the frontline or as cannons and 4 on each side flanking with another 4 behind them providing pip bonuses. Thus N*2 +8 Also manuver does affect combat in two ways as far as I know; higher manuver generals will place their armies in more optimal formations at the start of battle and it will be able to move more units around each day to fill in holes etc in the frontline.Well, best would be to ask the people who done this game. The devs. But it is not a single battle, i got same situation in other one. There is sad, that the number of units in battle can't exceed the number of enemy units +4. And yet it does, more to say it exceed it in certain number, and only one unit is on back. Rest are on front, so i assume they fight and deal damage. This can be tested - try yourselves. Also, the battle itself, was quite short, like few days and killed 12k XD... still it is worth to test it or ask the ones that made whole battle system.
EDIT: Also, when units exceed the number of enemy troops, they withdraw to second row, like the one unit of infantry you should see. So i assumed all they fight.