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Yes I understand that AAR does not mod the original WWI scenario, I guess I was just unclear on what events were "peace events" and which were "reparations events" - I guess I can go through and look over the vanilla WWI events to see which ones are part of the "untouched core". I had just never seen that effect in a vanilla 1914 start, so I had thought they were part of the "reparations events" setting up the world for WWII in AAR, rather than just an odd twist of fate in the vanilla events/triggers.

Another quirk from this same game however, which I believe is definitely part of the AAR package - Russia never revolted, it's now 1936, and the world is preparing for WWII to begin. Russia also never got any of the demob/depression events which I got when I played through as France or the UK (I believe that I recall reading that Soviets would not get hit by the depression events based on government type, but Russia was a Paternal Autocrat nation throughout the interwar years, since the revolution never happened. It was also at peace from the forced peace with Germany, all the way up until a recent DoW on Romania in early '36, so I would have thought the demob events would have hit).
 
Germany had "harsh conditions" imposed by France in the Treaty of Versailles (2002534 above); England, France, Germany, Austria, Italy, Ottoman Empire all had Outcome of Great War (historical); the Saar puppet was created under France; Russia had NO events related to the end of the war, just the forced white peace to Austria and then later to Germany. Free market was at 4 for the war, though I did drop it to 3 right after the war ended ('22), and then to 2 in '34. It looks from the history like the only related post-war events that Russia had specifically were the Industrial Revolution and the Winds of Change events, so I guess that explains why none of the rest triggered. From a brief looking through the event files, it looks like all of the interwar events are setup to fire only for SOV and not for RUS - so if you manage to play a "successful" Russia without losing badly enough to trigger a revolution, you will never trigger any of the end-war events, and thus never trigger the demob events either. Still not sure why the depression events did not fire though, unless that line about free market value means that it has to be greater than 3, not at least 3.

Edit: my suggestion to ensure "continuity" is to include a simple event somewhere in the post-WWI AAR events to turn RUS into SOV in the case where the revolution is not triggered, which should then allow it to trigger all of the rest of the events as already written.
 
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Oh Limith, I remember that I never crated any leader files for the Chinese factions. I am in the process of writing them up as we speak. I've completed Zhili, Anhui, Fengtien, Guominjun, and will be sorting out National Protection Army/Consitutional Protection/early KMT ones and the minor warlords soon.

Of course there are places where leaders overlap and appear as part of the Nat. Protect. Army but then desert and rebel, but i'll try to include notes to suggest when/where they should be waked/slept etc.
 
Germany had "harsh conditions" imposed by France in the Treaty of Versailles (2002534 above); England, France, Germany, Austria, Italy, Ottoman Empire all had Outcome of Great War (historical); the Saar puppet was created under France; Russia had NO events related to the end of the war, just the forced white peace to Austria and then later to Germany. Free market was at 4 for the war, though I did drop it to 3 right after the war ended ('22), and then to 2 in '34. It looks from the history like the only related post-war events that Russia had specifically were the Industrial Revolution and the Winds of Change events, so I guess that explains why none of the rest triggered. From a brief looking through the event files, it looks like all of the interwar events are setup to fire only for SOV and not for RUS - so if you manage to play a "successful" Russia without losing badly enough to trigger a revolution, you will never trigger any of the end-war events, and thus never trigger the demob events either. Still not sure why the depression events did not fire though, unless that line about free market value means that it has to be greater than 3, not at least 3.
For post war RUSSIA (not Soviet Union), there are NO events whatsoever in AAR. The events you named happen to most Nations along the interwar period.

Edit: my suggestion to ensure "continuity" is to include a simple event somewhere in the post-WWI AAR events to turn RUS into SOV in the case where the revolution is not triggered, which should then allow it to trigger all of the rest of the events as already written.

Just relabeling RUS to SOV doesn't work, as there is no AI for a post war Russia, and there are no peace terms reflecting a Russian victory (beyond giving gaining some land in eastern Germany). Also, none of the WW2 events would function (or make any sense), as they all center around the soviets and poland being there. Someone will need to implement alternative reality Russia into the mod. Would you be up to that?
 
Are there certain events that have to take place for Finland and the Baltic States to declare independence? and also Mussolini never took power and a nationalist socialist government took power, is that unusual?
 
Are there certain events that have to take place for Finland and the Baltic States to declare independence? and also Mussolini never took power and a nationalist socialist government took power, is that unusual?

Italy becoming NS too early is a problem I reported before. Mussolini becomes HoG in 1925 IIRC. Did you play until that date ?
 
Are there certain events that have to take place for Finland and the Baltic States to declare independence? and also Mussolini never took power and a nationalist socialist government took power, is that unusual?

From what I recall of my experience in the game is that WW1 has to be over for Italy by sometime in 1919 or the key events won't trigger and Mussolini won't come to power.
 
If needed I could look into doing events for post-war Russia, though how I had envisioned it above was basically just turning it into the Soviet Union still, just more "peacefully" - I'd really not have much idea where to start with a completely alternate history. But something similar to the Commonwealth events, which would form Finland, Poland, the Baltic states, etc as friendly puppets (likely Czechoslovakia as well), and then reusing most of the SOV events that were not related to the revolution itself, to give an alternate history of a peaceful transition to communism, I could probably put in events for.

re: Italy/Mussolini etc - in the same game I've been discussing above, Italy has Mussolini and Germany has Hitler, although oddly enough Italy is NS and Germany is Fascist....considering that Italy never entered the war, I assume that would be considered "over" by 1919 to put Mussolini into power, though the event in Sept of '21 put Nitti in as HoG and Hitler was left locked up in '25, a succession of fallen governments in both nations still eventually ended up with them in their current positions by '33.
 
Oh Limith, I remember that I never crated any leader files for the Chinese factions. I am in the process of writing them up as we speak. I've completed Zhili, Anhui, Fengtien, Guominjun, and will be sorting out National Protection Army/Consitutional Protection/early KMT ones and the minor warlords soon.

Of course there are places where leaders overlap and appear as part of the Nat. Protect. Army but then desert and rebel, but i'll try to include notes to suggest when/where they should be waked/slept etc.

No hurry, finals month is upon me so I won't be able to update CCIP anyway until summer break. Thanks a bunch!
 
Yes Mussolini eventually became HoG in 1925. After the war, basically everything went historically correct for Russia, its just that none of the Baltic states or Finland declared independence. Also Poland and the Soviet Union never went to war. Are those events incorporated into this mod?
 
Well, after 2 more fresh starts as Russia, I'm beginning to think that either I've got a very strange RNG, or the events need to be drastically re-scripted regarding Russia - Even running with nearly 40% dissent in 1914 (taking all of the dissent-INCREASING event choices) and deliberately not letting it be reduced any faster than the slight natural improvement from maintaining cash-neutral from 1914-1928, Russia still never revolted and formed the Soviet Union. My borders stay the same point they were before the war, with no push into Germany or Austria-Hungary, and even with the horrible dissent penalties, Germany is unable to push across northern Russia just sitting and statically defending the border. No Baltic or Finland independence events, Poland never gets formed, etc etc. It appears, though it makes no sense from what I have seen from playing as other countries, nor from I'm sure experiences of others playing as Russia, that the only way to lose badly enough to trigger the revolution is to deliberately withdraw all forces from the Poland area, perhaps even as far back as Petrograd/Moscow/Kyiv, and basically let Germany and Austria-Hungary just walk unopposed across the western portion of the country...

Note: this is on "Normal/Normal" so I suppose that it might not be the case on harder difficulties, but that still strikes me as an imbalance issue that the revolution doesn't happen at all with base settings. And I realize that WWI is not the focus of this mod, but it seems that it is basically impossible to get any of the AAR changes related to the SOV revolution and beyond to even happen, because even deliberately avoiding reducing dissent, and taking all of the possible event choices to increase it, I cannot get the revolution to trigger in 3 play attempts now...has anyone actually managed to GET the Soviet revolution while playing as Russia yet? And if so...how?
 
Well, after 2 more fresh starts as Russia, I'm beginning to think that either I've got a very strange RNG, or the events need to be drastically re-scripted regarding Russia - Even running with nearly 40% dissent in 1914 (taking all of the dissent-INCREASING event choices) and deliberately not letting it be reduced any faster than the slight natural improvement from maintaining cash-neutral from 1914-1928, Russia still never revolted and formed the Soviet Union.
There is your problem: without revolution, no peace of brest-litowsk -> no baltic states. And also no Poland and thus no WW2. ;)

I cannot get the revolution to trigger in 3 play attempts now...has anyone actually managed to GET the Soviet revolution while playing as Russia yet? And if so...how?
Just wait until the Czar has to abdicate (i guess ) the Germans send Lenin back to Russia. That kicks off the "red" part of the revolution.

Also Poland and the Soviet Union never went to war. Are those events incorporated into this mod?
The war was part of AAR initially, but was contributed to DH-full in patch 1.02. You will get it after Poland is kind of free of rebels.
 
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Speaking of Poland...I wonder if my current AAR game will break on WWII...(no good image cause Mediafire refuses to work for me)


Are you interested in the save Burning?

Hm... seems like the CP's threw in the sponge ahead of time, before Brest-Litowsk, but after SOV was formed. At least that's what the overall province distribution tells me: Poland only holds parts there were originally owned by U08/German Empire (Western Poland) or U09/Austria-Hungary (Galicia). If that's the case, then everything should be in order. Imho WW2 could happen just like normal. Though the layout of the fronts will favor the USSR a lot, unless the the Molotov-Ribbentrop Agreement transfers german provinces to the Soviets after Poland has been overrun. Could you check a save right before the peace treaties?

What WOULD be interesting is if all the Soviet events have successfully fired. Did the assassination of Lenin happen? Did Stalin come to power?
 
Hm... seems like the CP's threw in the sponge ahead of time, before Brest-Litowsk, but after SOV was formed. At least that's what the overall province distribution tells me: Poland only holds parts there were originally owned by U08/German Empire (Western Poland) or U09/Austria-Hungary (Galicia). If that's the case, then everything should be in order. Imho WW2 could happen just like normal. Though the layout of the fronts will favor the USSR a lot, unless the the Molotov-Ribbentrop Agreement transfers german provinces to the Soviets after Poland has been overrun. Could you check a save right before the peace treaties?

What WOULD be interesting is if all the Soviet events have successfully fired. Did the assassination of Lenin happen? Did Stalin come to power?

Soviet events up to 1929 all worked. I'm worried about Molotov-Ribbentrop agreement myself, the event doesn't take into account this situation and thus would be heavily disfavorable irl for the Soviets.
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On another note:
Can you fix Netbeans (or whatever you use to edit events)? Every event file you touch ends up adding tons of tabs or spaces at the end, and its annoying when I fix a file only for it to be rebroken again once you add (literally) one line of code.
 
I think addition of 1919 scenario is needed for AAR mod. Because, in the current state of 1914 scenario, it is very hard to reach historical results that will make AAR mod meaningful. I know AAR team doesn't want to touch 1914 scenario so as to keep Vanilla and their mod seperate, but this makes historical interwar setup small possibiliy. Addition of 1919 scenario would enable players to follow historical route presented by AAR mod. Just an idea.
 
Hm... seems like the CP's threw in the sponge ahead of time, before Brest-Litowsk, but after SOV was formed. At least that's what the overall province distribution tells me: Poland only holds parts there were originally owned by U08/German Empire (Western Poland) or U09/Austria-Hungary (Galicia). If that's the case, then everything should be in order. Imho WW2 could happen just like normal. Though the layout of the fronts will favor the USSR a lot, unless the the Molotov-Ribbentrop Agreement transfers german provinces to the Soviets after Poland has been overrun. Could you check a save right before the peace treaties?

What WOULD be interesting is if all the Soviet events have successfully fired. Did the assassination of Lenin happen? Did Stalin come to power?

I had the same as in this game, however Poland only had Galicia. Danzig also existed. The Danzig or War event fired normally, and Germany invaded Galicia and annexed 'Poland'. Then the Molotov Ribbentrop pact fired, and suddenly all of western Poland changed hands to Germany :p.
 
I had the same as in this game, however Poland only had Galicia. Danzig also existed. The Danzig or War event fired normally, and Germany invaded Galicia and annexed 'Poland'. Then the Molotov Ribbentrop pact fired, and suddenly all of western Poland changed hands to Germany :p.

Interesting, so WW2 happend like normal? That's good to know! How was the balancing?

I think addition of 1919 scenario is needed for AAR mod. Because, in the current state of 1914 scenario, it is very hard to reach historical results that will make AAR mod meaningful. I know AAR team doesn't want to touch 1914 scenario so as to keep Vanilla and their mod seperate, but this makes historical interwar setup small possibiliy. Addition of 1919 scenario would enable players to follow historical route presented by AAR mod. Just an idea.

About every second game i start in 1914 results in an historical outcome. That is, unless I'm in command of a major power on either side in the war. :)
Doing a 1919 scenario is tremendous effort, especially we would need new country definitions for all of Europe (exception: Spain, UK, Scandinavia and Portugal) and we would have to rewrite triggers for nearly ALL starter events. They depend on the peace treaties having happened (i other words: it would open up a HUGE barrel or worms, not just a can). And then we would need a whole new OOB for most of the world, including all of China, Russia, Europa and America. That alone would easily occupy a few persons for many many weeks, if not months.

There will most likely one day be a post-war scenario, but it's definitely not a priority. For now, our work is focused on making the interwar years enjoyable and work more smoothly. There definitely are a lot of areas that need improvement, and essential parts are missing completely; don't you agree?
 
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