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Would anyone potentially be interested in helping me make a mod/ create some events for the main AAR to accurately depict the events of the German revolution(s) 1918-1923 e.g. The November revolution, the Sparacist uprising, the major strikes, the Bavarian Soviet republics, the red armies of the Ruhr, the uprising in Bremen, etc. Also perhaps the possibility of a revolutionary socialist republic being achieved in Germany in this period? Certainly seems alot more likely to have occured in this period than in 1933.
 
If you're doing that and it gets off the ground, perhaps right-wing partisans could be involved in that too? Freikorps and all...
 
Would anyone potentially be interested in helping me make a mod/ create some events for the main AAR to accurately depict the events of the German revolution(s) 1918-1923 e.g. The November revolution, the Sparacist uprising, the major strikes, the Bavarian Soviet republics, the red armies of the Ruhr, the uprising in Bremen, etc. Also perhaps the possibility of a revolutionary socialist republic being achieved in Germany in this period? Certainly seems alot more likely to have occured in this period than in 1933.

Long time ago I have made an event chain concept for that. It's not finished. I could elaborate the Bavarian chain, but I have no time for any scripting.


red = historical
black = alternative
dotted = delayed
 
Cool event chain, would love to help script and sharpen it up. I think these events are probably the most significant of the period all told.

If you're doing that and it gets off the ground, perhaps right-wing partisans could be involved in that too? Freikorps and all...

I think the freikorps were more government paramilitaries than partisans for most of their existence. They were formed by Noske and used exclusively to put down workers' councils, uprisings and strikes and to disarm the old army. I think a better (but probably way more complicated) way of scripting it, would be to disolve the old army at the end of the war (although the army didn't dissolve as such, the majority of returning soldiers didn't observe the command structure and organised on the basis of soldiers' councils, which normally threw their lot in the with the workers) in most areas. To have partisan forces include regular infantry units to represent when soldiers sided with workers' uprisings. To generate a series of 'freikorps' infantry units. And also militia units to represent the 'republican soldiers' corps' and the 'home guards' set up by the freikorps or SDP controlled councils. It's also worth bearing in mind that there were two 'Bavarian soviet republics'. The first run by nutters: the foreign minister, Lipp, declared war on Switzerland and Wurtemburg for not lending him 60 locomotives which he had requested of them and writing to Lenin about how his predecessor had stolen the key for his office toilet... The second was very short lived, but much more serious. It was run by the Bavarian communists and definitely couldn't be described as a puppet of the November republic.
 
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Will AAR events trigger post Central Powers victory?

Playing as Germany, best I could accomplish following historical strategy (throwing all my forces into a strong right flank sweep through Belgium along the channel coast) was to take Paris just before the Russians got close to Berlin/Vienna. British blockade, along with other factors, raised dissent so much that an historical Versailles Treaty Event triggered even though German forces held the French capitol. (It was interesting to note that British troops tried to land on German soil via the Baltic; I think Jackie Fisher had actually proposed that plan when Churchill was in charge of the navy before the Dardanelles fiasco. Also interesting that my Ottoman allies took Suez - allowing my high seas naval raiders to escape to Pola and become a factor in the Mediterranean theatre of war.)
When I played the game beginning with an eastern offensive, avoiding the dual pitfalls of violating Belgium Neutrality and adopting Unlimited Submarine Warfare, success was fairly easy to obtain. Austria annexed Serbia, German troops held the border with France (France did not attack - "phony war" rather than Plan 17), Brits and Turks stayed out of the war. When my joint Austro-German offensive defeated the Russian forces tactically in western Russia and the Ukraine, my dissent was TOO LOW to trigger Brest-Litovsk :) I released Poland and another nation in order to gain the dissent required to trigger a peace with the newly formed Soviet Union, then systematically defeated Italy and France.
Now it is 1920, war is over, and I'm wondering if any AAR historical events will trigger from this point.
 
Nope, AAR forces you in a historical direction as far as I know.
I think once they said it will change, but yeah, basically all that's different is borders post-WW1. I guess I kind of understand why - it would be a massive project to change both the interwar period AND WW2 to fit a Central Powers victory, and it would kind of be stepping in "Kaiserreich" territory, which would just be odd.
It is boring, though, because it makes playing as the Central Powers rather dreary. I played as a CP Italy and despite winning the Great War and gaining bunches of land, my people were still upset with the government and caused loads of problems as if I had been in the same situation as in real life.
 
I am actually in the same situation as wc thomas (and I've been wondering about that myself).

Does that mean that there is more or less no way to "legally" trigger some sort of "Imperial" WW2 since the events are missing (or rather not of any use) that lead to it? Neither am I able to declare war by myself because (except for Soviet Russia) none of my neighbours have the required minimum of 1 belligerence... I am thinking of getting involved in the Chinese/East Asian theatre of war... will these events even trigger? Since, imho, they are in no way connected to what is happening in Europe...

I further assume that I can't get rid of Wilhelm II. without becoming a democracy, since as a Paternal Autocrat he would even keep his seat after Germany turning national socialist... correct me if I'm wrong, please.

Edit: Oh, okay then:

The Presidental Elections happened in March 1932, resulting in a strange (in itself historically correct - but highly illogical, considering my situation) event: Bismarck was made President, replacing Wilhelm II. as Head of State - which basically means the Emperor was "voted" off his Throne while reigning over an authoritarian Empire. HILARIOUS!

I suggest changing this if Wilhelm II.'s State survives the outcome of WWI and making his son his replacement at some logical date, maybe if he has become too old to remain active - or at his actual date of death in 1941.
 
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i decided to take a different approach than playing as a major power and to see how historically the ai would behave during the conflict, so I started a new 1914 game as South Africa. I did absolutely nothing but observe the conflict. As a British Puppet I was able to observe with the benefit of sharing Entente intelligence reports. Things pretty much played out historically to Brest-Litovsk except that Montenegro-Serbia did not have their territory violated by the Central Powers, the Germans only advanced as far as Liege and Nancy in the west. and Rumania and Bulgaria did not declare war. It seemed like the US was not going to declare so I decided to save and re-start playing the Americans to try and help things along. The game crashed several times when I played as the US but I managed to take advantage of the Zimmerman trigger & an address to congress decision to get invited to alliance by the French. Currently it is 1919, everything looks at a stalemate & I switched to playing China - partly to see if I can avoid any more CTDs and partly to see if the Chiang-Mao events will trigger.
I'll post again if Versailles ever happens :)
 
I played a hands-off game until 1919 when the soviet union formed and took over the soviets, making peace with germany and dealing with the russian civil war pretty well. Most important to note, however, was that no western front ever happened for Germany, yet when I loaded up as france and declared war on germany, the germans faced all the plethora of late-war events regarding dissent which would have historically happened past certain dates. Thus Germany subsequently collapsed for little apparent reason. Honestly there should just be a 1918 starting scenario instead of forcing that kind of thing.
Onto my second point and what actually made me stop playing, choosing Trotsky instead of Stalin causes you to immediately declare war on several random countries, and Trotsky as a HoS and HoG is just a copy-pasted stalin, with even Stalinist political ideology. I find this to be more than a bit ridiculous, and these two factors made me lose my excitement over playing an alternate inter-war period of World Revolution.
 
Well, my Chinese Republic game continued until 1925 and the Great War was still being fought - mainly in Northern Italy and the Balkans, between US, Commonwealth, French and German troops predominantly. Britain let her army dwindle away to less than thirty divisions & France had over 300 when I stopped playing...
I'm wondering if the Germans would have tried to hold out for longer if it wasn't for Wilson's 14 Points speech? I've been reading "Paris 1919" and "A Peace to End All Peace" again and I think that without the 14 Points, the German High Command would have preferred "never surrender" to asking for terms. Even with the collapse of Bulgaria and the precarious state of Austria-Hungary the Entente was a long way from a decisive victory. It is important to consider that French and British forces were certainly as tired of the conflict as the German troops were. There were major cases of insurgency in all three armies near the end of the war. Influenza would have put a damper on further offensives as well, Perhaps all of Europe would have gone the way of Russia (strikes, revolutions and civil war); might be a basis for an interesting 1918 scenario.
I started a new game & this time it looks like the outcome might be historical enough for the AAR inter-war events to play out.
Either way, DH has been an enjoyable HOI game-version for sure.
 
Well, my Chinese Republic game continued until 1925 and the Great War was still being fought - mainly in Northern Italy and the Balkans, between US, Commonwealth, French and German troops predominantly. Britain let her army dwindle away to less than thirty divisions & France had over 300 when I stopped playing...
I'm wondering if the Germans would have tried to hold out for longer if it wasn't for Wilson's 14 Points speech? I've been reading "Paris 1919" and "A Peace to End All Peace" again and I think that without the 14 Points, the German High Command would have preferred "never surrender" to asking for terms. Even with the collapse of Bulgaria and the precarious state of Austria-Hungary the Entente was a long way from a decisive victory. It is important to consider that French and British forces were certainly as tired of the conflict as the German troops were. There were major cases of insurgency in all three armies near the end of the war. Influenza would have put a damper on further offensives as well, Perhaps all of Europe would have gone the way of Russia (strikes, revolutions and civil war); might be a basis for an interesting 1918 scenario.
I started a new game & this time it looks like the outcome might be historical enough for the AAR inter-war events to play out.
Either way, DH has been an enjoyable HOI game-version for sure.

Odd that it would last that long. Usualy the "Failure of the 1918 Summer Offensive" event hits Germany hard enough that it implodes in on itself by late 1918 irregardless of how well they are doing.
 
I was playing as the Ottoman Empire, remaining neutral in World War I, but I decided in mid 1918 to intervene in the Russian Civil War by siding with the Volunteer Army.

However, shortly after WWI ended in 1919, I got the Ottoman Empire WWI defeat events, and lost my territory and was pulled out of my intervention despite not being at war with the other powers.

Is there a certain date that this event can't fire beyond? Or will my going to war with the Soviets result in it regardless?
 
I am no expert on the matter, but I wonder about the reasons that made Germany sue for peace. Here, it's the failure of the offensive. But I remember reading that it was the fall of Bulgaria (and the fact that they hadn't the troops to create a new front on the balkans that forced them to come for terms. Wouldn't it be wiser to link the armistice to the loss of Bulgaria+a few austro-hungarian provinces?
 
If anyone wants a faster release, please see the announcement thread where I posted a request for community contribution.