Note : the double-agents were aware from the begining that the demise of one would lead to the suicide of the other.
Note : the double-agents were aware from the begining that the demise of one would lead to the suicide of the other.
Votecount 4 hours 30 minutes to deadline.
snoopdogg - 2 - TNT / Slinky /
Najs - 1 - Adamus /
Not voted : Tamius / walrus / Najs / snoopdogg
Control.
I see no reason not to
vote snoopdogg.
He's been overly quiet, which seems to be a wolf-tactic at the moment.
Werewolf forum | Werewolf for Newbies | My Werewolf Statistics | My Inkwell | Current AARs: Shaybanid | Il-khanate
I honestly do not really have time for this game at the moment. Sorry for lack of activity.
Vote Najs
for now
Ask me about Anarcho-Stalinism!
I don't do common wolf tactics.
Vote Najs. Because I am not a wolf.
Cornbread.. Ain't nothing wrong with that.
Votecount 1 hour 40 minutes to deadline.
snoopdogg - 3 - TNT / Slinky / Tamius
Najs - 3 - Adamus / walrus / snoopdogg
Not voted : Najs /
Control.
Lazy deadline activity...
The Original Werewolf Amateur
Wins: 10 Losses: Many GM'd: 3 Werewolf Lites
President Aaron Kimball of the New California Republic in FALLOUT: WAR NEVER CHANGES, a Wastelands faction game.
Currently playing Bioshock
Time is running out.
snoopdogg - 3 - TNT / Slinky / Tamius
Najs - 3 - Adamus / walrus / snoopdogg
Not voted : Najs /
Control.
Episode 4. Epilogue.
The only game you lose is the one you don't play. They all thought things were set and would be easy after most of the pack was wiped out. That wasn't counting with their own ineptitude to make significant actions, other than blind luck.
We weren't given much chance. Not with such a diffcult condition. Kill one of us we both die. But there, the result is there.
We won.
ENDGAME.
snoopdogg the villager is lynched.
Najs the villager is lynched.
Slinky the villager is hunted.
TNT and Adamus, meet their fate in the form of fast-travelling metal obejcts.
Tamius and Walrus the double agents win.
Thanks for playing anyways. Now to vote.
Control.
Great success!
Werewolf forum | Werewolf for Newbies | My Werewolf Statistics | My Inkwell | Current AARs: Shaybanid | Il-khanate
Well done guys. Great shadow player work by Walrus there.
The Original Werewolf Amateur
Wins: 10 Losses: Many GM'd: 3 Werewolf Lites
President Aaron Kimball of the New California Republic in FALLOUT: WAR NEVER CHANGES, a Wastelands faction game.
Currently playing Bioshock
Werewolf forum | Werewolf for Newbies | My Werewolf Statistics | My Inkwell | Current AARs: Shaybanid | Il-khanate
I'm surprised walrus wasn't lynched after claiming to be telesien's villager scan. It just happened to be a coincidence the seer died, right? I think not.
An interesting variation. randakar is right that it's an unstable setup though - killing one double agent kills the other, getting the wolf pack down to one wolf and a double agent wipes out the wolf pack. Rules that restore balance are better.
If you want a picture of the future, imagine an episode of Mr. Bean—forever.
Yes. It's at least partly fixable, though. That parity between wolves thing is just there to prevent a last-day standoff with no winners. If you change that rule that that wolf-traitor parity effect only occurs if the wolves have parity with the villagers (with a bit of careful wording, since there's a lot of ways you can interpret that) then you'd limit the effect that wiping out too many wolves has a bit.
"Non-destructive analysis of day does not care about fashion."
Boris ze Spider: I have a question, was this just luck, or?
EUROO7: No, this was Randy's black magic.
Boris ze Spider: Lesson learned, always trust Randy's black magic.
Play Werewolf and kill your fellow forumites!
Supreme overlord in Aurora II-A: A Paradoxian Conundrum
Werewolf forum | Werewolf for Newbies | My Werewolf Statistics | My Inkwell | Current AARs: Shaybanid | Il-khanate
The problem wasn't the rules, but the number of players.
We were supposed to be at least 30, while we were 15. I had to crunch on the pack. You cannot change the fact that when there's only 2 wolves left, one being the traitor, one has to die. They're in 2 different teams and know each other. If all but 2 wolves die and the double-agent isn't killed, then the normal wolf will know his packmate is a double-agent.
I'd like someone to take that setup to another Big, I wanna try it.













































During the week-end, i got to discover Werewolf card game during a family reunion. Now that i understand the game better, i'd love to start playing it here...
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What this means is that no one technically voted on the first day and we have all been auto-lynched. Since none of us were following ghost rules from that point forward, we are all banned from werewolf for life. - Cymsdale