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Thread: Magna Mundi Modding Wiki Released!

  1. #21
    MM Dev Team
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    Quote Originally Posted by k_merse View Post
    It's the same as adding new provinces to EU3 and the other games with Clausewitz.
    - Draw it on the provincial map with a new color
    - Define the placement of the name, unit, city etc.
    - Add a history file
    - Add a name in the provinces.csv
    - Define it in defines.csv
    - Add it to a continent in continent.txt
    - Add it to a region in region.txt

    Voilá!

    ...and then balance the Administrative Efficiency system + the economy to have a good experience. I would say he must include triggered modifiers applying to the region/primary cultures to have a good effect and keep the balance in the rest of the world.
    == MAGNA MUNDI ==

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    PROMISE HOPE


    HISTORY IS YOURS!

  2. #22
    Lt. General k_merse's Avatar
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    He only asked about how to add a province, nothing more Of course, how to add a province AND balance the game to it is a completely different question
    Officially EU4 (but not Euro) skeptic.
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  3. #23
    My only dream is impossible: a Magna Mundi Meiou (MMM) . Please Gigau, please.

  4. #24
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    Quote Originally Posted by ubik View Post
    ...and then balance the Administrative Efficiency system + the economy to have a good experience. I would say he must include triggered modifiers applying to the region/primary cultures to have a good effect and keep the balance in the rest of the world.
    Balancing AE should be relatively easy. I just need to give a bonus comparable to the number of provinces added. The economy will take more tweaking. I know, it is a major project. I figure I might have time in July.
    Sages such as Yao and Shun and Tyrants such as Chieh and Chou come but once a thousand generations. Mediocrities follow on the heels of each other; the rulers of the world are invariably among them. -- Han Fei Tzu

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  6. #26
    Lt. General k_merse's Avatar
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    It contains the texts which show up on the map as the names of the provinces.
    Officially EU4 (but not Euro) skeptic.
    Former MMtG staff member.

  7. #27

  8. #28
    Speaking of provinces etc. Are the maps still mirrored like with previous games using this core engine?

  9. #29
    Lt. General k_merse's Avatar
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    Yes, but it's only two clicks to mirror it and remirror it...
    Officially EU4 (but not Euro) skeptic.
    Former MMtG staff member.

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