Most crusades where aparently organized.
But once they d hit the holy land, it was "Each one for itself and god for all".
As i sayd in maybe another thread. Only time it was a bit more coordinated it was the moment the "panic" button was pressed, and IF the presents could speak to each others.
Exagerating a bit, many would prefer to see the muslim have it than his "brother" of europe hated one have it.
The Lord is as a man of war, Almighty is his name.
The rest is marketing.
However, they are far from impossible.
I regularly succeed with crusades in the holy land using small kingdoms like Sicily. It is all about timing. Wait until they are engaged in wars, and you wont face the full brunt of their forces. Besides that, how can you lose in vanilla when you can recruit 15000 overpowered holy order troops?
Find me in WOTR "Cascinova"
Courage is resistance to fear, mastery of fear - not absence of fear. Except a creature be part coward it is not a compliment to say it is brave. ~Mark Twain, Pudd'nhead Wilson's Calendar, 1894
I believe if you say it five more times the Devs will bow to your indomitable will. Could be six, don't hold me to five.
And .... go!
I follow Paradox on Twitter and have Johan's photo on my phone for Twitter messages. I also follow the Pope. When the Pontiff tweets, I see the picture and lately I wonder "yes, but is Johan speaking ex cathedra?"
Check out my Vicky2 AAR: Last Tango in 1.3 - An Argentine AAR Favorite Gameplay AAR, Vicky1/2 2011 (Round 3) - Completed
Five for Fighting - A Canadian HoI3 AAR WritAAR of the Week (December 11th - December 18th, 2011) AAR Showcase Week of 6/17/12 - Completed
Well they have a long history of listening to the fans. There's too much stability and not enough plots in blobs. Look I don't want to mod it, I want to play the game unaltered bc its so close to being perfect. So close!
It's a really hard game too so everyone who claims its easy, its not.
I agree the empires are too stable. But I can see it's a tricky thing to balance. You push it too far the other way and it becomes too chaotic, unplayable if you're playing the emperor. On the other hand, I don't think Muslims are too powerful. The Iberian Muslims tend to overperform, in my experience (or maybe it's the Iberian Christians underperforming), but I regularly see crusading armies cutting big swathes of territory out of the middle east and north Africa. Not to mention France or the HRE frequently eating Mauretania and so on.
its tricky I wholeheartedly agree, im not suggesting that it is made completely unstable but it should be MODERATELY harder to keep a large blob together especially the two empires. I cant count the number of ck2 games ive played, day and night since before it came out and the same stuff always happens. Ive NEVER after tons of games seen crusaders make a dent in the middle east. Other regions dont count
Try turning the Ilkhanate Catholic. That helps.
i dont have much of an issue with ilkhanate as a matter of fact, seljuks and shia usually hold them at bay
In my current game as Duchy of Tuscany --> Kingdom of Italy, the Il Khanate went Catholic. It's the early 14th century and they've converted most of central Arabia and parts of Persia. They control the knights Templar and just beat me to a crusade target in Gallile. Was fairly irritating, actually. But yeah, not that hard. Just spam them with marriage offers as soon as they arrive, until they have a bunch of young, European Catholic women floating around their courts. I even married off one of my daughters to the Khagan.
The muslims as a whole don;t seem to be overpowered.
More often than not most of their lands get taken by Castile in Iberia, and the HRE and France in Africa, only their holdings in the Near East remain relatively untouched, depending on how crusades play out.
I dunno if it's really gamey. Historically, they did convert to the local religion, after all. I just headed that off by introducing Catholicism into their courts early on. It certainly provides them with advantages in the form of crusader orders, potential alliances with powers too far away to conquer anyway, and Papal support for taking over the middle east.
I have no idea what people are complaining about.
Given i have only played 2 serious run's , One as france and the other as britanny.
Either way in both games the Muslims are a joke. As France i completely crushed them. Utterly destroyed the African muslim nations and was easily able to take and hold Egypt + Jerusalem. The only threat on the map , as it is in most games is ERE , and a various times the Khans.
As Britanny the Muslims are getting owned by Iberia + France + Me (conquered England and Ireland with ease , now just rofl stomping the east pagans).
Overall i think the Muslims are still far too weak. They just don't seem very strong considering they are supposed to be really advanced in their tech's. My one complaint and thing i agree with is i think ERE and HRE pretty much never crumble. They never pose a direct threat to me in any of my games , and its usually easy to get a claim on HRE (they marry their princesses off like they are nothing) and wait till a civil war to take it (which makes the game boring once you have it). But if the player doesn't intervene , none of the AI nations like Poland or Hungary or even the Muslims ever take advantage of HRE and ERE's periods of immense weakness. So i don't think the problem is with them being too strong or vassals not rebelling enough (they rebel every time emperor changes). I think the issue is the fact the AI are content to sit within their own little kingdoms and the Muslims are only ever interested in Iberia , and any occupied lands that are de jure part of the muslim world (successful crusades). Maybe the Muslims were not historically invaders (i really don't know) , but it wouldn't hurt to see other countries get a bit ambitious.
why did you start as a king thats boring as hell >.> ck can only be enjoyed when youre coming up from being a count or small duke. but they are overpowered and since 1.04b theyve taken a shine to invading europe