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Doomdark

Chief Creative Officer
Paradox Staff
61 Badges
Apr 3, 2000
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If the launcher does not show the patch yet, there is a direct link stickied in the tech support forum.

The Steam version will be out in a few hours...

Checksum: MLDO

CHANGE LOG:

MAJOR:
- Revised the Message Setting system
- Religion groups are now marked playable in the religion file (no more hard coded rule)
- AI: Improved marriage acceptance. Smarter about "Desires Better Alliance". Values prestige gain or loss higher.
- Added some useful status info to the delayed character tooltip (similar to the info in debug mode)
- Cooldown added to excommunications (only for the same Pope though)
- Doubled the flanking damage bonus in combat
- Increased the flank leader Martial skill bonus in combat by 50%
- Fixed a CTD that can occur in a rare situation with characters having multiple wars against each other
- Nerfed taxes given by bishops to Anti-Popes by 50%
- Holy Orders now cost maintenance if you're in at least one offensive, non-Crusade war
- Halved all peasant revolt risk factors
- Added an "Isolated County" revolt risk modifier and cut the special events that used to simulate it
- Peasant Army size is now determined by the biggest holding garrison size (so they will always be dangerous)
- The Succession War CBs now have the proper success outcome
- Fixed a bug with the usurpation of titles that would hand over all vassals too
- AI: More wary of expensive assassinations
- AI: Fixed some issues with the correct Casus Belli choice
- AI: Tweaked vassal revolt risk to depend more on ambition from traits
- The duchies of Cornwall and Brittany are now de jure part of the Kingdom of Wales
- Buffed the Caliphates and the Seljuks. Nerfed the Byzantines.
- Added vassal Seljuk mercs; the Ghilman
- Now shows a portrait of the target in available player plots
- Hooked in missing plot icon in available player plots

MINOR:
- Upped the chances of dying due to disease a little bit
- Increased the effects of the genius, quick, slow, imbecile and inbred traits
- Reduced the levy size effect of some of the "recently occupied" modifiers
- Nominated bishops are now properly disinherited at once
- Fixed a bug with the guardian opinion modifiers given when entrusted with a ward
- Combat events will not happen until three days into a combat (to avoid commander deaths and such when overrunning tiny forces)
- When an Anti-Pope is installed in Rome, the old Pope no longer becomes an Anti-Pope
- Waived the opinion penalty for held elector titles for elective duchies and below
- Fixed a CTD issue that could occur in tooltips when hovering over Holding modifiers as they expire
- Vassal mercs can now always be employed by their liege, no matter their religion
- Scaled wealth effects and triggers are now based on nominal peacetime income
- Fixed an error in the opinion warning when banishing characters (not the correct figure.)
- The game will now also auto-generate an appropriate number of traits for children with not enough scripted traits
- Added a text warning/explanation for DoW on a revolter
- Traits are now read from multiple files, facilitating modding
- Fixed an issue with event ids in a namespace
- Fixed an issue with flipping "random god names" tooltips in fire event effect tooltips
- Fixed a bug with the decision 'Demand Duchy from liege' with duke tier lieges (should not be available)
- Fixed a tooltip issue with the "any" type event triggers
- Better tooltips for event triggers 'higher_tier_than' and 'lower_tier_than'
- Re-enabled selection of the same type of plot again for players
- Fixed an issue with save/reload of the last selected plot/ambition
- Fixed an issue with protected inheritance not always working under Gavelkind
- Exported MAX_ELECTOR_TITLES_LEGALLY_HELD to defines
- Exported the max duchies held opinion penalty to defines
- Exported the tax penalty for bishops loyal to the Pope or Anti-Pope to the defines
- The "recently conquered" holding penalties are no longer applied during civil wars or wars between vassals
- AI: Fixed a bug where the AI would grant titles to vassal mercs
- Added 'same_guardian' trigger
- Slightly nerfed William of Normandy's initial army size
- Switched the portraits of Harold and William the Conqueror
- Changed some title colors to conform better to their cultural region
- Added proper history for the Prince-Bishopric of Agen
- The Earl of Atholl is now a _legitimate_ bastard



Next patch is 1.05. It is a major content patch which will be released together with our first big DLC.
 
Last edited:
Seems like two extra things where added from the preliminary list:
Major:
- Fixed a CTD that can occur in a rare situation with characters having multiple wars against each other
Minor:
- Fixed a bug with the guardian opinion modifiers given when entrusted with a ward
 
Yipeeeeeeeee!
 
- Traits are now read from multiple files, facilitating modding
- Exported MAX_ELECTOR_TITLES_LEGALLY_HELD to defines
- Exported the max duchies held opinion penalty to defines
- Exported the tax penalty for bishops loyal to the Pope or Anti-Pope to the defines
- Added 'same_guardian' trigger

Many thanks!
As a plus it's very nice to have more options for mods :).
 
Why is Cornwall and Brittany become part of Wales? Game-balance?

Yes, we are working on reducing the size of the de jure kingdoms of France and Germany. This is one step. Btw, the kingdom of Wales has been renamed to "Brythonia".
 
Reposting from earlier content thread:

To be honest a lot of those things listed are tweaks which modders are already working on. Why haven't they fixed the problems with independence wars? Like when the Seljuks declare war on a revolting Byzantine Armenia and the Seljuks war score ends up being used by the Byzantines to end the rebellion.

And the broken defensive holy wars, where Poland is entirely occupied by Baltic pagans only for them to sign a white peace and withdraw with no land changing hands. Why don't the pagans join the war on the side of the nation that is actually being attacked, so when peace is signed all parties involved go home rather than 6 separate and inevitably pointless holy wars dragging on for a decade.

Also, please allow successful defensive wars to be transformed into offensive counterattacks i.e. allow the defender to make territorial counter claims during a defensive war if it is going particularly well.
 
In my launcher it says game is up to date :(
 
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