well i've been SP'ing for a while now and have had very few stability problems.
we do however need to fix a few culture issues with most of north african nations having only scottish culture while being arabic
also techspeed is really low
well i've been SP'ing for a while now and have had very few stability problems.
we do however need to fix a few culture issues with most of north african nations having only scottish culture while being arabic
also techspeed is really low
Well, I did some new teching files and added arabic cultures to those countries and it seems to improve.
The main reason tech is so slow is it max levels have dates up to 1920 instead of 1820, specially slowing in the XIV century.
Btw. If you guys check my signature you can see for FTG I created an Asian scenario for watkabaoi. I can adapt it to eu2 if you guys want and we could play something exotic. I guess I would tell this to speed up techs even more as the teching coding is different than that in FTG.
Just a suggestion.
...11 'playable' Asian nations, >500 new hist. events, >300 new hist. monarchs, >200 new hist. leaders, country paths reworked with feasible historical alternatives, AIs, accurate sliders, new graphics and much more in...
ICQ: 346-483-300
Is God willing to prevent evil but not able? Then is he impotent.
Is God able but not willing? Then is He malevolent.
Is God both able and willing? Whence then is evil?
It pretty much boils down to: god likes evil, god is unable to prevent evil, or god does not exist. Take your pick
Only two things are infinite, the universe and human stupidity, and I'm not sure about the former.
Albert Einstein
birthday wishes
High cholesterol
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Oh noes!! what happened to the other two games?
Oldschool EU2 implosion? .... such a tragedy.![]()
Alea iacta est
We went with the WATKBAOI version, perhaps even the FTG version of it. You are more than welcome to join.