Act I: Iron Curtain
Prologue - Kaiserschlacht and Civil Wars: 1918-1921
Chapter 1 - An Ultimatum: January 1921
Chapter 2 - A lesson in treachery: Ukraine, January 1921
Chapter 3 - Operation Iron Broom: Kuban, January - July 1921
Chapter 4 - A flood of Huns: Ukraine, May - August 1921
Chapter 5 - In Tempests of Steel: Belorussia, June - July 1921
Interlude: NM from June to September 1921
Chapter 6 - Pocket and Stalemate: Ukraine, June - October 1921
Chapter 7 - German winter offensive: Latvian border, September - December 1921
Chapter 8 - Another front bogs down: Latvian border, December 1921 - January 1922
Chapter 9 - Bloody Beaches: Black Sea, January - February 1922
Epilogue - Lenin's Death and the Kaiser's Downfall: 1922 - 1939
Act II: Making the Bear dance
Don't worry, me starting a new AAR before I have finished my current one, doesn't mean that I will abandon Once Upon a Time ... The Revolution. However the players from that game are spread over three continents. Thus our progress is slow (one turn every two or three days).
The Drang scenario provides a fine contrast to a Grand Campaign game; armies are insanely big, battles are WW I style bloodbaths, and yet both scenarios also share a lot of similarities, most importantly that the Communists are under attack from multiple directions and will struggle to survive. Also I feel that this AAR should complement Axe27's fine work on a Drang AAR since it will provide a Communist as well as a multiplayer perspective.
Philippe Thibaut* recently wrote on the AGEOD forum that the AGE engine is unsuited for simulating WW I. This multiplayer match provides a good argument that he may be wrong. Highlandcharge (I have the pleasure of having him as my opponent once again) and myself soon were faced with the strategic dilemma of WW I - a conflict bogged down to trench warfare where every attack came at horrifying costs in human lifes. It was rather scary how quickly Highlandcharge resorted to the very same "solutions" as WW I generals did to overcame this stalemate ...
Note on the title: "Death will stand grieving in that field of war" is a verse from Siegfried Sasson's poem, The Troops. Sasson was a British officer and war hero - famous for his suicidal courage - who turned vocal war critic towards the end of WW I.
* As far as I know it was actually him who designed this scenario. As a result, it uses some features originating from other AGE games (auto-garrisons like in some WiA scenarios, NM balancing events like RoP) that distinguish the Drang Campaign from all other RUS scenarios.