Better crossing management - It is possible

  • We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

douglasrac

General
24 Badges
Feb 23, 2011
2.300
184
  • Cities in Motion 2
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Divine Wind
  • Heir to the Throne
  • Cities in Motion
  • Magicka
  • Cities: Skylines - Campus
  • Prison Architect
  • Cities: Skylines Industries
  • Cities: Skylines - Parklife
  • Cities: Skylines - Green Cities
  • Cities: Skylines - Mass Transit
  • Cities: Skylines - Natural Disasters
  • Stellaris Sign-up
  • Cities: Skylines - Snowfall
  • Cities: Skylines - After Dark
  • Magicka 2
  • Magicka: Wizard Wars Founder Wizard
  • 500k Club
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Cities: Skylines
There is a project being developed to manage cars that will drive by themselves. It's actually working already. And the below is a system to manage how cars will handle by themselves to cross crossings in roads and even avenues with 6 lanes each side!

And that is what CiM should use to handle it's crossings as for now it's a bit messy.

Visit the website and download the videos. What you see are cars going very close to each other but never crashing and almost zero stop at crossings. It's a big flow of cars and no queues. They also have different speeds to simulate small cars, vans, sedans and SVUs.

Autonomous Intersection Management
http://www.cs.utexas.edu/~aim/?p=video

P.S.: It wouldn't look realistic in CiM, but SURE is a very interesting thing.
Taking the approach to an extreme, you can see what the reservation system enables with 6 lanes in each direction and granularity of 48.

Simulator available. Make your own parameters: http://www.cs.utexas.edu/~aim/oldsim/simulate.cgi
 
Last edited:
I managed to "break" it...:)
In the first few moments after I started the simulation cars slowed down to a near stop when they approached the intersection. After a few more moments cars comletely stopped just after they appeared, and created a block.
You can see in the screenshot that on every lane there is a row of cars (some of them dark-blue).
View attachment 48579