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Thread: So.. how did it sell? (so far)

  1. #1
    Major Phystarstk's Avatar
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    So.. how did it sell? (so far)

    I'm just wondering if we can get any sense for how successful the game is. It seems like it's gotten rave reviews (really only comparable to EU3 in terms of Clausewitz games), and that there has been lots of interest in it. Has it been a runaway success?

  2. #2
    I saw it in top 3 on steam few days before release. So probably well.

  3. #3
    Major Talar's Avatar
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    Yes would be interesting to hear something about this. But yes, I suppose it must be a success. Like you say reviews are good, pre-game hype seemed big enough and once it's out it also proves to be a really good game, so if it is anything but a success the gaming market must have gone completely crazy.

  4. #4
    Major Phystarstk's Avatar
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    Yeah, I'm not looking for specific numbers or anything. Maybe a comparison with Victoria 2 and/or Europa Universalis 3?

  5. #5
    Quote Originally Posted by Kannon View Post
    I saw it in top 3 on steam few days before release. So probably well.
    Sword of the Stars 2 was on the top games on steam on release, but I wouldn't call that a "success"

    I too would like to know how successful this game was, although I like EU3 better - world in CK2 and VIC2 is rather static - in CK2 is small and filled with tiny nations and in VIC is colonized and filled with British Empire - EU3 is dynamic, with all that world to discover and conquer

  6. #6
    Just as cool as anyone else Demi Moderator RedRalphWiggum's Avatar
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    Fredrik said on Twitter it broke the record for most copies sold in first 5 days for a Paradox game.

  7. #7
    Second Lieutenant Joelainen's Avatar
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    Quote Originally Posted by RedRalphWiggum View Post
    Fredrik said on Twitter it broke the record for most copies sold in first 5 days for a Paradox game.
    whoo, that is impressive. Good job paradox it is really a great game
    Ohh My Herregud!

  8. #8
    Hopefully it's sold a lot, however we got to remember it still is at its heart a more niche title that a cross section of the gaming community would just stone wall out of hand so it would be wise to manage expectations a little http://store.steampowered.com/stats/ . I'd be surprised if it sold as well as, say, Civ 5 did in the opening weeks, since that has the brand awareness that crosses out of the strategy market a bit more. But I guess that would be the price for developing more hardcore strategy games and god love Paradox that they do.

    I suspect whatever the case, it'll ultimately sell, or have sold, more than any other Paradox grand strategy game as it has more mainstream appeal than any previous title IMO. Hopefully enough to justify expansions and such. And as much as I love EUIII and whatnot CK seems like a franchise that could become a break out title that draws in a lot of new fans. I know of at least a few Paradox virgins who have jumped into CKII, so that's promising.

    EDIT: Yeah according to the quote it seems I was right. Little surprise as CKII seems like the most 'AAA' hardcore strat game ever. I'm hoping CK can take on Civ head to head someday in a BF3/COD situation as it deserves the same, if not more, prestige associated with it in gaming.
    Last edited by lemmy101; 21-02-2012 at 17:09.

  9. #9
    If Paradox wants to grow one step ahead they should arguably go console gaming (I dont personaly own any console though...)
    Or maybe create a new kind of game : MMOGSG ! MMO Grand Strategy Game, but that would take a lot of ressources from them (designing a strong solid concept, getting servers running and such) so other games development and patching would take a hit.

    Lastly i'm also wondering if Paradox released such a good and well polished game as an excuse for SotSII, or as a bait to be bought by a larger company (EA?), or raise funds for some special project ...

    I dont know and frankly i dont care, as long as they do what they know to do : games that totally eat your soul.

  10. #10
    What I like to think is that the publishing arm of Paradox makes them enough money that they have the freedom to make hardcore strategy games forever without ever having to pander to the mainstream more than is absolutely necessary to make the games profitable.

    I rather suspect if they weren't also publishers, and moreso publishers of their own games, we wouldn't be getting the exact games we want and they currently make, but rather more broadly appealing watered down strategy games (naming no names).

  11. #11
    Quote Originally Posted by erekose123 View Post
    If Paradox wants to grow one step ahead they should arguably go console gaming (I dont personaly own any console though...).
    I do most of my gaming on consoles, but strategy games just don't work without a mouse and keyboard.

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    Second Lieutenant Joelainen's Avatar
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    Quote Originally Posted by Grayfox View Post
    I do most of my gaming on consoles, but strategy games just don't work without a mouse and keyboard.
    I think Crusader Kings 2 would actually make it quite good without mouse or keyboard. You don't really need many buttons
    Ohh My Herregud!

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    Field Marshal Wezqu's Avatar
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    Its 40th on the list of most played games on Steam thats quite good. Mount & Blade: Warband is the only Paradox game that beats it on that list.

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    Quote Originally Posted by Joelainen View Post
    I think Crusader Kings 2 would actually make it quite good without mouse or keyboard. You don't really need many buttons
    Oh god no 5 minutes to select a button... no thank you
    "Du sublime au ridicule il n'y a qu'un pas."

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    Sergeant Cocky's Avatar
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    Steam Stats has shown it as one of the most played games since it's release. From what I remember, it had more players than Star Trek Online the other day and Star Trek Online is free. :P

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    Quote Originally Posted by erekose123 View Post
    Lastly i'm also wondering if Paradox released such a good and well polished game as an excuse for SotSII, or as a bait to be bought by a larger company (EA?), or raise funds for some special project ...
    You think that companies need excuse or some special reason to release good and well polished games?


  17. #17
    Quote Originally Posted by Baneslave View Post
    You think that companies need excuse or some special reason to release good and well polished games?

    well yes, sometimes they do. They have share holders who look at the figures. If a game who cost 1M to develop gets -50% RoI, believe me there are some managers who feel uncomfortable on their chair and they press their team and do everything possible to prove their worth. They have scrupulousness, just like you and me, dont they ?

  18. #18
    Well on Steam it was in top 3 for sales several days before release and in the 7 days since release its been in the top 6 the whole time. As of the 21st it is still 6th right now. So it has to be selling pretty good. I see a good amount of DLC in the future, lol.
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  19. #19
    Quote Originally Posted by lemmy101 View Post
    Hopefully it's sold a lot, however we got to remember it still is at its heart a more niche title that a cross section of the gaming community would just stone wall out of hand so it would be wise to manage expectations a little http://store.steampowered.com/stats/ . I'd be surprised if it sold as well as, say, Civ 5 did in the opening weeks, since that has the brand awareness that crosses out of the strategy market a bit more. But I guess that would be the price for developing more hardcore strategy games and god love Paradox that they do.

    I suspect whatever the case, it'll ultimately sell, or have sold, more than any other Paradox grand strategy game as it has more mainstream appeal than any previous title IMO. Hopefully enough to justify expansions and such. And as much as I love EUIII and whatnot CK seems like a franchise that could become a break out title that draws in a lot of new fans. I know of at least a few Paradox virgins who have jumped into CKII, so that's promising.

    EDIT: Yeah according to the quote it seems I was right. Little surprise as CKII seems like the most 'AAA' hardcore strat game ever. I'm hoping CK can take on Civ head to head someday in a BF3/COD situation as it deserves the same, if not more, prestige associated with it in gaming.
    I think it's BETTER than CIV V myself. I put CIV V down almost immediately after seeing how it played. CIV IV and CIV II are the best imho. CKII will be up there now with CIV II, Sid's Alpha Centauri, Master of Magic (heh my online name and favorite game of all time), Medieval Total War I/Viking Invasion and XL mod, Combat Mission Africa Korps. These ^ are the classics and will remain so for many decades to come.

  20. #20
    Captain ArneHD's Avatar
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    Quote Originally Posted by erekose123 View Post
    well yes, sometimes they do. They have share holders who look at the figures. If a game who cost 1M to develop gets -50% RoI, believe me there are some managers who feel uncomfortable on their chair and they press their team and do everything possible to prove their worth. They have scrupulousness, just like you and me, dont they ?
    Paradox Interactive does not have shareholders, it has Frederik Wester. The twice world swamp cycling and rumoured omnilinguial who rules Paradox WITH HIS IRON FIST! HA HA HA!

    In all seriousness, I think this is essentially what he said in an interview about DRM. Where other game developers/publishers have to use DRM to settle the fears of the board, Frederik can basically set policy as he pleases.

    Edit: Here is the interview. It does not actually confirm anything I said but it does leave the impression that Paradox either has a board that likes and understands the game business or that Fred Wester is essentially a one man board.
    http://www.escapistmagazine.com/news...Waste-of-Money
    Last edited by ArneHD; 22-02-2012 at 00:24. Reason: K not C

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