I'm with Shady Ed...What's the Conference Facility? - Rick
It's a conference chain of events in order to shape the post war world and decide where to attack.
I'm with Shady Ed...What's the Conference Facility? - Rick
I am doing my best to get that quickfix ASAP. ETA monday I hope.
Quickfix plan:
- fix Day of Infamy chain of events
- add manpower to the Axis
Sadly I can't damage (reduce strength of) any units, I can only remove them from the map. And since I already am making the assumption that Arizona and Oklahoma are in Pearl Harbor I don't want to clutter the player's navy more.
However the event comes with some bad modifiers in order to abstractly portray the need to repair.
I'm sadden to hear that nothing can be done about reducing the strength of ships. Ships like Tennessee, Maryland, Pennsylvania it didn't really matter that much anyways as they returned to the fleet only months after the attack anyways.
But if reagards to West Virginia and California which for all intensive purposes were sunk and only through the determination of the American spirit were they raised, repaired, returned to the fleet mid '44. I was wondering could it be possible to remove these ships much like Arizonia and Oklahoma and through a new event or perhaps the same event automatically put back into the production queue like you have done with other units like 101st AB or Doolittle CAG.
Once again need to emphasize that I'm not critizing your work as I am sure some of these things may have already come to mind and want to ensure you that I am just happy that someone did something with this event to make more historic than just a gerneric event to start hostilities between US and Japan.
BTW looking forward to your fix as I was just about to start a new game and now will wait a day or two until you can put this out there.
Again thanks!!
But if reagards to West Virginia and California which for all intensive purposes were sunk and only through the determination of the American spirit were they raised, repaired, returned to the fleet mid '44. I was wondering could it be possible to remove these ships much like Arizonia and Oklahoma and through a new event or perhaps the same event automatically put back into the production queue like you have done with other units like 101st AB or Doolittle CAG.
I just tried on another installation and I have FLRA.
Maybe you didn't install 1.1 first?
Just play and see if you have the 150/200% manpower change in the first gameplay events. If so, the patch is working.