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Excellent!!! I have always wanted to see how the RBU series weapons worked in real life. These are the launchers that look kind of like a bouquet of little rocket tubes on a swivel mount found on almost every single modern Russian warship right???
 
Will you include land base ssm like Club-m and missile target prioritisation for it http://www.google.com/imgres?q=club-m+missile+system&um=1&hl=en&safe=off&rlz=1C1_____srRS430RS430&biw=1920&bih=957&tbm=isch&tbnid=tHi5gks908OUBM:&imgrefurl=http://pakfa.ucoz.ru/news/v_rossii_sozdadut_novyj_aviacionnyj_udarnyj_kompleks/2011-08-20-2171&docid=BZx39WA4xB3XTM&imgurl=http://pakfa.ucoz.ru/Weapon/missile_system_ru_mis-agat_club-m_009mx.jpg&w=640&h=452&ei=owNMT7iKL4TDswakuo2iDw&zoom=1&iact=hc&vpx=1612&vpy=159&dur=2&hovh=189&hovw=267&tx=211&ty=101&sig=115842795352706355095&page=1&tbnh=142&tbnw=187&start=0&ndsp=44&ved=1t:429,r:16,s:0 and p-800 like more of them hitting same target from different directions and in strategic place (bridge, ammo, ect.) or will ther be tier demage depending from missile to missile or will they be targeting like whole ship area? If you fire them on corvet and they find frigate will they change course, or if the corvet is sank will they hit frigate or self-destruct? I hope that you understud me :)))
 
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Wow Vlad, thanks for the link!!! I see they saved the best for last, but the whole thing was pretty interesting. It's unfortunate that I don't speak Russian but the narrators voice was almost identical to the guy that does most of the History Channel stuff. If I was in command of a Russian ship patrolling off Somalia and encountered pirates, I would fire a few RBU-6000 rounds at them for nothing else then watching them crap their pants en mass!!!! That's like having one of those 'Stalin's Organ' WWII rocket launchers strapped onto the front of a warship. I don't know why, but I expected something far more subtle, and I was very happy to be disappointed!!!
 
yes, we have target prioritisation for these missiles. When you launch an attack on a group, it will allocate missiles depending on the estimated value of the targets. It will not, however, change from its designated target (this is to allow the player to decide priorities) unless it is destroyed/lost contact. When the designated target is lost, it will find another one and attack that.