Winning Ireland for your heir? Nice. Very funny family issues, this kinda reminds me of the Sopranos.
Would you recommend this game for someone with absolutely no prior experience but who has read(ing) quite a few AAR's?
If you enjoy reading the AARs, you will almost certainly enjoy the game. I haven't made anything up in this AAR, just pointed out the more interesting bits and connecting them together in a humorous fashion. In fact, there is a lot that I haven't mentioned, but that I've spent quite some time in-game observing and dealing with, such as a barely-missed inheritance of a barony in Denmark, the see-sawing religious conflict in Iberia, the
endless civil wars in France and the consolidation and expansion of the Byzantine Empire, the Holy Roman Empire and the Shia Caliphate. You just never know what you're going to get every game.
Yeah I don't get that. Even with majorly negative relations with your wife, you still somehow get along all right in the bed chamber.
Also, this is partly why I tend to insure that my wife doesn't hold land. Makes divorcing her/killing her a lot less messy.
Well, they say there's a fine line between love and hate. But yes, maybe opinions should matter when it comes to baby-making operations. As to land-holding wives, yes they are a pain to control, but on the other hand they work fantastically as measures to consolidate your realm and absorb/divide the holdings of powerful vassals.
How do you figure out what provinces a party you marry has claims on?
On their character screen, there's two rows of shields beneath their portrait denoting their held titles and their claims. Click them to find them on the map, hover over them to see if they will be inherited or not(need to be pressed). In my experience, a female vassal's claims cannot be pressed(though she can press them herself), even if she is eligible to inherit. So if you marry a woman with inheritable claims on a title, your children will receive a claim on that title. Also:
Werewhale's Crusader Kings 2 Tip #5: Take careful note of who a potential bride's parents are. She will inherit
inheritable claims on their titles and pass them on to her children.
Moaar! Awesome AAR. I find myself thinking of how the story will unfold now and then during the days.
Man, this game is demanding in a way I am not used to. I am usually far too impatient for this kind of games but I am forcing myself to learn and this AAR has helped me quite a bit.
It really is an awesome game for just getting a lot of cool and complex stories to tell.
This is exactly how I learned Europa Universalis 3(in my very first EU3 game, as Sweden, I ran my economy into the ground in ten years. I'm not sure I could replicate that today even if I tried) and finally got into Paradox games.
I hit up my old friend Arnaud of the Bret
YOU CHEATING
BASTARD ARNAUD! LEON?!? HOW COULD YOU?!?!
FINE!!!! I'LL JUST HIRE BRIANT DE ROHAN INSTEAD!!! HE HAS A MUCH BIGGER
COMPANY THAN YOU DO ANYWAY!!!!!!!!!!
Also, I have 10 surplus gold after paying for my own troops, so I can afford to pay for more mercenaries. Considering the stakes in play, I take no chances.
I soon come to suspect I may have overestimated my enemy:
Note the warscore. I have fought no battles in this war yet.
BUT WAIT!
The Irish host makes its presence known, embarking from a fleet of galleys, landing in Carrick with a throng totalling...
Feeling very sheepish about the endeavour, the Irish army marches by foot back to the war, joining up with the smaller levy in Leinster, plus several other smaller contingents I allow to assemble while sieging.* They scare my siege detachment out of Kildare into Breifne without a fight, but as they march towards the small detachment in Connacht, Breifne falls, allowing the 2848 army there to reinforce. As the Irish see me moving, they cancel their own movement, staying in Kildare. At that time, Thomond falls, giving me the courage to send both Breifne and them to attack the Irish.
*My strategy in this game goes through a few stages. Here, I'm apparently pursuing the tactic of "siege down the enemy castles until I'm forced to group together for a doomstack-battle. Win and siege." Later, I adopt the "Assemble doomstack, find enemy doomstack, win battle, siege." Finally, late in the game, I try "Assemble 3-6 mid-size stacks, blitzkrieg isolated levies until enemy doomstack is located. Group together and fight diminished doomstack."
A huge part of (CK2) martial strategy is timing and predicting your foes' movements. Predicting the AI's movements takes some practice, but one rule, at least, is very simple.
Werewhale's Crusader Kings 2 Tip #6: An AI army will generally not attack a larger army. It will take into account armies that are on the way to reinforce a possible battle, so if you send 4000 men to reinforce 500 men that a 2000-man AI army is marching to attack, the AI army will abort the movement.
This is how I manage to force the Irish to a field-battle in my favour at Knockaulin.
BOOM!
That pretty much decides the war, but the
bitUnfriendly-Lady-Queen Caisséne will have none of it:
Bigger demands require higher warscore. A King may yield to a Ducal Claim after a single battle and a couple of fallen castles, but it seems Caisséne will not yield until I have captured every single holding she has. Which isn't very clever of her because with the Invasion CB, the more holdings I capture before she yields, the more powerful I become. In fact, if she would yield early, she would still retain her ducal titles and demesne, and could plot to regain her throne with the support of other vassals.
Some bittersweet news arrive in June 1156:
While she was a crazy unfriendly lady, you can't deny she had spirit and colour.
16 days later I'm married to Princess Eadgifu of Godwin. Mourning periods aren't really my thing. I have needs, you know? She had 22 intrigue, what was I supposed to do?!
Not bone her?!
More bittersweet news arrive in July 1157, except with no sweetness and all the bitterness:
He may have been Irish, but at least he kept to that age-old tradition of dying young better than his father has.
With tears in my eyes I capture the last Irish holding:
Yes. That's
every holding in Ireland. Even with a single bishopric in Dublin left I had a warscore of 99% and she refused to make peace. 'Careless' indeed.
The peace nets me 23 new holdings, putting me just a bit** over my demesne limit, and gives me the nickname 'the Conqueror'. Which isn't as good as it sounds like because I had somehow earned 'the Great' before this. I just didn't mention it because it was so short-lived.
**Just a bit=lightyears
While divvying up my conquests I notice one oddity. I can't create the duchies of Munster and Connacht, I have to usurp them. Huh? Who has them then?
Wat.
I decide to ignore the matter for now. I'm taking the counties of the Duchy of Munster for myself, so I can usurp the dukedom when I feel like it. I already am Duke of the Isles and Duke of Ulster and I'm keeping those titles. Any Ducal title over two causes a -10 opinion penalty from your vassals. Meanwhile, I give the counties under the Duchy of Connacht to my cousin Skjalg Skjalgsen and let him be responsible for usurping the dukedom for himself.
As I am a King now, I can make my grandson and heir Máel-Madoc MacKolbein Duke of Galloway. I make Count Conn of Oriel Duke of Meath and my second son, Bård Bårdsen Duke of Leinster.
The Direct Vassals mapmode is fantastic for keeping an eye on your subjects and seeing if any of your vassals are accruing dangerous amounts of power. It's also a good way to spy out other countries, find out which English Duke you can Sow Dissent on, or whom to marry to get a lot of claims when a king isn't willing.
As you can see, I've made sure to give the Dukes holdings that adhere to their
de jure ducal borders where possible. On the surface, this seems like a good idea. You avoid the "wants control of county" opinion malus and your kingdom just generally looks neater. On the other hand it can also mean less conflict between your dukes. And when your dukes are not busy fighting each other, they are using their time plotting against their liege.
As always after a big war, I sit back and relax for a bit, watching the world. Duke Conn of Meath dies and is succeeded by a dwarf, to my great mirth. King Sigebert of England, who is my brother-in-law now or something, calls me to war against rebelling Cornwall, who is defeated three weeks later without my getting in the way. I have a daughter with Eadgifu called Ingjerd. My new wife very sweet and loving, all cuddles and gently carresses, but sometimes I find myself missing the wild, angry, monkey-sex I had with Éua. Memory sweetens even the most bitter wife, it seems.
Then Eadgifu promptly dies of measles.
It seems like everything my penis touches dies a horrible death. Even Wulfthryth, uncle Skjalg's wife, died the other day, though I can't figure out how.
Anyway, three weeks later I'm married to Princess Agathe of the Holy Roman Empire. Mourning is for others.
My daughter Cecilia grows up, claiming to be a Brilliant Strategist.
What makes it funny is her Hungarian accent, puny frame and harelip. I marry her off to Lochlann, Duke Conn's son, in hopes of making a detrimental impact on their genome.
With little else to do, I decide to increase Crown Authority in Ireland.
Since everyone loves me in Ireland, as I have given them all their titles, it takes only six days for the law to be approved.
I marry my other daughter, Gunnhild, to the Duchy of Orkneyjar, where she becomes Spymaster.
Later, my penis claims its fourth victim.
To make my sexually-frustrated mood even worse, my Spymaster catches wind of my dear Cecilia plotting to have Máel-Madoc murdered! I demand that she ends it and she complies. I'm very relieved, since using my most dangerous weapon on her would be kind of squicky.
Better news arrive at last in March 1168.
Well if I can conquer one kingdom, why not another?