TKEO here and trying in vain to reinstall, steam busy try again!!!![]()
TKEO here and trying in vain to reinstall, steam busy try again!!!![]()
Last edited by STGeorge; 17-02-2012 at 21:27.
Very much overkill, it'd take 150 years to take merely Asia Minor back which was lost in 10 years. Sounds like it's going to be very boring now..Upped the length of truces to 10 years (from 3)
The desire for safety stands against every great and noble enterprise. - Tacitus
- Diplo AI: Will not declare religious wars for overseas territories that de jure belong to an independent duke or king of its own faith
Like likey!





Welcome to the challenge of being a simple count. You actually had to fear the rebels. If you're a count with a rebellious population you better lower taxes or get some muscle behind you to deal with them. Otherwise they will throw you out.Originally Posted by Clendor;1345W3658
Also, I believe if the rebels completely take a province, after a while they loot the place and then disband. I don't think they perma-lock a country. I seem to recall an issue where one of my territories was separated from the HRE and just perma-spawned rebels so I just said "screw it" and worked on conquering the intervening lands rather then parking my mercenaries permanently in house.
Anyway, they had completely taken over the province for a year or so and then disappeared with a pop up that said they looted the place (it got all the nasty conquered traits). But because of feature/bug they spawned immediately again![]()
Carlos Andonie the Third, Liberal politician International Man of Mystery in Shadow of the Andes - Interactive AAR
Nice!
The launcher is working fine for me, click check for update.
Its basically....Beta-patches will be for computer-literate people.
Tax this dude into space!
The Royal Family of Bavaria: The House of Wittelsbach
The House of Wittelsbach
The House Of Mathrafal: A Welsh Adventure
It is possible that Steam hasn't distributed the patch to you yet. Make sure that Steam isn't in offline mode.
There is an alternative, too: The patch seems to produce incorrect checksums for Steam installations, and the recommended solution is to re-install the game. So this is something you could do since you might need (want) to do it anyway. To remove CK2 (but not your save games), right-click on "Crusader Kings 2" in your Steam library and select "delete local content". Then just press "install". It's about 400 MB to download (not 800 as it claims), so this should be quick for most people.
This should give you the 1.03b version with the correct checksum (KUHM).
This is the classic design conundrum in all Paradox games - whether to make the game playable by even the weakest of nations or to make the game fun for the powerful nations. I prefer the latter.
Yes, it's very hard to play as an independent Count. But making it too easy will only ruin the game for everyone else.
The best advice is to avoid revolts in the first place.













































Ok my unmoded Gamersgate version I had the game is up to date message, but the direct link worked nice with correct check sum. Very nice additions with this patch. The only odd thing was in the store the music dlc was gone.
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I really hope this dosent mean that its now like in eu3 where you have to completly destroy the ai before it would give up a single province!
From what ive seen so far in the demo and from friends playing it seems like the ai is for once willing to make peace when you beat them (they have no money and levies are depleated) even if you warscore is relativly low. I REALLY like this feature and I pray to all gods that this "bug fix" has not ruined it...ofc I can see that big countries should not surender if they still have standing armies and/or mercs, but if they are "completly beaten" as it says in the note, they really should be willing to surender even at low scores
Thanks Paradox! :-)
"There is a direct link to the GamersGate patch in the Tech Support forum"
I dont see any threads for tech support in the CK2 forums




10 Year truces? Why not 5? Amping it up and over 300% in one patch does seem a bit of over the top. Oh well, guess I'll find out how it plays first, but on a first hand whim it seems like a bit much.
not sure how to feel about this. half the changes appeal to me, while the rest make me afraid the game has been crippled.
when I read that it's no longr "too easy" to steal skilled sourtiers from foreign courts, I get worried that they made it too close to impossible. and 10 year truces? sheesh... 3 was a little fast, but 5 would have been just fine. and completely beaten AI not surrendering "too easily?" that scares me too.