I joined a war with an ally. The warscore has been sitting at 100% for a while, but the war isn't ending.
Is this a bug? Can it be fixed?
Is this a bug? Can it be fixed?
e_scandinavia = {
color={ 62 122 189 }
color2={ 255 255 0 }
capital = 290 # Uppland
culture = swedish
allow = {
title = k_sweden
title = k_norway
title = k_denmark
title = k_finland
}
}
You should try posting this in the User Mods sub-forum.Im trying to make the new Empires titular and Im having troubles coding the "allow" blocks I want properly... I figured perhaps someone here can help?
This is the structure I tried, with various permutations, for a Titular Scandinavia (After removing it from the De Jure part of the file, of course). Obviously, what Im going for here is making it creatable only for rulers who manage to have these four kingdoms under their belts. But its failing miserably. It only works if I remove the allow block completely for some reason, so Im stumped. Anyone can tell me the correct syntax? Thanks!
Hamburg is part of de jure Denmark, not Germany. The new king was probably duke of Holstein and was using that de jure claim.And the one thing I still don't get about CK2: the De Jure wars. If I was king of Germany I never got de jure claims on Hamburg for instance, which is obviously de jure part of Germany. The second I die, the new king takes over and immediately starts a de jure claim. Maybe he already fabricated one, but it doesn't show on the claims list on his profile (only other claims). During the same game this happened numerously, yet I am stuck crafting false claims that cost a lot of prestige. Somebody please explain this because it makes absolutely no sense. All variables are the same: the Empire working with "autonomous vassals", same state of the world,...
Hamburg is part of de jure Denmark, not Germany. The new king was probably duke of Holstein and was using that de jure claim.
As a Sultan how many wives should I have to not incur a penalty? Since I thought I had read depending on your rank you were expected to have so many wives.
Seriously, you automatically participate in Grand Tournaments if you click on that button, and with it, you gain the risk of getting killed??? It's not logical that you - the emperor - are allowed to be killed in a frickin' tournament for entertainment, while at the same time you are being loathed for executing people who committed treason. Where's the frickin' logic in this? The world couldn't have been that crazy in the middle ages, right?
siviz4 said:So they've changed plots now so you may no longer use decisions as triggers when the set amount of power for the plot has been reached. My question is: how DO you trigger assassinations now?
Did her husband inherit a title? If one side of marriage has land and the other doesn't, the landless person will always move to the court of the landed person.I'm confused.
How could a close member of my dynasty (daughter) suddenly get a new liege and move half way across the map??? She is married but it's a matrilineal marriage and this has happend just now and not when they first got married. Any ideas on how this happend?
So they've changed plots now so you may no longer use decisions as triggers when the set amount of power for the plot has been reached. My question is: how DO you trigger assassinations now?
Maybe this has been asked and answered before, but the search option doesn't highlight on which of the 149 pages it might be So here goes.
Occasionally I run into the problem that I can't raise all my levies. The military overview shows that I have raised troops, unraised troops and of course the max. which is higher. I know I can't raise the max if they're not all recruited, but I should be able to raise the unraised ones right?
Or does it have to do with being in the HRE that I always have to have a % of my available troops available for the emperor? Or does it show the levies that have been raised by the emperor as unraised?