Good to see the Finns and Czechs alive and well. Who's the majority in Osel?
That's still quite a lot of Germans. And look at Aarhus and Esbjerg, it's a lot more there. And these are 100% Danish areas. Even in Slesvig, with a mixed population since before the V2 era, the Germans IRL didn't manage to seriously disrupt the balance over half a century of oppression and a world war.???
Jylland is 76% Danish despite me taking it in '38 and choosing all the Kill Danes and + Assimilation choices.
View attachment 47525
Well this is my current game:
View attachment 47523
That's still quite a lot of Germans. And look at Aarhus and Esbjerg, it's a lot more there. And these are 100% Danish areas. Even in Slesvig, with a mixed population since before the V2 era, the Germans IRL didn't manage to seriously disrupt the balance over half a century of oppression and a world war.
That's still quite a lot of Germans. And look at Aarhus and Esbjerg, it's a lot more there. And these are 100% Danish areas. Even in Slesvig, with a mixed population since before the V2 era, the Germans IRL didn't manage to seriously disrupt the balance over half a century of oppression and a world war.
Hmm, thought Aarhus was striped, guess not. Still, those percentages are far too large. They should realistically be around 5-10% or less.Esbjerg: Total population - 16.56k. Danes are 60.5% So about 6.5k Germans have moved there (mostly farmers to work in the RGO).
Aarhus: Total population - 42k North Germans are 13.6% = ~5.7k Germans have moved there. About half craftsmen and half farmers to fill the open RGO and factory.
So no, it's not very many Germans at all. It's just low pop areas meaning a few migrants can have a large % impact.
Why? There are empty factories and RGOs, so why should my pops not migrate there to find work? Do you have any logical reason or is this just a "Germans should never move to Jutland even though Germany owns it and there are jobs availible, just because!" thing?
modifier = {
factor = -20
has_culture_core = yes
}
It's unrealistic. It's not what happened in Northern Schleswig. Nor did it happen much elsewhere - worker/farmer migration was much more limited IRL than you seem to believe, especially within Europe.Why? There are empty factories and RGOs, so why should my pops not migrate there to find work? Do you have any logical reason or is this just a "Germans should never move to Jutland even though Germany owns it and there are jobs availible, just because!" thing?
What we have added is:
Code:modifier = { factor = -20 has_culture_core = yes }
So pretty much pops in their own cores don't assimilate.
Well this is my current game:
View attachment 47523
It's unrealistic. It's not what happened in Northern Schleswig. Nor did it happen much elsewhere - worker/farmer migration was much more limited IRL than you seem to believe, especially within Europe.
It's unrealistic. It's not what happened in Northern Schleswig. Nor did it happen much elsewhere - worker/farmer migration was much more limited IRL than you seem to believe, especially within Europe.
wat"Return to Zion" or "Call of Zion" decision for Israel... Attracts all accepted pops and throws out some not accepted ones. S
Gorgeous ^__^Well this is my current game
Getting back to the original topic...
Even if Israel didn't exist during the time frame of this game, Zionism certainly did, and, with it, massive Jewish immigration to Palestine. The First Zionist Congress was held in 1897, and there were several waves of immigration before and after: http://en.wikipedia.org/wiki/History_of_Zionism. So Zionist events moving POPs (or, at least, increasing Jewish migration) should be in the game.
You're forgetting that those are just the adult males. Also, this kind of thing didn't happen historically. English people moving from the English countryside to an English city is something else entirely. Increasing urbanisation was very common, ethnic migrations within Europe were not.... 11 thousand people moving in the space of 38 years is not exactly a drastic mass-migration. Consider that 70,000 people moved to Manchester between 1841 and 1851 alone. If Jylland has been industrialized, then there is no good reason for Germans not to go there in far, far, far greater numbers than have done in Dark's game. Worker/farmer migration was much more prevailant IRL than you seem to believe, particularly toward industrial areas