There's a difference between arguing and agitating for a change. There's also a difference between suggesting changes and saying that we removed features from the game to screw our customers.
Percentage-wise, I feel very few people have said this. If you think it qualifies that I said it seems likely the reason unplayable other religions is hard-coded into the game and not moddable is so mods don't compete with a possible DLC, fair enough - I could be wrong and freely admit it. But it's very hard to find a comparison in other modern Paradox games to have such a thing be hard-coded and unmoddable (and the demo has shown that there's no reason you can't play them, technically), so it can't really be too surprising that people would wonder, surely?
Edit: Also, unless I'm very much misreading him, King specifically said the reason there was no playable yes/no option in religions.txt was so because otherwise it'd be hard to sell DLCs of it: http://forum.paradoxplaza.com/forum/showthread.php?585629-cannot-play-a-theocracy&p=13434299&viewfull=1#post13434299
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