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Thread: Cheats

  1. #621
    I got the Power UP! event to fire, but the actual trait editing isn't working for me. I tried add_trait = genius, then add_trait = genius <charid>, but nothing happened. What am I doing wrong?

    Quote Originally Posted by Shadowkire View Post
    Add this to any file in the events directory and type "event 800148" in the game console to activate.

    character_event = {
    id = 800148
    name = "Real Ultimate Power"
    desc = "Be a ninja!"
    picture = "GFX_evt_hunt"

    is_triggered_only = yes
    trigger = {
    ai = no
    }
    option = {
    name = "Power Up!"
    }
    add_trait = chaste
    add_trait = temperate
    add_trait = charitable
    add_trait = diligent
    add_trait = kind
    add_trait = patient
    add_trait = humble
    add_trait = honest
    add_trait = brave
    add_trait = gregarious
    add_trait = content
    add_trait = just
    add_trait = zealous
    add_trait = trusting
    add_trait = scholar
    add_trait = gardener
    add_trait = mystic
    add_trait = fair
    add_trait = genius
    add_trait = strong
    add_trait = grey_eminence
    remove_trait = naive_appeaser
    remove_trait = underhanded_rogue
    remove_trait = charismatic_negotiator
    add_trait = elusive_shadow
    remove_trait = amateurish_plotter
    remove_trait = flamboyant_schemer
    remove_trait = intricate_webweaver
    add_trait = midas_touched
    remove_trait = indulgent_wastrel
    remove_trait = thrifty_clerk
    remove_trait = fortune_builder
    add_trait = brilliant_strategist
    remove_trait = misguided_warrior
    remove_trait = tough_soldier
    remove_trait = skilled_tactician
    add_trait = mastermind_theologian
    remove_trait = detached_priest
    remove_trait = martial_cleric
    remove_trait = scholarly_theologian
    remove_trait = stressed
    remove_trait = depressed
    remove_trait = lunatic
    remove_trait = possessed
    remove_trait = ill
    remove_trait = pneumonic
    remove_trait = syphilitic
    remove_trait = leper
    remove_trait = wounded
    remove_trait = maimed
    remove_trait = infirm
    remove_trait = incapable
    remove_trait = drunkard
    remove_trait = has_tuberculosis
    remove_trait = has_typhoid_fever
    remove_trait = has_typhus
    remove_trait = has_bubonic_plague
    remove_trait = has_measles
    remove_trait = has_small_pox
    remove_trait = lustful
    remove_trait = gluttonous
    remove_trait = greedy
    remove_trait = slothful
    remove_trait = envious
    remove_trait = wroth
    remove_trait = proud
    }
    }

  2. #622
    Did I break the thread, or something?

  3. #623
    First Lieutenant Lord Samuel's Avatar
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    Quote Originally Posted by Count Coleman View Post
    I got the Power UP! event to fire, but the actual trait editing isn't working for me. I tried add_trait = genius, then add_trait = genius <charid>, but nothing happened. What am I doing wrong?
    There are only three ways of editing traits, and they are all 'indirect':

    1. firing a 'vanilla' event through the console (see first page for them)
    2. creating an event that you trigger in game through the console
    3. editing your savegame before loading.

    I don't think there is any command to directly add a trait through the console, like there is to add skill points, for example.

    ... if that's what you're looking for, that is.

  4. #624
    Grand Master videonfan's Avatar
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    How can i get the debug info to be on and get the IDs of characters
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  5. #625
    Thegn ćf Vidness Vagn's Avatar
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    Quote Originally Posted by videonfan View Post
    How can i get the debug info to be on and get the IDs of characters
    Typing "charinfo 1" into the console should work.

  6. #626
    Quote Originally Posted by Count Coleman View Post
    I got the Power UP! event to fire, but the actual trait editing isn't working for me. I tried add_trait = genius, then add_trait = genius <charid>, but nothing happened. What am I doing wrong?
    There´s a tiny error in the code.

    Change this:

    [...]
    option = {
    name = "Power Up!"
    } <------- Needs to be removed!
    [...]
    and the event should work

  7. #627
    Civis Romanus Natus Dacus adijarca's Avatar
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    noob question: is there any way of forcing a character to accept surrender even if the warscore is low?
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  8. #628
    God of the Mega Campaign Moderator Mr. Capiatlist's Avatar
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    Quote Originally Posted by adijarca View Post
    noob question: is there any way of forcing a character to accept surrender even if the warscore is low?
    Switch to the character with "play", send a peace to your character, switch back to your character, accept the peace.
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  9. #629
    Civis Romanus Natus Dacus adijarca's Avatar
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    thanks
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  10. #630
    First Lieutenant Hardin4188's Avatar
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    Alternatively you can use the imprison command in the console to imprison your opponent. This will give you a 100% war score and you can simply release him afterwards.

  11. #631
    Civis Romanus Natus Dacus adijarca's Avatar
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    great idea. why didn't i think of it? thanks hardin.
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  12. #632
    Thanks, that worked!
    A new question: when I tried to remove some of the traits in the console it didn't work. For instance, I tried "remove_trait = chaste" to no effect. I also tried with the "event 800148" preceding the code, and with the charid after. No go. Any thoughts?

  13. #633
    Thanks, that worked!
    A new question: when I tried to remove some of the traits in the console it didn't work. For instance, I tried "remove_trait = chaste" to no effect. I also tried with the "event 800148" preceding the code, and with the charid after. No go. Any thoughts?
    Quote Originally Posted by blurpsl View Post
    There´s a tiny error in the code.

    Change this:



    and the event should work

  14. #634
    The code is "event 800148", nothing after/before/different else it's not gonna work.
    if you don't want the chaste trait which is part of that event, you can either remove the "add_trait = chaste" from the event or use the event 1015 afterwards, which gives you a choice between chaste and lustful (% so you may have to use it multiple times depending on luck)

    Sadly you can't use directly the console to remove/add traits, you have to go through events

  15. #635

  16. #636
    Quote Originally Posted by Vagn View Post
    Typing "charinfo 1" into the console should work.
    How do I remove the extra info again, when I'm done?
    I mean, I don't want to have all that info stand there, when I hover over the portraits...

  17. #637
    Thegn ćf Vidness Vagn's Avatar
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    Quote Originally Posted by Vindahl View Post
    How do I remove the extra info again, when I'm done?
    I mean, I don't want to have all that info stand there, when I hover over the portraits...
    You type "charinfo 0" instead I think.

  18. #638
    Quote Originally Posted by Vagn View Post
    You type "charinfo 0" instead I think.
    Tried that, didn't work...
    Whatever I write after charinfo will always enable the extra stats and info... But how do You remove it? Do you just quit and start again?

  19. #639
    Quote Originally Posted by Vindahl View Post
    Tried that, didn't work...
    Whatever I write after charinfo will always enable the extra stats and info... But how do You remove it? Do you just quit and start again?
    Yes.

  20. #640
    Anyone know how to force a crusade to end? I'm a happy catholic country but in Scandanavia Jarl Erik the Heathen won his war for Sweden early on, only time I've seen it happen, and amazingly the Norse religion spread back to Norway and Denmark as well, so I've been helping them survive and flourish without the pope noticing, but he's called a crusade, and all my hard work will be for nought, unless I can find a way to stop the crusade. I can't join it on the heathen side, I can't play as the heathens and send a peace proposal to the pope, because he won't accept, and I can't switch to the pope to offer favourable terms to the pagans. I've tried event 621, but that didn't work. I even took advantage of the Byzantine Emperor inheriting the HRE to cause a huge war that I hoped would distract the armies from heading up north. I'm all out of ideas. Any thoughts?

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