I'm looking for the new Trait ID's for the new General Traits in 1.06. Anyone know them?
I'm looking for the new Trait ID's for the new General Traits in 1.06. Anyone know them?
Sorry to be a pain, I don't know if this has been answered but the thread is so long... has anyone found a way to put fertility and health into the tooltips?
Does anyone know how you can give a character you don't play a trait of my choice?
(except the 'play <character id> ' cheat)![]()
if the target gets the trait as the result of an event you can do event <event id> <character id> other than that and the play <character id> cheat I don't know. I think you can edit one of the many mods listed in the cheat forum to give a target a certain trait, I did it with homosexuality.
Is there a console cheat that lets you increase a character's demense? I know you can sometimes use add_stewardship to do it, but I'd like to do it without inflating the ruler's stats.
I think its decadence <value>. Use the help command it'll tell you.
Does anybody know if there are events that give you the new combat traits? I'd love to make my 30 martial King from a previous save an organized or aggressive commander, but after looking through the event files for about an hour I can't find any event that does that. Am I missing something right there in front of me?
do some cheats not work anymore ? i try to increase my characters intrigue,diplomacy and demesne size but everytime i enter a cheat my characters stats reset to zero ,so lets say my characters intrigue was 48 and i add 20 it will be 68 but then i enter the cheat again and it goes to 0 then 12 then 0 again, anyone else having this problem?
i posted this earlier but no one replied ..also if anyone can give me tips on how to make my own events so i can give myself stewardship intrigue ect that would be appreciated
assuming they follow the same pattern(which is they are numbered as listed) the 1.06 trait numbers would be:
################################################## ###############
# Leadership Traits
################################################## ###############
102 light_foot_leader
103 heavy_infantry_leader
104 cavalry_leader
105 inspiring_leader
106 trickster
107 organizer
108 defensive_leader
109 experimenter
110 flanker
111 aggressive_leader
############################
# HARD STATUS - DO NOT ADD OR REMOVE!
############################
112- mujahid
############################
# Muslim Traits
############################
113 hajjaj
114 on_hajj
115 faqih
116 hafiz
117 sayyid
############################
#Christian Pilgrimage
############################
118 pilgrim
############################
# Other Muslim
############################
119 mirza
############################
# Other
############################
120 scarred
i haven't tested these, so it might be wrong and i have NO idea how to give the immortal trait...
do i just add immortal = yes under their birthday or something?





Immortality is a flag for a trait, not for characters. You have to make a trait and give it to them in game. There is a whole thread on it over here.
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for other cheats and trait ids just go to the Crusader kings 2 wiki


The event 55000 (about culture) has been modified. You can only change the culture of your capital.
Does anyone know of a cheat that will increase all of your vassals' opinions of you?
It has been modified so now you have to add a province id after the event id if you want to change the culture of a province, imo its better than before cause now i dont need to personally hold the province as long as a person of my culture holds it.
It goes like this:
event 55000 (province id)
you can find the province ids in the history/provinces folder
Half of the cheats require character Ids. Shame we lost that
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