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Thread: Cheats

  1. #481
    I'm looking for the new Trait ID's for the new General Traits in 1.06. Anyone know them?

  2. #482
    First Lieutenant Magnus Helvetti's Avatar
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    Quote Originally Posted by DarthKitsune View Post
    The 'Help' command in the cheat menu now displays nearly all of the cheats that are currently available in-game, noticeably missing is the charinfo cheat, but it does work. play <character id> still works.
    Thanks

  3. #483
    Sorry to be a pain, I don't know if this has been answered but the thread is so long... has anyone found a way to put fertility and health into the tooltips?

  4. #484
    First Lieutenant Magnus Helvetti's Avatar
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    Quote Originally Posted by Slaxl View Post
    Sorry to be a pain, I don't know if this has been answered but the thread is so long... has anyone found a way to put fertility and health into the tooltips?
    Yes! First, be sure you didn't edit the tooltip thing(a clean file) then just use the "charinfo 1" in the console!

  5. #485

    give trait of choice

    Does anyone know how you can give a character you don't play a trait of my choice?
    (except the 'play <character id> ' cheat)

  6. #486
    if the target gets the trait as the result of an event you can do event <event id> <character id> other than that and the play <character id> cheat I don't know. I think you can edit one of the many mods listed in the cheat forum to give a target a certain trait, I did it with homosexuality.

  7. #487
    Is there a console cheat that lets you increase a character's demense? I know you can sometimes use add_stewardship to do it, but I'd like to do it without inflating the ruler's stats.

  8. #488
    Are there any cheats to reduce decadence?

  9. #489
    I think its decadence <value>. Use the help command it'll tell you.

  10. #490
    First Lieutenant Magnus Helvetti's Avatar
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    Quote Originally Posted by Count Coleman View Post
    Is there a console cheat that lets you increase a character's demense? I know you can sometimes use add_stewardship to do it, but I'd like to do it without inflating the ruler's stats.
    Use the command to add stewardship to your steward or wife.

  11. #491
    Second Lieutenant wargle's Avatar
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    Does anybody know if there are events that give you the new combat traits? I'd love to make my 30 martial King from a previous save an organized or aggressive commander, but after looking through the event files for about an hour I can't find any event that does that. Am I missing something right there in front of me?

  12. #492
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    do some cheats not work anymore ? i try to increase my characters intrigue,diplomacy and demesne size but everytime i enter a cheat my characters stats reset to zero ,so lets say my characters intrigue was 48 and i add 20 it will be 68 but then i enter the cheat again and it goes to 0 then 12 then 0 again, anyone else having this problem?

    i posted this earlier but no one replied ..also if anyone can give me tips on how to make my own events so i can give myself stewardship intrigue ect that would be appreciated

  13. #493
    Quote Originally Posted by Tilarium View Post
    ############
    # EDUCATION
    ############

    # INTRIGUE OUTCOMES
    1 amateurish_plotter
    2 flamboyant_schemer
    3 intricate_webweaver
    4 elusive_shadow

    # DIPLOMACY OUTCOMES
    5 naive_appeaser
    6 underhanded_rogue
    7 charismatic_negotiator
    8 grey_eminence

    # STEWARDSHIP OUTCOMES
    9 indulgent_wastrel
    10 thrifty_clerk
    11 fortune_builder
    12 midas_touched

    # MARTIAL OUTCOMES
    13 misguided_warrior
    14 tough_soldier
    15 skilled_tactician
    16 brilliant_strategist

    # ECCLESIASTICAL OUTCOMES
    17 detached_priest
    18 martial_cleric
    19 scholarly_theologian
    20 mastermind_theologian

    ########################
    # HEALTH - Events
    ########################

    21 stressed
    22 depressed
    23 lunatic
    24 possessed
    25 ill
    26 pneumonic
    27 syphilitic
    28 leper
    29 wounded
    30 maimed
    31 infirm
    32 incapable
    33 drunkard
    34 has_tuberculosis
    35 has_typhoid_fever
    36 has_typhus
    37 has_bubonic_plague
    38 has_measles
    39 has_small_pox

    ############################
    # SOFT STATUS - Undecided
    ############################

    40 crusader

    ############################
    # HARD STATUS - DO NOT ADD OR REMOVE!
    ############################

    41 bastard
    42 twin
    43 legit_bastard
    44 pregnant
    45 excommunicated
    46 kinslayer
    47 homosexual

    #####################
    # POSSIBLY CONGENITAL
    #####################

    48 clubfooted
    49 harelip
    50 hunchback
    51 lisp
    52 stutter
    53 fair
    54 ugly
    55 dwarf
    56 genius
    57 quick
    58 slow
    59 imbecile
    60 inbred
    61 strong
    62 weak

    ################################################
    # LIFESTYLE - Events - only 1 lifestyle (adult)
    ################################################

    63 celibate
    64 hedonist
    65 scholar
    66 gardener
    67 mystic
    68 impaler
    69 duelist
    70 hunter
    71 poet
    72 falconer

    ################################################## ###############
    # PERSONALITY - Events, should happen more often during childhood
    ################################################## ###############

    # THE SEVEN SINS AND VIRTUES
    73 lustful
    74 chaste
    75 gluttonous
    76 temperate
    77 greedy
    78 charitable
    79 slothful
    80 diligent
    81 envious
    82 kind
    83 wroth
    84 patient
    85 proud
    86 humble

    # OTHER
    87 deceitful
    88 honest
    89 craven
    90 brave
    91 shy
    92 gregarious
    93 ambitious
    94 content
    95 arbitrary
    96 just
    97 cynical
    98 zealous
    99 paranoid
    100 trusting
    101 cruel

    Made it for my own needs, but no problems sharing. There's only 101, I think we need more! I'm going to use Medevial 2: Total War to get some new ones.
    assuming they follow the same pattern(which is they are numbered as listed) the 1.06 trait numbers would be:
    ################################################## ###############
    # Leadership Traits
    ################################################## ###############
    102 light_foot_leader
    103 heavy_infantry_leader
    104 cavalry_leader
    105 inspiring_leader
    106 trickster
    107 organizer
    108 defensive_leader
    109 experimenter
    110 flanker
    111 aggressive_leader

    ############################
    # HARD STATUS - DO NOT ADD OR REMOVE!
    ############################
    112- mujahid

    ############################
    # Muslim Traits
    ############################
    113 hajjaj
    114 on_hajj
    115 faqih
    116 hafiz
    117 sayyid

    ############################
    #Christian Pilgrimage
    ############################
    118 pilgrim

    ############################
    # Other Muslim
    ############################
    119 mirza

    ############################
    # Other
    ############################
    120 scarred

    i haven't tested these, so it might be wrong and i have NO idea how to give the immortal trait...

    do i just add immortal = yes under their birthday or something?

  14. #494
    Topaz-Fisted Demi-God Moderator Mr. Capiatlist's Avatar
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    Quote Originally Posted by iamjmph View Post
    assuming they follow the same pattern(which is they are numbered as listed) the 1.06 trait numbers would be:
    ################################################## ###############
    # Leadership Traits
    ################################################## ###############
    102 light_foot_leader
    103 heavy_infantry_leader
    104 cavalry_leader
    105 inspiring_leader
    106 trickster
    107 organizer
    108 defensive_leader
    109 experimenter
    110 flanker
    111 aggressive_leader

    ############################
    # HARD STATUS - DO NOT ADD OR REMOVE!
    ############################
    112- mujahid

    ############################
    # Muslim Traits
    ############################
    113 hajjaj
    114 on_hajj
    115 faqih
    116 hafiz
    117 sayyid

    ############################
    #Christian Pilgrimage
    ############################
    118 pilgrim

    ############################
    # Other Muslim
    ############################
    119 mirza

    ############################
    # Other
    ############################
    120 scarred

    i haven't tested these, so it might be wrong and i have NO idea how to give the immortal trait...

    do i just add immortal = yes under their birthday or something?
    Immortality is a flag for a trait, not for characters. You have to make a trait and give it to them in game. There is a whole thread on it over here.
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  15. #495
    for other cheats and trait ids just go to the Crusader kings 2 wiki

  16. #496
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    The event 55000 (about culture) has been modified. You can only change the culture of your capital.

  17. #497
    Does anyone know of a cheat that will increase all of your vassals' opinions of you?

  18. #498
    First Lieutenant Magnus Helvetti's Avatar
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    Quote Originally Posted by greenythebeast View Post
    Does anyone know of a cheat that will increase all of your vassals' opinions of you?
    You can use "add_diplomacy YourRulerID 80" it'll add diplomacy, which, in turn, increase their opinions. Also, you can do the same to your Chancellor ID.

  19. #499
    It has been modified so now you have to add a province id after the event id if you want to change the culture of a province, imo its better than before cause now i dont need to personally hold the province as long as a person of my culture holds it.

    It goes like this:
    event 55000 (province id)

    you can find the province ids in the history/provinces folder

  20. #500
    Half of the cheats require character Ids. Shame we lost that

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