I fixed it, just take out
allow = {
holder_scope = { culture = basque }
from the succession_laws file, and all is well!
allow = {
holder_scope = { culture = basque }
from the succession_laws file, and all is well!
Only use build_time_modifier = -1 and put it in the difficulty modifiers, e.g. very_easy_player.Also having trouble with this one, under static modifers.txt i have changed Settlement Base Modifiers and the build_time_modifier = -1 then added underneath it LOCAL_BUILD_TIME_MODIFIER = -1 and underneath that GLOBAL_BUILD_TIME_MODIFIER = -1
not getting it to work, any help in what i am doing wrong?
thanks for the great forum thread
Only use build_time_modifier = -1 and put it in the difficulty modifiers, e.g. very_easy_player.
Is there a cheat that triggers lovers? Like the pollinate cheat, but lover instead?
You also have to switch to that difficulty in the settings menu.I still be putting it in the wrong place, do you need to start a new game? i tried that as well but everything is still the same construction time.
Quick and dirty
1. Open event_modifiers.txt and put this at the end:
2. create a txt file in your events folder (name it whatever you like to )
3. run the game open the console type "event 9999998" and have fun
option = {
name = "booh your kids"
any_child = {
if = {
limit = {
{father = ROOT
dynasty = ROOT}
OR = {
mother = ROOT
dynasty = ROOT}
}
add_character_modifier = {
name = cheator
duration = -1
}
add_trait = ambitious
add_trait = gardener
add_trait = content
add_trait = charitable
add_trait = mastermind_theologian
add_trait = celibate
add_trait = chaste
add_trait = brave
add_trait = gregarious
add_trait = just
add_trait = quick
add_trait = brilliant_strategist
add_trait = skilled_tactician
add_trait = patient
}}}
I feel like an idiot. I want to find some charater codes to use in a cheat, but I've searched the Paradox program files for the savegame folder and can't find it. Using Windows7. Is it hidden, or am I missing something?
May I have more detailed instructions on how to do this? When i went into static modifiers I only found build_time_modifiers so I changed that to -1 and then I added the local and global to -1. This only seemed to effect one of my counties and not all of them. Any ideas?
Is there a way to adapt this so I can boost my children's stats? every time there's a succession all of my vassal kingdoms rebel and I spend a lot of time putting out fires. . .
Tired of having to pause your game and run to notepad every time you need to look up a character ID? Wish you had a custom tooltip to tell you all the things you need to know about a character while in game?
Well look no further, just add this little baby to a custom .csv file and let the game do the work for you.
CHARACTER_TOOLTIP_DELAYED;§G Debug Info:§!\n ID: [GetID]\n Age: [GetAgeYears]\n Player-[GetInstantPlayerOpinion]\n Liege-[GetInstantLiegeOpinion]\n Ambition: [GetAmbition]\n Objective: [GetObjective] ;[GetDebugInfo];[GetDebugInfo];;[GetDebugInfo];;;;;;;;;x
Currently, it will tell you:
Char-id
Age
Opinion of Player
Opinion of Liege
Ambition
Objective
If one wants to edit their own tooltip for their pleasure, here are the codes I found so far for it:
GetID
GetLordSpiritualName
GetSpysmasterName
GetTreasurerName
GetMarshalName
GetChancellorName
GetPlayerRelation
GetLadLassOpp
GetLaddLass
GetLordLadyOpp
GetLordLady
GetJobTitle
GetManWomanOpp
GetManWoman
GetHerselfHimselfOpp
GetHerselfHimself
GetHersHisOpp
GetHersHis
GetHerHimOpp
GetHerHim
GetSheHeCapOpp
GetSheHeCap
GetSheHeOpp
GetSheHe
GetAmbition
GetReflexivePronounOpp
GetReflexivePronoun
GetAbsPossPronounOpp
GetAbsPossPronoun
GetPossPronounOpp
GetPossPronoun
GetObjectPronounOpp
GetObjectPronoun
GetSubjectPronounCapOpp
GetSubjectPronounCap
GetSubjectPronounOpp
GetSubjectPronoun
GetDebugInfo
GetPrimaryTitles
GetMonthlyPietyBreakdown
GetMonthlyPiety
GetMonthlyPrestigeBreakdown
GetMonthlyPrestige
GetMonthlyIncome
GetDeathDate
GetAgeYears
GetDemesneSizeRatio
GetLearningBreakdown
GetLearning
GetIntrigueBreakdown
GetIntrigue
GetStewardshipBreakdown
GetStewardship
GetMartialBreakdown
GetMartial
GetDiplomacyBreakdown
GetDiplomacy
GetDelayedLiegeOpinion
GetInstantLiegeOpinion
GetDelayedPlayerOpinion
GetInstantPlayerOpinion
GetBornAndDeathDate
GetObjective
GetHighestTitles
GetHighestTitle
GetOnlyDynastyName
GetTitledFirstName
GetTitledName
GetTitleIncParents
GetTitle
GetDynName
*Upadate* (More Gets!)
GetBestName
GetFullName
GetFirstName
GetDiploGiftSize
GetPrevRelation
GetFromRelation
GetPietyCost
GetIsValidDesc
GetProposedLaw
GetFOA
GetRulerTitle
GetDeedName
GetScriptureName
GetCrusadeName
GetRandomGodNameCap
GetRandomGodName
GetOnReverseDemand
GetOnFail
GetOnSuccess
GetOnAdd
GetName
Also these have effect if tact on with a period (ex. Root.Liege.GetBestName)
Root
From
This
Liege
New
Culture
Religion
Capital
Location
Realm
PlotTarget
PrimaryTitle
Regent
Guardian
RelHead
Heir
TopLiege
Host
Bethrothed
Spouse
Mother
Father
Recipient
Actor
ThirdPartyTitle
ThirdPartyCharacter
ChildExtra
AdultExtra
RecipientExtra
ActorExtra
Holder
Language
Combat
Siege
job_spiritual
job_spymaster
job_treasurer
job_marshal
job_chancellor
PS
If anyone can find the right command to force the tooltip to look up health and fertility, it would be most appreciated!
PS Again...
Also, I failed to get GetDebugInfo to spit anything out. I'm not sure if this command is disabled or just broken.... If anyone can double check me, again that would be appreciated! :happy: