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Thread: Cheats

  1. #221
    General Stuckenschmidt's Avatar
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    Didn`t read through the whole thread: Is there a way to turn the Fog of War on / off. Would be nice to see what`s happening in the rest of the world, when there is not that much to do at home.
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  2. #222
    Quote Originally Posted by Collider View Post
    CHARACTER_TOOLTIP_DELAYED;G Character Sheet:!\n Y ID:! B[GetID]! Y Age:! [GetAgeYears] G Dynasty:! [GetOnlyDynastyName]\n G Spouse:! [Spouse.GetBestName] B[Spouse.GetID]!\n Y Heir:! [heir.GetBestName] B[heir.GetID]!\n G Father:! [Father.GetBestName] B[Father.GetID]!\n G Mother:! [Mother.GetBestName] B[Mother.GetID]!\n\n G Player:! [GetInstantPlayerOpinion]\n Y Liege:! [GetInstantLiegeOpinion]\n LRN: G[GetLearning]! INT: G[GetIntrigue]! STW: G[GetStewardship]! MAR: G[GetMartial]! DIP: G[GetDiplomacy]!\n B Ambition:! [GetAmbition]\n B Objective:! [GetObjective]\n;[GetDebugInfo];[GetDebugInfo];;[GetDebugInfo];;;;;;;;;x

    There's mine. Spent a whole day on it, feel free to take it and copy it. I've found it works best if you take text1.csv and find the string and actually replace what's there with this version. Here's a screenshot:

    Attachment 48694

    It's not perfect, but you can easily fix anything you don't like.
    Did anyone try and get this to work with the new patch? It modifies these lines and somehow replacing them with this code doesnt seem to work anymore for me.

    Only part Im really interested in is showing character ID. I think the delayed tooltip doesnt even take these lines into account anymore.

  3. #223
    Quote Originally Posted by Alerias View Post
    Did anyone try and get this to work with the new patch? It modifies these lines and somehow replacing them with this code doesnt seem to work anymore for me.

    Only part Im really interested in is showing character ID. I think the delayed tooltip doesnt even take these lines into account anymore.
    CHARACTER_TOOLTIP_DELAYED;[GetStatusInfo]\nID: [GetID] ;[GetStatusInfo];[GetStatusInfo];;[GetStatusInfo];;;;;;;;;x

    Puts the ID on a new line below all the stuff added in the new patch
    What other franchise could make a player nostalgic for consanguinity inheiritance law?

  4. #224
    Quote Originally Posted by Stuckenschmidt View Post
    Didn`t read through the whole thread: Is there a way to turn the Fog of War on / off. Would be nice to see what`s happening in the rest of the world, when there is not that much to do at home.
    We must figure this out!

  5. #225
    Quote Originally Posted by Pode View Post
    CHARACTER_TOOLTIP_DELAYED;[GetStatusInfo]\nID: [GetID] ;[GetStatusInfo];[GetStatusInfo];;[GetStatusInfo];;;;;;;;;x

    Puts the ID on a new line below all the stuff added in the new patch
    give_title [GetID:Pode] k_internets

  6. #226
    Quote Originally Posted by Alerias View Post
    give_title [GetID:Pode] k_internets
    LMAO. You're welcome
    What other franchise could make a player nostalgic for consanguinity inheiritance law?

  7. #227
    Can anyone explain me what I have to do with the code to get the ID ingame? I read something about a .cvs file but i don't know what to do

  8. #228
    Major Ardryn's Avatar
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    Is the observe cheat making anyone else's game crash a second after entered?
    If necessity is the mother of invention, then laziness is the father.

  9. #229
    Yes, it seems to cause an immediate crash for many people (including me).

  10. #230
    I have my Court Chaplain researching culture tech and I want him to trigger "A heretic find". Does anyone know how to trigger that ?

    Been waiting too many years now... Im on building a Norse empire.

    Thx in advance =)

  11. #231
    nickname <insert nickname key here> = changes your character's nickname

    This I like, there arent enough nicknames in the game, and its nice for inmersion.

  12. #232
    i cant get the console to open, im used to the key in other cheats but nothing happens in CK2 neither does alt+1 or 2 im playing on Steam, dunno if that is any different tho? im on norwegian keyboard but it usually is the key next to 1

    Do i need to add a command in the launch options to enable the console?


    solution: for some reason i needed to hold Shift+ key worked for me
    Last edited by Kezn; 11-03-2012 at 21:28.

  13. #233
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    Quote Originally Posted by Collider View Post
    CHARACTER_TOOLTIP_DELAYED;G Character Sheet:!\n Y ID:! B[GetID]! Y Age:! [GetAgeYears] G Dynasty:! [GetOnlyDynastyName]\n G Spouse:! [Spouse.GetBestName] B[Spouse.GetID]!\n Y Heir:! [heir.GetBestName] B[heir.GetID]!\n G Father:! [Father.GetBestName] B[Father.GetID]!\n G Mother:! [Mother.GetBestName] B[Mother.GetID]!\n\n G Player:! [GetInstantPlayerOpinion]\n Y Liege:! [GetInstantLiegeOpinion]\n LRN: G[GetLearning]! INT: G[GetIntrigue]! STW: G[GetStewardship]! MAR: G[GetMartial]! DIP: G[GetDiplomacy]!\n B Ambition:! [GetAmbition]\n B Objective:! [GetObjective]\n;[GetDebugInfo];[GetDebugInfo];;[GetDebugInfo];;;;;;;;;x

    There's mine. Spent a whole day on it, feel free to take it and copy it. I've found it works best if you take text1.csv and find the string and actually replace what's there with this version. Here's a screenshot:

    Attachment 48694

    It's not perfect, but you can easily fix anything you don't like.
    You are my hero, sir. I bow down before you!

  14. #234
    neg_diplo = Can Send diplomatic proposals that will be refused (again turns it off)

    ^^^ Does this cheat actually make the proposals accepted? Or just make it possible to send them?

  15. #235
    Captain Kluska's Avatar
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    Quote Originally Posted by Gutie View Post
    neg_diplo = Can Send diplomatic proposals that will be refused (again turns it off)

    ^^^ Does this cheat actually make the proposals accepted? Or just make it possible to send them?
    Just possible to send 'em.

  16. #236
    Is there any way to do "allow_laws" but have it so that whatever law you pick instantly becomes law? I've been trying to do that but still have to get enough votes to get it to pass which is annoying when you start a new kingdom and you start at virtually zero support for raising crown authority.

  17. #237
    Quote Originally Posted by Gutie View Post
    neg_diplo = Can Send diplomatic proposals that will be refused (again turns it off)

    ^^^ Does this cheat actually make the proposals accepted? Or just make it possible to send them?
    This is somewhere in page 8-10 but go to defines.lua

    find the line

    NAI =
    {
    INTERACTION_THRESHOLD_FOR_NO = 25, -- Interactions with chance below this will always be declined
    INTERACTION_THRESHOLD_FOR_YES = 25, -- Interactions with chance above this will always be accepted

    and reduce the numbers. -10 and 0 gets both marriages accepted (I assume keeping a difference raises a maybe, but that has not come up yet)

  18. #238
    Is there any way to edit build times to be extremely fast in the save game file? Or just any way in general?

  19. #239
    build_time_modifier = -1, LOCAL_BUILD_TIME_MODIFIER = -1 and GLOBAL_BUILD_TIME_MODIFIER = -1
    static modifiers.txt

  20. #240
    Quote Originally Posted by Tass248 View Post
    build_time_modifier = -1, LOCAL_BUILD_TIME_MODIFIER = -1 and GLOBAL_BUILD_TIME_MODIFIER = -1
    static modifiers.txt
    is this just me? or everyone in the game? Thanks.

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